ActionScript 3.0 :: Client With VB.net Server?
Apr 28, 2011
where I can find a tutorial or source files of an AS3 chat client with VB.net server.I know there are AS3 Client and Java servers, but to put it bluntly, I have no experience with Java and am more familiar with VB. If no such thing exists then I would have to learn Java which would be nice but could take a while.
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Mar 8, 2012
We're writing a flash application that can download a MP3 file, convert it to a Sound object, get the raw data and make some processing (like adding sounds, change octaves). After the processing, we want to send the data back to the server in chunks, so the server will be able to glue the data together and recover the new generated file. The problem is: if we send to the server "wav" pieces of sound, we are able to glue them together without any problem in the generated file. However, if we convert each wav piece to a mp3 file (so we can send a smaller file to the server) and join the mp3 files at the server, the result is a sound with some problems at the merge point.
This is how we load the mp3 file from the server:
sourceSnd.load(new URLRequest("sample url to mp3"));
sourceSnd.addEventListener(Event.COMPLETE, carregou);
This is how we convert each piece of mp3 to bytearray and wav:
[Code]....
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Oct 27, 2010
how can I find on fms server that client disconnected if if client disconnected due to power cut off. I client manually close the application then onDisconnect on server is called but if due to power cut off it does not called.
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Jun 29, 2010
i have a small LAN of about 8 computers all of which are running windows 7. I have installed FMS and XAMPP webserver on one of the machines. I want to stream live from one PC to all the other PCs on the LAN. I have a webpage with jwplayer embedded in it on my XAMPP webserver that is able to see the live stream when i start it locally. I mean the live stream works fine on the machine with the servers on it. But when i want to view the live stream from another machine in the LAN by accessing the webpage that has the jwpalyer from another machine, The jwplayer returns "server not found:rtmp://192.168.10.1/live" error. I was thinking that maybe a firewall is blocking the 1935 port but i have turned off the firewall of every PC on the LAN. I have unistalled any antivirus program on all the PCs. But i still get the same error when i try to access the live stream from another PC on the LAN.When i run netstat -a -n|find ":1935" i get 192.168.10.2:49184 192.168.10.1:1935 SYN_SENT and i think the request for the stream is sent but the conection is rejected.
This is the code for the webpage with jwplayer embedded in it. maybe it:
<html>head> <title>JW FLV Media Player</title> <script type="text/JavaScript" src="swfobject.js"></script>
[code].....
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Jan 8, 2010
i am new on steaming & flash server; when we try to use RTMP over HTTP the outside client gets the internal IP address of the FMS server instead of the NAT one or public IP address, how can we solve this.
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Apr 18, 2010
I have created a script for an Adobe FMS application to broadcast a playlist of video files as a live stream. (internet tv)
I am now working on a custom Flash-based video player to play my stream.
How do I send information from my server-side FMS application (main.asc) to the client-side video player? (e.g: title, duration of current video player)
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Sep 6, 2010
I understand how clients use bandwidth detection etc to dynamically switch streams via client calls with ns.play2( ... ), but I was wondering if it's possible to only ever use 1 initial ns.play( ... ) call on the client side, but let FMS server side logic that I write dictate which client sees what content. For example, I have 3 clients connected to my FMS server, all watching a live stream. I then decide I want clientA to see 'recordedMovieA.flv', clientB to continue seeing the live stream, and clientC to watch 'recordedMovieB.flv'.
[Code]...
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Apr 7, 2010
i am currently playing around with a flash media server trial in combination with the flowplayer.All in all i am testing the performance and general functionality for the company i work for.Anyways, i am trying to search a way to check the bandwidth of a client ( server sided ) and redirecting him to the right video stream.Sure this could be done by the backend flash application, but its out intention to perform this check server sided.
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Sep 19, 2010
I want to limit server recorded netstream length to 10 secs at client side using as3. How can I do that?
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Apr 28, 2010
I m working in flex3.0 and i just want to know that how can i call a function from fms server to my AS3.0 (Client Side) code.i tried the syntax client.call(methodname,null,null); but my flex code throw exception unable to call the method.here can i use clientobject.call (methodname,null,null) and is there some special way to declare that method at client side.
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Oct 9, 2011
No I have installed fms4.5, but I can't find good docs how to set something like this up. In Learning section I saw a lesson, but this one isn't ready.So I want to publish using flash and the subscribers to the livestream can be iPhones or Browsers.
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Nov 10, 2010
Below is the code. When the swf is connected to FMS(the connection is successful) I use this application.user_so.send("enterContestGroup"); to call the client side mothed. You can see that in the client side I have defined the "enterContestGroup" mothed. However the fact is it doesn't call that mothed. Can anybody tell me what the error is
application.onAppStart = function(){ application.user_so = SharedObject.get("user_so", false); application.nextId = 0;}application.onConnect = function(newClient) application.acceptConnection(newClient);
[code]....
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Nov 30, 2009
I have to load a .swf file in all connected clients by pushing a button from another client
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May 5, 2010
How to call a particular client from fms.Actually i m making a private chat application in which text messg send from one client to another specific client through FMS.So i m confused how gms recognize a particular clients.I am avoiding application .client[] array that contains all the connected users references.becoz it changes at the time of connection and disconnection of client from fms.
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Oct 27, 2010
There is a big problem in which i stuck .how to know that client has been disconnected if client pulls of cable or manuallu disconnect netconnection.
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Mar 24, 2009
1. The basic problem I would like to solve is detecting when a connection to the Flash Media Server fails.Our client-side application establishes a persistent NetConnection and publishes a number of video/audio streams to the FMS.After publishing some videos, some clients find that recording no longer works. I need to add code to let them know that there's a connection problem. I've studied the NetConnection class and can't find an built-in method that can help alert the user if the connection is broken.
2. Also, I'm having trouble tracking these events in the FMS logs. Are there any key statements I should look for that would tell me if the FMS has experienced a sudden loss of connectivity with a client?I was thinking of using the onAppShutdown (?) event to detect when an application closes normally, so I can then get an idea of when it's closed down in other circumstances.
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Feb 5, 2009
I'm trying to be able to see all the connected users to my swf. I know how to trace it out server side but how do I send it back to my swf so I can see it? I get a success responder but my value is null.[code]
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Sep 29, 2004
I have a program in which the user can type in whatever they want, hit Submit, and then they can change the font of it.
However, there are many unique fonts that many user's don't have, and I'm using a
.setStyle("fontFamily", theSelectedItemLabel);
To choose them. Is there a way I can pull the fonts off the actual SERVER the .swf is hosted on, instead of it coming from each individuals computer?
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Jan 15, 2010
I'm wondering if it's possible to have a server-client networking, based on a UDP or other fast protocol, suitable for fast paced multiplayer game?Server side code doesn't have to be written in actionscript, but it would be good that I don't go out of flash borders. The most important is that client must not install any plugins or other stuff, except flash player itself and client code must work in a browser, so no desktop apps like adobe AIR.
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Sep 15, 2010
We are currently in the process of trying to connect a c# server from a flash app. This hasnt been a problem so far - we have simply used the Socket class.We now have a requirement to encrypt the stream using SSL/TLS. This is no problem in c#, but much more problematic on the flash side. So far we have found two options: As3crypto lib, and AIR 2.0 SecureSocket. However, neither option has proved to be successful.
As3Crypto - TLSSocket
Using this method when we execute the code, the server throws an exception - this appears to be due to As3Crpyto's PARTIAL support of TLS.
AIR 2.0 - SecureSocket
We are currently using the latest Flex 4 SDK. We have imported AirGlobal.swc to alllow us to create a SecureSocket in a similar manner to the TLSSocket. The code builds but does not run - some File Not found error or something - probably because SecureSocket is not found in the runtime. I assume this is because AIR is intended for desktop applications rather than apps embedded in a browser.
So, now we're stuck. We have the option of encrypting the data instead using some PGP algorithm available in the As3Crypto lib. However, we would much prefer to encrypt the stream using something like TLSSocket or SecureSocket.
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Mar 6, 2009
How can do I authenticate the client using an LDAP server?
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Jun 11, 2009
I found some stuff in an old FMS book (great book on FMS but very old) on how to subscribing to the Log streams. The does a netConnect & NetStream and used a nc,onLog to get play back but onLog does not seem to be supported anymore. how I can playback logs from FMS 3.x into CS3 client?
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Jul 10, 2009
- Flash Media Server 3.5 (using ActionScript 3 for server-side code)
- Flex application (built in Flex Builder 3, using ActionScript 3)
Now, I'm trying to get the server-side ASC code to call something from a connected client. It doesn't seem to work (thought everything else works beautifully). I've tried stuff like the following in the server side:
- In the application.onConnect function, I've tried this:
...
currentClient.requestChat = function (reqID, destID){ trace("Requesting chat..."); currentClient.call("requestWaiting", new reqHandler(), reqID, destID);};
...
(Where reqHandler is just some handler that I know gets called).
- I've also tried the following code outside the onConnect function:
Client.prototype.requestChat = function (reqID, destID){ trace("Requesting chat..."); this.call("requestWaiting", new reqHandler(), reqID, destID);}
Both seem to fire appropriately (when triggered from another client). However, the "requestWaiting" method call to the clients doesn't seem to work at all. I've tried some AS 2 examples on the client side, like:
nc = new NetConnection(); nc.client = new Object();
// function for handling queueing of requests for this station nc.client.requestWaiting = function (reqID:String, destID:String):void { trace("HELLO"); // check to make sure this is the right location, and if so, queue it if (destID == "WhateverTheIDIs") { chatQueue.push(reqID); btnChatWaiting.visible = true; } // if }
...but that doesn't seem to fire at all. I know the Flex has "sealed" the NetConnection class itself, so I can't just "extend" it as I do the "client" property.I've als tried some more AS 3-oriented stuff, like trying to make the "client" property reference a separate class that handles callbacks, but that doesn't work easily for me as I need access to properties in the class that contains the NetConnection.
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Sep 11, 2009
i know the way to capture the mic's sound,My idea is to make an application to record songs palyed by other app,like Windows Media Player,Yes, Just capture from the soundcard,
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Sep 29, 2009
Is a latency of 94 - 109 high or low....if its high how do I lower it via the client I don't have control over the server at this point in time.
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Jan 15, 2010
Do i need a wireless connection from the server. I am thinking of installing an access point to test the server.. The only challenge is i dont know how to get the client to receive streams.
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Jun 20, 2011
I am willing to make an online game client-server. That is, many clients are connected on the same server, and thus interact. The application used by clients is a swf (done in flash) and runs in a browser. My questions are: 1 - I can create the server in AIR? If yes, which of the classes are recommended to do this efficiently? 2 - What classes are recommended for clients (swfs) to communicate with the server efficiently? 3 - The transfer of data between the client and the server can only be accomplished through the TCP protocol?
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Mar 20, 2012
Is there any way to perform client authentication in FMS 4.5.1 (username/password/session id) for live/livepgkr application? As without it anyone will be able to discover RTMP/HLS URL and access to live streams without any limitation.
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Jul 30, 2009
I have a Flash client that I want to connect to a server. Both are using localhost and port 50000 so there shouldn't be any cross-domain problems. I also set Access Network Only in the publishing settings. When I call the XMLSocket connect, the server seems to get a new connection. But, the XMLSocket.onConnect callback is not called with success=true.[code]...
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Oct 28, 2009
I've read some books on creating stateless websites, I've read some about stateful client applications, but a lot of complexity comes along when you have to combine both. We have a Flex application that needs to persist data to a database via .NET services. Things to keep in mind are:
- Concurrency (optimistic/pessimistic)
- Performance: Flex needs to load in lots of data so lazy-loading is often necessary.
- Do you use Dto's to transfer data between server and client?
I'll tell you the history of our product. We've used SubSonic from the beginning as a o/r mapper. SubSonic objects are converted to dto's written by us and these dto's are transferred to the client. Clientside the dto's are converted to the domain model. If clientside a domain model object needs to be saved, it is converted back to a dto and send to the server. Server side the dto is converted to a subsonic object and saved to the database.
Now, some time ago, we needed the domain model on the .NET server side... so now we have like three models on the server side, the subsonic model, the dto model and the domain model. The dto model is more simple and resembles the database more, the domain model has much more logic. It gets complex... We now have to synchronize the AS3 domain model code with the C# domain model code. If we could do it again (of get time to refactor) I think we wouldn't use the dto's anymore, but transfer the domain model between client and server. Dto's are simple objects so easy to transfer. Domain model objects can be very complex.
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