ActionScript 3.0 :: (CS5) UIloader Won't Pull Up My Images In Dreamweaver?
Oct 8, 2010
I am creating a very simple gallery in Flash CS5 (I'm not sure which AS, possibly 3.0? how do I check this?) and everything works great in Flash when I test the movie. The gallery has six thumbnails that when clicked bring up a larger image above. However, when I import this into Dreamweaver, the thumbnails appear and have the invisible buttons but the larger image does not come up when the thumbnails are clicked on.
As I mentioned before, I have a very brief knowledge of Flash. I was wondering if this is a naming error on my part? Or if it possibly had to do with the trace statement (I'm not exactly sure of the purpose of these besides showing up in the output panel--). I have a feeling that the tutorial I was watching to create this did not provide all of the information needed, but then again, how would I know?
I've included my AS, but I wasn't sure how to attach my .fla file--I saw other people including links, but wasn't sure how that was done.
Actionscript Code:
/* Click to Load/Unload SWF or Image from a URL.Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image.Instructions:1. Replace[code].....
how to go about searching for this since I don't know the terms used for it. I am trying to make an interface to use on a website that would have to pull up images and text with no preloading. Think of an online encyclopedia; you put in a word and it pulls up the object/animal/etc with a description. I am looking at needing to pull up thousands of different things; hence the no preloading.
I bought the biblia of the 2 and I still not seen nothing on a subject so far, I was knowing that in flash MX 2004, it obtains to pull external images png files, somebody knows as to make this?
JPG images saved in Photoshop in highest quality gets blurry when loading them dynamically through uiloader in Flash. Why, how can I maintain highest quality?
I am building a site in Flash cs4 and I'm a the part where i want to add my photos so I have inserted a UIloader to load my images and I have set the UIloader to pull from the images folder and it just keeps giving me an error message cant find images which I cant understand why cause the Fla file is in the same folder as the images,here's the part I really cant understand if I rename the images without numbers then it finds a couple of them???? I have always done it this way in the older versions and I know it works in the new version I have spent hours trying to find out why and have asked many people and they cant tell me why.
I am making a project to pull the external images, but this total bad one, what I would like to know is, I make to pull 5 external images showing one loading before show the images, I only start to show the images when all the images already will be pulled. Somebody knows as to make? or some tutorial one?
I've got a flash page where a uiloader uses 10 different images. Wondering if I can assign a url to each image so that when they load, the viewer could click to follow the link.
I am using ActionScript 3 in Flash to load images into a UILoader. There is a bay of thumbnail images, which are all movie clips. When one of these movie clips is clicked, AS3 calls a larger image to display in the UILoader. All of these images are narrower than the UILoader, some very much so, and they all have different widths for the most part.I would very much like for these images to be centered within the UILoader and (obviously) am unsure of how to go about doing it. If it would be possible for them to be both horizontally and vertically centered, that would be ideal, as they are also of varying heights.
I have an array with 20 elements and a shuffle function applied. Now i need to screen only 4 elements from that, which then should be deleted from the array in order to avoid repetition (next play will pick other 4 images and so on) Anyone knows if there a class i can use?
ActionScript Code: function processXML(e:Event):void { var my_xml:XML=new XML(e.target.data); my_speed=my_xml.@SPEED;
I'm working in flash Cs4 and I just learned cash and I'm wondering if there's a way to use the Uiloader to load multiple images and have them change every couple of secondes like msn or actionvillage. This is my code so far:
next_btn.addEventListener(MouseEvent.CLICK, nextImage); var imageNumber:Number = 1 function checkNumber():void
[code]....
I have buttons below my uiloader that changes the images when you click on the manually but when you don't click on the arrows I would like the images to change automatically.
Whenever I load images into a UIloader they display from the upper left hand corner. Is it possible to make is so they display from the upper right hand corner?
I am trying to dynamically load images through the UI Loader component. Attached are the errors I get, and although I think that the coding is close to correct, when I publish, it just flashes up then restarts the movie... Attachments: Picture 1.png (84.0 K)
I'm working on an online photo catalog, it works in straight PHP/HTML but the photos are too easy to grab (Facebook and myspace are loaded with my photos). I know anything on screen can be grabbed, I just want to make it a little harder.I've got a version of the ordering page with a SWF on it that will hopefully display the photos,but so far no luckHere's the PHP:
Please help I've been researching this topic for like 2 days straight and it is driving me insane because I can't seem to find a specific answer for what I'm trying to achieve and I know it can be done because I've seen end results on the web. Here is what I'm doing:
1. I created a simple museum gallery with 3 portraits hanging on the wall 2. Inside the museum portraits I created 3 different uiLoaders with a black background 3. I gave all 3 uiLoaders their own unique movieClip names 3. Inside each uiLoader will be a loaded external image via a URL 4. I DO NOT want to resize the uiLoaders - I want to scale the external images proportionately to fit inside the entire contents of the uiLoaders and still remain centered
URL...As you can see currently the 3 random external images are loaded perfectly inside the uiLoaders but you see black background and I want the photos to fit the entire contents of the uiLoaders yet still remain proportionate.[code]
My publish settings are Flash Player 9 with Bottom up Load order, and the Size of the stage has been set to 900x561.The HTML is published to load the SWF file as 100%x100% Additionally I added the following to the HTML Headers to disable scrollbars:
<STYLE TYPE="text/css"> <!-- body {overflow:hidden} --> </STYLE>
I writing the movie with AS3, and I am building a 4 image, gallery.I have 4 Adobe UIloader components that are side by side and have arrows that allow you to browse the images back and forth. The UIloader is configured to auto-resize the images that it loads.The UI Loader Size Is:
W: 175.0 H: 264.0
I am using an XML file to hold image info and I use an URLLoader to import the data into an array which is then feed to the UIloader to load via URLRequest().
Here is my AS:
// Stop the timeline stop(); // Import functions
[code]....
I first created an image that is the exact dimensions of the URLLoader and it looks OK but somewhat pixelated 1024x768 but on larger resolutions the images are very pixelated. So I created a picture that was 1024 x 1542 and again this looks OK on larger resolutions but is horrible on smaller resolutions.
I am trying to make a xml based portfolio in Flash CS5. I want to use a UILoader to load external images, but I want the images to have a drop shadow when displayed. I tried saving the image with a drop shadow in Photoshop with a .png format. When it was uploaded the image didn't show the drop shadow and had jaggy edges. Normally I use a filter in Flash but the option isn't available for the UILoader object. if there is a way my images can be displayed with a drop shadow, otherwise I will do without.
I have a UI loader that loads images (arabic file names) from folder based on some user input. The images loads fine when i'm opening the SWF file, but when it's on an HTML page, the files' names are encoded some how and then not loaded. When I write the full path of an image in the browser's address bar, the image opens fine. Is there away I can keep the file names in arabic, and make them load when the swf object in an HTML page?
figure out how to make my swf files (animated buttons created in flash cs4 / as3 ) work in my dreamweaver site (cs4) as links to go from one html page to another ?
I have been looking all over the place for what seems like should be a really easy thing to accomplish.I have a swf that is 1060x630px and I would like to center it on the page... at the moment it just sits in the far left corner of the screen when I export it to html. My knowledge of html is minimal but I am guessing that this needs to be done in dreamweaver.
[URL]you will notice a slight flash of a white box before the preloader starts, i'm trying everything to make it go away! this box seems to be the same size as my embedded swf. the site and preloader are all in one swf. all i need to do is make that white box the same color as the background so it is unnoticeable.here is the code from dreamweaver (you'll notice im sticking in color values wherever i can!)
Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head>
I have listbox which load the names from the xml file now i want that when i select the name or item in the list and click on get button it opens the corresponding url (which is in the xml file)...
however it doesnt load the page instead shows textbox and problem loading page error.
I have a flash site (finally) but I need to host it through dreamweaver. I cant do it. I tried loading it thru the media option and it gave me an error. I have a lot riding on this site and Im at the last step only to find some new obstacle in my way.
I am new to Flash and Actionscript, so bear with meI am buidling a website in Dreamweaver CS3. Is it possible to create a preloader for an swf file, inside a div tag within a Dreamweaver document?. Take my friends site for exampe, which I suspect is made entirely in Flash: [URL] When you,click on any button inside "portfolio", a preloader symbol appears ,but the movie does not procede without the control of the red next and previous buttons at the bottom right corner. How is this done?.
I am reluctant to design everything in Flash, is that I have heard search engines such as Google have trouble indexing website's that are made entirely from Flash. Or am I wrong in thinking this?.
CS3 on a 2.4 ghz intel core 2 duo Mac running OS X 10.5.8.I have been able to create my webpages and upload them to the host. They are viewable, linkable etc. Everything is working, but now I want to include some flash elements.I built a flash file in action script 3.0 and saved it in the files folder of Dreamweaver, I dragged and dropped the swf file into the design screen and saved it. I have uploaded the html file, the swf and fla files and the created js file to the host server, but the flash element does not appear on the page when I view it in the browser.
I don't know why this is so difficult, but I'm unable to embed a swf generated in flash into a dreamweaver template. I can finally create a few basic animations and want to test them out in the dreamweaver envoirment. What is the simplest path to accomplishing this? For example if I open flash, create a simple animation, like a ball moving across the screen. If I save that SWF, what's the next step after opening dreamweaver. I just want to be able to test it the site with dreamweaver or see it "live".