ActionScript 3.0 :: Call Core Function/constructor By Its String Name

Jun 9, 2009

I worked out a way to call a function whose name is in a String variable. That is:
 
function myFunction()
{
trace("Hello!");
}

[Code]....

View 3 Replies


Similar Posts:


ActionScript 3.0 :: Can Call Constructor Then Constructor Can Call A Method But Can't Call The Method

Sep 7, 2010

I have a class. I can call the constructor (initialize the class), and the constructor can then call a function/method inside it's own class (so I know it works), but when I try to call the same function/method myself from the instance of the class I just initialized, I get an error.

View 3 Replies

IDE :: Call A Function From A String?

Oct 28, 2009

Is it possible to call a function from a string? such as if I passed the name of a function to this function, is there a command to convert the string to a function call? :

function CallSpecific(passedFunctionName:String)

I used String, but it was just a guess...

View 9 Replies

ActionScript 3.0 :: Call A Function From A String?

Oct 29, 2009

I have a class that has a timer function built into it. When this timed function is called, I would like to be able to call another function when the timer is finished (which I would do in the TIMER_COMPLETE handler).

If I pass the name of the function to my class function, could I use that string(?) to call the function at the end of my timer?

View 8 Replies

Flash :: Call String Or Integer From Another Function?

Oct 16, 2011

I've got different functions in actionscript 3, one function generates random numbers each time there's a button click. But with another button I want to call the random number which is generated at that moment. I have to call the random number from another function then, but these are two different functions so it just considers it as an undefined property.

[Code]...

But I can't call randomnummer1 because it's inside another function. So I get the property undefined error.

View 2 Replies

ActionScript 3.0 :: Call Static Function From String Name?

Jan 29, 2011

I'm wondering if its possible in flash to be able to call a static class function via its name as a string. I know for you're usual case you can do this to call the function 'func'

Code:
this["func"]();
func():void
{
trace("I'm a function");
}

However I'm wanting to do this from another static function and in a static function you obviously can't use the 'this' keyword. I've tried just omitting it, or replacing it with the class name but neither work.

View 2 Replies

ActionScript 2.0 :: Call A Function From A Concatenated String?

Mar 11, 2011

I'm using the Gaia Framework to develop a website, I'm still getting used to it but it's been great so far. There's a part in a page class where I want to call certain functions to initialize some effects on every deeplink. I'm doing good, but I need to call a function through concatenating some strings. Please have a look at some code of my class and read the comments for a better understanding:

Code:
private function FUNC_que():Void{
SEC_que.b1._width = 0
stringTyper(SEC_que.t1, st1, 15, 8)
var ts2 = new TextShuffle(SEC_que.t2, st2,SEC_que.b1);

[code]....

View 2 Replies

Actionscript 3 :: Call Function Or Object Name In String Variable?

Mar 15, 2012

I need to call an object or function name with string variable.[code]it's working but, if I do something like below its not working [code]

View 2 Replies

Test Length Of String And Call Function Depending On Result

Sep 29, 2009

I'm trying to do a test on the length of a string and then call a function depending on the result. This is the pertinent excerpt from the fla file:

Code:
_loc4._comment = candles[_loc3].comment;
// I want to find out the length of _comment and call differently depending
_loc4.onRollOver = function () {
if (_loc4._comment.length > 0 && _loc4._comment.length < 60) {
show_comment(this._comment, this._x + this._parent._x, this._parent._parent._y - 50);
} else {
show_comment(this._comment, this._x + this._parent._x, this._parent._parent._y - 100);
}};

Basically I want to check the length (in characters) of _loc4.comment and if its under 60 call with an offset of 50 and if its not call with an offset of 100.

View 7 Replies

ActionScript 3 :: How To Call Constructor Of Inner Class

Aug 29, 2010

For Example:
package{
public class A {
var test:String;
public function A()
}} class B{
}
The code is in the same file, we call B is inner class, then how to call the constructor of class B

View 1 Replies

ActionScript 2.0 :: Converting String To Function Call On "unknown" Object?

Jul 20, 2010

I'm working on a function that replaces an existing movie clip with a symbol from the library and then designates an "updater" function for the new instance. I have the first part working as intended, but I'm not sure how to approach creating the "updater" function.I've considered using event listeners, but I'm not sure if that is my best option.The following is a excerpt from my code. This code is on the timeline of a movie clip. The movie clip is on the main timeline with an instance name of slideUpPanel_mc.

ActionScript Code:
var window_mc:MovieClip = window_mc; //window_mc as it exists on the timeline
var windowUpdateFunc:Function; //reference to updater function in window_mc

[code].....

View 1 Replies

ActionScript 3.0 :: Any Way To Call Constructor From Class One More Time?

Oct 9, 2008

In the AS3 there is a remark, that a Class Constructor is just a method of the class, that is executed when an object of that class is created. So, since the constructor is just a method of a class, how can I call it directly from the other class methods?

View 8 Replies

ActionScript 3.0 :: How To Not Call Parents Class Constructor

Nov 17, 2009

This is my first post. I'm new to actionscript, but not to programming. I hope to learn a lot from these forums. To the point: I decided a few days ago that I wanted to create a flash game. I'm taking an object-oriented approach to the game design since that is what I know. The issue I am having is that I have a class called Hero that inherits from a class called Entity. Now my issue is that I don't want Hero to call the Entities class constructor when I initialize a new Entity.

View 5 Replies

ActionScript 3.0 :: No Default Constructor Error Despite Call To Super()

Mar 15, 2010

I'm having a problem using superclass constructor with arguments. I've searched all over for the solution and found some really useful advice. Problem is i;ve followed it and it doesn't work... not for me anyway. So i've learned that you need to callthe super constructor in the subclass' constructor to avoid this error. problem is, this code still gets the same error....

[Code]...

View 1 Replies

ActionScript 3.0 :: Call A Method From The Constructor Which Has The Parameters E: Event?

Oct 28, 2009

I just posted a message asking how to call a method from the constructor which has the parameters e: Event. I mistakenly ticked that post as answered when in reality it isnt. I was told I could add = null in the parameter of the function to make it work, like this:

[Code]...

View 5 Replies

Actionscript :: Call Subclass Constructor From Base Class?

Jan 29, 2011

I want to create an instance of a subclass from inside a static superclass method. Here is an example:

class Base
{
public static function createSubclassInstance()

[code].....

View 1 Replies

ActionScript 3.0 :: Call A Class Constructor Dynamically Using Factories?

Jan 20, 2011

I'm attempting to call a Class constructor dynamically using factories:

ActionScript Code:
public function construct(classRef:Class, initArgs:Array):* {
var factory:ClassFactory =  new ClassFactory(classRef);
var classInstance:* = factory.newInstance();
return classInstance;
}

This works just fine, except when the constructor of the classRef being passed in requires arguments, as in the sample class below:

ActionScript Code:
public class Foo
{
public function Foo(arg:String) {

[code]....

Is there any way I can call construct(Foo, "Hello World") and have it properly pass the parameters to Foo's constructor? (I'm not locked in ClassFactory, by the way, I also tried classRef.apply(initArgs) and a few other hacks to no avail.)

View 6 Replies

ActionScript 3.0 :: Call A Document Class Funtion From Constructor?

Feb 17, 2011

I've got a simple program that consist of a document class and a buttonTemplate constructor class. I need to call a function called updateText that should be in the document class, when someone clicks on a button. My event listeners for the buttons are in the buttonTemplate class. My question is, how do you call a function in the document class from a constructor class? Here is my simplified code below

DOCUMENT CLASS

Code:

package {
import flash.display.MovieClip;
import flash.text.TextField;

[Code].....

View 8 Replies

Actionscript 3 :: Call Super() In Constructor When Class Extends Sprite?

Sep 24, 2011

I always don't call super() when I extends Sprite.But doesn't not calling super() cause any problem?Till now, I don't have any problem and I have never seen code which call super() in constructor which class extends Sprite. How about TextField? I don't have any problem about TextField, too. How to know whether I should call super() or not?

View 3 Replies

ActionScript 2.0 :: String Variables - Consentrate A String To Call That Variable?

Mar 16, 2002

If i have an ASP page that is returning variables (and I can see them in the debugger) how do i consentrate a string to call that variable?

ie:
variables being returned are named:
"res1", "res2", "res3"...etc
for (var i = 0; i < 10; i++) {

[Code]...

View 4 Replies

Actionscript 3 :: Create An Instance From A String With Unkown Number Of Parameters In Constructor

Nov 6, 2011

I know I can create instances from a string like this:

var classFromClassPath:Class = getDefinitionByName(classPath) as Class;
var instance:Object = new classFromClassPath()

I know I can call some function with a parameter array like this

var x:Function = someFunction;
x.apply(null,args);

But does anyone know if I can pass parameters like that when I construct a class?

View 1 Replies

Actionscript 3 :: Adobes -"Core - Libraries" Function - Rendering API Of The AVM2?

Apr 5, 2012

what I would call "core libraries" of AS3 (yes, that might not be the exact term in this case, but what I mean nevertheless). So for instance, when I type:

[Code]...

what exactly happens in the graphics-object? I assume that it will be calls to a rendering API of the AVM2, but how does this look like? Is there any way to look at it, or are these sources completely closed for anyone outside of Adobe?

View 3 Replies

ActionScript 3.0 :: Specify A Constructor Function For A Class?

Oct 11, 2009

I'm making a class called 'player', and really, I don't need a constructor function for it. Do you just outline the function, but don't put anything between the curly braces? Also, I'm a bit new with access levels. If I wanted my functions from my player class to be accessible from the main class, do I make them public?

View 3 Replies

Actionscript 3 :: Is A New Constructor Function Necessary When Subclassing

Jan 9, 2010

Basic OOP question... I want to add a couple functions to the Array class so that my program will be amazing and make me rich and famous overnight. So I create a new subclass NewArray which extends Array. Do I need to write a constructor method for NewArray? If I leave it blank will it just use the parent's (Array's) constructor method?

View 1 Replies

ActionScript 3.0 :: Works Just In Constructor Function?

Jan 7, 2010

If I pass variable(s) like this in document class action script file(I'm not even sure if I can pass more than one variable):

Code:
ballPointRight = new BallPointRight(ball, xDir, padScreen) ;

And now the BallPointRight's action script file:

Code:
package {
import flash.display.MovieClip;[code]....

doesnt work since it doesnt recognize variables...

View 4 Replies

ActionScript 3.0 :: Store A Function Constructor In An Array?

Feb 14, 2009

Is it possible to store a function constructor in an array? I tried, but getting an error for example, say this is my function:

functiom openPages():void
{
trace("pages open");
}

and my array:

var myArray:Array= new Array(openPages);

View 7 Replies

ActionScript 3.0 :: Add Eventlistener In The Load Function And In The Constructor

May 14, 2009

I am trying to make a subclass of flash.display.Loader, which should do something when the loader completes loading the content. So I do addEventListener(Event.COMPLETE, onComplete) on my loader subclass. But this Eventlistener is never called. Is this supposed to happen? Can't I use an Eventlistener on the class that dispatches the event? My code looks like this: public class MyLoader

[Code]....

View 4 Replies

ActionScript 3.0 :: Pass A Child From The Constructor To Another Function?

Sep 6, 2010

I'm sure that I'm doing something daft here - I just need to remove a child that's created in the constructor through an event listener.My code is below but does not work. Can someone point me in the right direction please?

public class Main extends Sprite  public function Main()
super();
var rectangleIndex:uint = this.getChildIndex(playerBackground)

[code]......

View 5 Replies

ActionScript 3.0 :: Pass A Parameter To The Constructor Function

Mar 3, 2011

I´d like to know how could use the Timer class extended.I´m trying to pass a parameter to the constructor function, so I can use it inside the listener.
 
Here´s example:
 
[CODE]
package { import flash.utils.Timer import flash.display.DisplayObject public class ChangeColorTimer extends Timer {    public static const CHANGE_COLOR:String = "changeColor";    public var obj:DisplayObject    public function ChangeColorTimer(delay:Number, repeatCount:int, obj:DisplayObject ) {   super(delay, repeatCount)   this.obj = obj   } } }
[/CODE]
 
That was the ChangeColorTimer that extends Timer.Now, I´d want to know how would I use ChangeColorTimer.I thought it was the same as using Timer.I´ve tried this:
 
[CODE]
public function changeColor(mc:MovieClip):void  {   var colorTransform:ColorTransform = new ColorTransform()   colorTransform.color = 0xEE0000   mc.transform.colorTransform = colorTransform   var changeColorTimer:ChangeColorTimer = new ChangeColorTimer(400, 1, mc)   changeColorTimer.addEventListener(ChangeColorTimer.CHANGE_COLOR, setNormalColorListener)   changeColorTimer.start()     }  private function setNormalColorListener(e:Event):void{   trace("called")        }
[/CODE]
 
I called changeColor, but, I don´t get "called" in the output from the setNormalColorListener listener.

View 2 Replies

Actionscript 3 :: Receiving Name Of Calling Function Or Constructor?

Nov 7, 2010

is it possible to get the name of a calling function or the constructor from the called function? is it possible to determine the previous function of the thread?

i would like to call some setter functions from my constructor and have my setter functions determine if it was the constructor that called them.

currently, i'm setting a boolean for this functionality, but perhaps there is another way?

public function Constructor(myNumber:Number)
{
this.myNumber = myNumber;
}

[Code]....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved