ActionScript 3.0 :: Character And Background - Creating Illusion Of Movement

Mar 12, 2009

Right basically I have a character and a background. The background scrolls as you press left or right on keyboard to create the illusion of movement. I want the character to flip when you change from holding down left to right and vice versa, but when I do the following code it doubles the size of the character once and then it stays. It flips fine but in the transformed fat size.

Here's the code:
var mySpeed:Number = 10;
function keyIsDown(evt:KeyboardEvent):void{
if(evt.keyCode==Keyboard.RIGHT){
walkingPlane_mc.x+=mySpeed;
greyCharacter_mc.scaleX=-1;
[Code] .....

View 4 Replies


Similar Posts:


ActionScript 3.0 :: Character Animation - When I Press Left Or Right Key - Draw Each Frame That Makes Character Movement?

Sep 24, 2010

I have a 9 frames image of a character.In other language generally i used to make character animation by looping the array consisting of different frames and drawing each frame when pressing key.What i want to do is when i press left or right key, i want to draw each frame that makes character movement and update x coordinates of frames, and it will appear as character is moving.

View 4 Replies

ActionScript 3.0 :: 2D Character Movement With Camera Movement

Jun 10, 2011

how to get the camera to move with a character? At the minute he just moves off screen when i press right rather than the camera following him.

View 3 Replies

ActionScript 2.0 :: 8-way Character Movement?

Mar 14, 2011

Right now I have all the animations for each direction in a movieclip within one movieclip.However, when I use the arrow keys to move the walking animations don't playWhen I stop, the appropriate animations play, however. Here is my code:

Code:
onClipEvent (load) {
facing = 1;

[code]....

View 1 Replies

ActionScript 2.0 :: Character Movement Flash Mx?

Jun 11, 2005

i have made the movie clips for my character walking in 4 different directions but i have no idea how to make it so when the up arrow key is pressed, for instance, the movie clip of my character walking up is played.

View 7 Replies

ActionScript 2.0 :: Character Movement Script

Dec 17, 2011

my movement script looks like thisActionScript2.0)

[Code]....

View 1 Replies

ActionScript 2.0 :: Character Movement Script For A Game?

Apr 15, 2010

I'm sorry if this is the wrong section. But I'm looking for help with my actionscript coding. I'm fairly new to Flash. I've only scripted some simple websites so far and this is the first time I try to make a flash game. I started yesterday but I'm already having problems with my script.

I have a scene with 2 layers: one with my character and one with the bounds (ground, ceiling and walls).

Inside my character movie clip, I have this: Which is basically a bunch of frames labeled and with the action to stop();. Each one containing another movie clip with the respective animations. So the idea was, when I press "A", jump to "walk left". And it kinda worked, but I have some problems and I'm not really sure how to solve them.

[Code]...

View 2 Replies

ActionScript 3.0 :: Making Iphone App Character Movement?

Aug 24, 2010

1. Character Movement: as you know the iPhone/iPod touch doesnt have any sort of keypad and so when creating a game that has character movements onscreen buttons need to be used. My question is this; how exactly do i make it so that when the player taps/holds down a button (is the same as mouse clicking it) my character moves.
 
2. adding a physics style fall: once i have created this movement using on screen buttons i now need to create a jump, so what i need is something so that when the player clicks the "jump" button the sprite moves up a certain amount and then stops moving up and falls down.

View 2 Replies

ActionScript 3.0 :: Character Movement And Shoot Not Working?

Nov 8, 2009

I'm doing a simple game where you move the character using the arrow keys and shoot using the Mouse. The character rotates based on the Mouse angle. I have two problems: when I move the character, he moves once, then stops then moves again as normal. My other problem is that when I click over a MovieClip, the bullet goes to the wrong angle.My moving function:

Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHandler);
function keyHandler(event:KeyboardEvent):void {

[code]....

View 2 Replies

ActionScript 3.0 :: Floor Not Recognised By Character Movement?

Feb 8, 2010

I am designing a character to move right and left but the character is not recognising the floor movieclip and is falling straight threw the floor.I have attached a zip file with the flash document sample and associated Actionscript file.

View 2 Replies

ActionScript 2.0 :: Restricting Game Character's Movement?

Aug 9, 2010

1. How do I prevent my scuba diver from leaving the screen? As when i hold either up, down, left or right long enough he will leave the stage entirely.2. How can I make my sharks enter the screen at random rather than having them enter from the same position each time? Here is my code:

(FOR MY SCUBA)
onClipEvent (load) {
xspeed = 10;

[code].....

View 3 Replies

ActionScript 3.0 :: Flash Character Random Movement?

Feb 24, 2011

I want to make my character moves randomly that is character will base on random numbers(for example generate 4 random numbers) and character's favorite(for example fast food, west food, Chinese food) to move. The character will move randomly with 4 direction that is move up, move down, move right and move left(any speed will do). Should i have four function with four movement.

View 1 Replies

ActionScript 2.0 :: Play To And Stop (character Movement MC)?

Jul 16, 2004

I have a MC which is a lady that raises her arms up and down. From the main timeline i want to tell that "ladyMC" (also sitting on the main timeline) to play to and stop on specific frames. I have tried it two different ways but am obviously missing something. The first way i tried just using an if/else and getting the current frame #.

Code:
if(lady._currentframe < 22){
lady.play();

[code]....

View 2 Replies

ActionScript 2.0 :: Character Movement Though Rotating Round Surface?

Feb 10, 2008

i want a character to move on a globe. the movement of the character is shown though not by shifting the positions of the caharcter but by the rotation of the surface of the globe. buttons are used to move leftward and rightward.

Also, there are three layers of the globe to show depth. how would i script it so that the layers of the globe rotate at different speed?

i've uploaded a zipped of a fla file.

View 3 Replies

ActionScript 3.0 :: Running Movement Of The Character And The Second Frame Is On Standing Position

Dec 20, 2010

RIGHTNOW, Im doing my game development but I have problem based on my game control.this is my question..
 
I have two frames. the first frame is on running movement of the character and the second frame is on standing position.This two frames has only one kind of character,but I seperated the two movement in two frames witch are running and standing positon.my problem is how can I do the mouseEvent,if onclick the character will continue on running and if on release the character will do is to standing position.

View 2 Replies

ActionScript 2.0 :: Collision - Character Shall Stop Movement If He Hits A Geometry

Aug 7, 2008

am pretty new to Kirupa and Flash. I have a little problem, concerning a character hitting a wall. What i have: a char that can jump and move around by the arrow keys. What i need: character shall stop movement if he hits a geometry. But being able to start movement again, besides through the geometry. I'd like to reach this with gskinners CheckForCollision class. Have a look here: [URl] But i didnt manage my code to get it work. So maybe you could leak me some information on how to get this done. Heres my code so far:

[Code]...

edit admits: so far i have a character mc called "player" and one called "level". i would apply the code to the player, and it would be cool to have the possibility to check collision of the player with multiple MCs, not only the level.

View 2 Replies

ActionScript 3.0 :: Codes They Are Using A VerticalChange Variable For The Time-based Character Movement?

Jun 2, 2009

sample codes. In those codes they are using a verticalChange variable for the time-based character movement.But I can't figure out how this code works and why we needthose calculations - char.dy*timeDiff + timeDiff*gravity?So here is the code:

Code:
// assume character pulled down by gravity
var verticalChange:Number = char.dy*timeDiff + timeDiff*gravity;

[code]....

View 4 Replies

ActionScript 2.0 :: Moving Background With Character?

Sep 12, 2004

what i am trying to do is get the background to move with the characteri checked out a few tutorials.but not enufheres the deal..i have a character that can fly...and when the character goes upward...thebackground moves down to expose sky..then eventually black space with stars...does that make sense?

View 2 Replies

ActionScript 2.0 :: Moving Background With Character

Sep 12, 2004

what i am trying to do is get the background to move with the character.i have a character that can fly...and when the character goes upward the background moves down to expose sky..then eventually black space with stars also i want the background to stop..like when the background ends.

View 2 Replies

Professional :: Character/Background File Size Is Too Big?

Jun 3, 2010

I'm making a post-apocalyptic series and I'm drawing all my backgrounds/characters in photoshop and importing them into flash. The problem I'm encountering is that the file size is WAAAAAAAAY too big whenever I import the character drawing straight from photoshop. Is there some trick to making characters look like they're drawn in photoshop or some trick to greatly lowering the file size? Three items on screen at once with no animation and my file size is over 1 meg.

View 1 Replies

ActionScript 2.0 :: Mouse Movement Background?

Feb 8, 2009

I am doing a website where the background is moved with the mouse horizontally. I want it with a edge size ti avoid too much movement when the mouse is in the middle of the stage.

var mousePositionX:Number = 0;
var speedX:Number = 0;
var edge:Number = 100;[code]...

View 7 Replies

ActionScript 3.0 :: Background Movement Associated With Mouse Dragging?

Nov 16, 2009

[URL]. I am curious how I can achieve an effect like this. More specifically the background movement associated with dragging on the mouse. How is the image constucted? Is it a large circular image?

View 3 Replies

ActionScript 2.0 :: Background Movement - Incorporate The Same Effect?

Nov 1, 2005

I am trying to incorporate the same effect as this. How is it done? Thank you~

View 3 Replies

ActionScript 3.0 :: Efficient Background Movement - Left And Right?

Oct 19, 2009

I'm working on a game and I want the background of the game to move or the view of it at least. I know that it is possible to create the image and have it move left and right, but for larger images this can create lag since it's moving such a large movie clip. If I were to use a mask the size of the viewing window, would it keep the whole background from being drawn and save on processor? Is there any other method for handling this efficiently?

View 2 Replies

ActionScript 2.0 :: Changing Background Image Depending On Character Position

Nov 5, 2003

I'm making a game...and I want to change my background image depending on where the character is. I thought I would make a MovieClip...with all the different background images on different keyframes. My question is....can I use AttachMovie, and if so...how do I reference the particular frame that I want to...? I've never used AttachMovie before, and wasn't sure of the syntax...and how to reference it...to go to a particular frame.

View 1 Replies

ActionScript 3.0 :: Flash Background Movement For Shooting Game?

Aug 30, 2011

I'm doing the shooting game. In that character should move left and right by using the arrow keys. The background is movieClip with image. The character is walking very slow sometimes. And the zombies will come automatically. Why the movement is very slow sometimes?

View 4 Replies

ActionScript 3.0 :: Controlling Instanced MovieClip To Give 3D Illusion

Dec 17, 2010

I'm working on building a 'cover flow' similar to the scroll through iTunes uses for it's album covers. The only difference is my 'cover' needs a background MovieClip that will sit behind it and animate when the images are scrolled to get it a 3D effect. So I have a MovieClip I'm exporting called coverflowItem. This is the movie clip that will sit behind each 'cover' image and have the timeline I want to control from a different .as file. That file is called coverflow.as where all of the elements are assembled and animated.

What I need to do now is find out how to control each instanced coverflowItem so when the arrow buttons are clicked, not only do the covers slide to the appropriate side which they are currently doing now, but also have the associated MovieClip play giving the 3D illusion. I can call the functions from the coverflowItem.as in the coverflow.as but have had no luck actually getting the movie clips to play properly.

//Create CoverflowItem
var cover:CoverflowItem=new CoverflowItem(_data);

This code lets me assess the functions but not actually manipulate the MovieClip. I'm sure my logic if flawed.

View 0 Replies

ActionScript 2.0 :: Scrolling - Create A Streamless Illusion (not Working)

Dec 14, 2004

I having problem with this follow streamless scrolling.

[Code]...

Basically, when user click on the right button, the movie will scroll (working) When it _x exceed it width, it will reposition itself to create a streamless illusion (not working)

View 1 Replies

ActionScript 2.0 :: Creating A Character Creation Forum

Mar 30, 2010

I'm having problems creating a character creation forum, that I've created using ActionScript 2.0 and I've been using the loadVars(), sendandLoad() and many variables to create it. You see, I've tested it but it won't save the characters onto my Angelfire account that I've already created at the start. I've created many things with Flash and I'm a newbie at Dreamweaver, so I'm using ColdFusion to save the information.

View 0 Replies

ActionScript 3.0 :: Moving Background Based Mouse Movement (Parallax)

Dec 2, 2009

I found this AS2 tutorial online but I'd like to achieve this in AS3. I tried transcribing but the setProperty is throwing me off.

[Code]...

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved