ActionScript 3.0 :: Collision With Rotated Object?

Oct 7, 2011

I am currently making a game based on slicing other objects, basiclly when you hold down and drag your mouse and then release it an object that shows the cut will be created.

//Sliceline.as
package 
{
import flash.display.Bitmap;

[code]....

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[code].....

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[code]......

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I have this enter_frame listener to make my Container MovieClip rotate on a 3D environment in relation to the position of the mouse.

PHP Code:

addEventListener( Event.ENTER_FRAME, loop );
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[Code]....

One of the MovieClips I load into that "ctt" container has some scrollable content. I've traced both the CLICK and MOUSE_DOWN events on the Dragger of the scrollbar and it's active, it receives the click and mouse_down events. The problem is that it doesn't drag.

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Is there a way to test collision with a child of an object?eg.

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[Code]...

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[code].....

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I'm trying to have an enemy's shell hit my player. I have the logic in place that detects a player's bomb hit an enemy, I tried to edit it slightly and apply the same logic to the enemies shell.

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ActionScript Code:
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This code executes like I believe it should, but along with removing the two objects, and splicing them from their arrays, I get this error

Code:
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[Code]....

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[Code]...

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