ActionScript 3.0 :: Check Xml Node Contains All In Array?
Aug 8, 2010
I'm trying to create a dvd search thing that picks out a dvd according to the filters you put in. It's running of an xml file with each dvd node looking like:
Why does the trace in the loop below return false for every iteration, even though there ARE nodes named with 6 of the 8 possible values??? This only happens when I have a namespace. Is there some other way to check for the node values???
I have a MC that pulls in XML data. The data it calls is content and a link. To make the MC launch the link I'm using the "onRelease" function. The MC pulls in the data from the content node and the data from the link node just fine. The problem is when my client just wants content without a URL the MC still keeps the "onRelease" function, so the content (that shouldn't be linkable) is still clickable and launches a "error" page.I'm trying to disable the "onRelease" function by checking if the URL node has data in it but I can't figure out a way to do this?THIS SCRIPT IS WITH IN THE MC:
function loadXML(loaded) { if (loaded) { _root.linkName = this.firstChild.childNodes[0].firstChild.nodeValue;
The first vid node contains a path to a logo graphic, I then need to check in my ActionScript if there is a logo there or not, and to do something if there is(display the logo) I can trace out the logo path so I thought I could run a simple if/else to check if there is anything in that node and if so to do something:
private function thumbOver(e:MouseEvent = null):void { trace(" ");
[code]....
Now I've tried everything, but it will always trace out "Does have a logo" no matter what I do. I tried:
if (tabData[tabID].video[e.target.id].@logo == "") if (tabData[tabID].video[e.target.id].@logo == null)
Say I start at a leaf node, and I traverse up the tree by using .parent(). I need an exit condition once it hits root. At the moment, I'm using parent.@name != "root", where name is just an attribute, but shouldn't I be able to check the type of element as well? How? Also, is there another way to end the traversal in as3?
check to see if a node exists in an XMLList object. I have a list of objects to convert to XML, but if an xml entry already exists, then the following objects with the same name get added as children.
I would like to do a simple check when I load an XML file for the most number of characters of children nodes. In other words, if any child node contains more than 50 characters I want to to configure stage objects differently.[code]
How do you get the value of a child node in an array titled "entries"? I used to do this in AS2, and now I'm trying in AS3. To top it off, I'm forced to use an XML format I'm unfamiliar with. So I'm not sure how to access these nodes in AS3. An example of the XML is;
ActionScript Code: var answerArray:Array = ["3", "2", "5", "3", "2"]; //these are the correct answers var answeredArray:Array = ["3", "1", "1", "3", "2"]; //this is an example of what the user
I'm trying to push just the contents of the "txt" attribute in each "question" tag into an array named "questions" in AS3 Flash. Here is an excerpt from my xml file.
have this code that's supposed to return the an array that holds the values that were contained within an XML node.
[Code]...
for some reason, the code won't return anything. the output just says "undefined". Would a good workaround consist of putting the return function within a setInterval method?
I have an AdvancedDataGrid tree with a ArrayCollection as its dataprovider. Now, for instance, i drag a leaf from one node to another node. To catch the event I'm adding a Listener to dragComplete.
[Code]...
My Problem: I want to know the new node where the leaf was dropped. Actually i would have expected that in the event there is a property like dropParent. This is not the case.
I thought this was going to be easy! I would like to search an XML file for a particular data set i.e. set of nodes depending on a passed variable. However, storing a subset of my XML file via Code:var gallery = this.firstChild; and then searching 'gallery' as you would an array-using a for()-doesn't work since this.firstChild isn't returning an array
How can I check if the value is in the Array? Code: var myArray:Array = Array("firstElement", "secondElement", "thirdElement"); if( myArray.isInArray("firstElement")){ trace("true"); } else { trace("false"); }
I have a multiple choice quiz designed for a client. I have an array that works thruout the questions, that if the user answers incorrectly, it stores the question number in the array. When the user reaches the end of the quiz, I dont want this array to always display at the end, since the user could have all the asnwers correct (which means the array should be empty). I am trying to make an if else statement that will display a different message if the array is empty.[code]...
i am trying to make a game that the score is calculated based on which objects you pick up from the stage. I am having trouble outputting them to the stage.
I have assigned the symbols from the library using the code below:
If you have an array with six numbers, say: public var check:Array = new Array[10,12,5,11,9,4]; or public var check:Array = new Array[10,10,5,11,9,4]; How do you check for a match (of a pair?)
I want to check if an object I just clicked is from an array.Sy there are ten objects on stage mc_01, mc_02, mc_03, mc_04, ect.This is my array
Code: Select allvar section_arr_01:Array = [ mc_01, mc_02 ]; And this is a function that will run onPress (all instances) Code: Select allfunction CheckInstance(input, section_arr_01) {
var myArr:Array = new Array("January", "February", "March", "April");
if I want to check whether if "February" is presented in myArr, which returns boolean value,how do I write the code?I've looked into the Flash Help but the array constructer seems don't have this type of action that fits my need...
I want to check to see if a string is in an array, so basically: If (string1 == [any item in array]) { // do something. } But I am not sure how to write it..
I am looking for a way to check if any sting of the Array is matched to the string that in the TextField. In the code it should be something like that [code]...