IDE :: Jagged Rotated Lines?

Feb 6, 2010

I am facing a curious issue. Generally when we draw lines in Flash either vertically or horizontally or through exact 45 degrees on either of the sides, they come out as straight and anti-aliased. While if they are drawn deviated from either 0 or 45 degrees, they come out as jagged. I want that to be anti-aliased too

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IDE :: Motion Tweens Look So Jagged?

Apr 15, 2009

I have been working on this banner ad using motion tweens (with scaling) for four objects, three road signs and a background. Sometimes it runs very smoothly, but most of the time, the four objects run in a very jagged way? Does it have to do with four motion tweens happening at the same time?

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Everything Jagged When Viewing The Published Version?

Aug 24, 2010

Using FLash CS5 and everything looks jagged when I view hte published version of my movie.Back in Flash 4 there was no jagged edges so what have I missed?Here's an image to show you what I mean.See the Black outline of the movieclip is flipping out. It's a normal vector based movieclip, no image or nothing.

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Professional :: Jagged Images On Xml Gallery?

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[URL].. The images on both the thumbs and the final seem jagged.

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Professional :: Dynamically Loaded JPEGs Are Jagged?

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I have a file that dynamically loads JPEGs in two sizes (thumbnails and zoom). There is nothing in the AS concerning sizing, only loading and positioning.The site looked fine and now the pictures all have jagged edges to them (it's stained glass and the leading looks edgy instead of smooth). The photos that are loading look smooth upon uploading.I have them Publishing as, Flash Player 8, AS 2.0, JPEG Quality at 100, only Protect from Import is checked, I'm working in Flash CS4 on a Mac.

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Professional :: Jagged Edges On Curved Shapes?

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Flash has some serious problems with jagged edges on curved shapes. When adjusting a curve on a shape, flash shows that it is curved and then on releasing the mouse it turns into a sharp edge

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ActionScript 3.0 :: Images Blink/jagged When They Move?

Sep 11, 2009

I have an image slide across the screen, depending on where the mouse location is. It looks great in the Flash GUI, but once I publish it, the image appears to blink or go jagged as it moves quickly across the screen. I couldn't figure out if this was a monitor issue, browser issue, or something I'm doing in Flash. It appears to show up differently, depending on what computer I'm using. (tested it on a Macbook Pro, and using a custom windows xp machine) I've tried JPEG smoothing options in the image properties, and setting the quality to "best" in the embed code. (I am not loading these images externally, they're in the .fla)Anyone seen this before? Is it because the image is too large and can't refresh fast enough? (Flash is set to 60fps) [URL](Click on "Let me Play" option, then move the mouse side-to-side)

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Actionscript 3.0 :: Blitting Lines - Draw Approximately 50000 Lines And Performance Is Poor?

Aug 17, 2011

I have been working on a map viewer based blitting technique. As part of the map I need to draw approximately 50000 lines and performance is currently really poor.

Code: Select allvar movie:Shape = new Shape();
for( ... )
{
movie.graphics.clear();[code].....

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Asp.net :: Flex - Convert ArrayCollection To Jagged String Array

Oct 10, 2009

Is there any built in functionality to convert an ArrayCollection to a jagged string array? I have an Arraycollection of objectproxies that I get from a SOAP webservice (asp.net datatable) that I modify and want to send back.

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Flash :: Vector Shape Appears Jagged After GlowFilter

Dec 3, 2009

I'm trying to create some MovieClips with a glow effect when you rollOver and the glow effect dissapearing on rollOut. But when the rollOut is finished my background movieclip to which I apply the filter (a simple 20 x 20 vector circle) all of a sudden appears jagged, when before rollOver/rollOut it appeared smooth as it should. What could be going on here? I'm pretty new to AS3, thus the example isn't working properly yet. For instance:

* when you roll over the item the first time it immediately shows the end phase of the glow in stead of animating. I thought I'ld circumvent this with Tween.rewind() in the constructor, but that didn't do the trick.

* also I'm not sure whether the addEventListener for TweenEvent.MOTION_CHANGE is placed in the correct spot. I tried putting it in the constructor, but that resulted in the event being recieved continuously by _onMotionChange.

But the most important part is the jagged circle after the glow filter has dissapeared. This is what I have so far (abbreviated example):

[CODE]....

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Actionscript 3 - Flash: Making A Jagged Line Grow?

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I'm trying to figure out how I would make a line grow or fade in basically, such as in a line graph how it shows increasing growth as the viewer watches the line move up and down and more up etc.

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ActionScript 3.0 :: Drawing Lines Between Mc's, Getting Lines In Stage Co-ords, Not Mc's?

Nov 15, 2009

My code is on the main timeline.I call a function loop to draw lines between them.The lines are drawing between the right x, y values BUT between those values on the main stage, not those values within the kite.For example, dot1_mc is at x100, y0 inside kite. the line that should go from its center, draws from stage x100, 0.How do I draw the lines inside kite so that they draw between the dots?Heres my code that draws the linesPHP Code:

function loop():void{ lineDrawing.graphics.clear(); var a:Point = new Point(kite_mc.dot1_mc.x, kite_mc.dot1_mc.y); var b:Point = new Point(kite_mc.dot2_mc.x, kite_mc.dot2_mc.y); var c:Point = new

[code].....

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ActionScript 3.0 :: Jagged Textfield Has Anti-alias For Animation And Characters Embedded

Feb 11, 2010

i have a movieclip and inside this movieclip i have a textfield the text field has anti-alias for animation and characters embedded. the movieclip undergo - scaleX,scaleY & alpha changes. is this the cause of the jagged/pixelate texts or am i missing something important to make it look great?

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Flash :: Professional - Video Rotation - Image Becomes Very Pixelated And The Edges Of The Video Become Jagged

Dec 10, 2010

I am currently working on a flash website that has several flv videos on it. Since the website layout has a slight tilt, I have had to transform the videos to slightly tilt as well. The problem that I am having is that when I do this the image becomes very pixelated and the edges of the video become jagged. I have somewhat fixed the edges issue by making a mask around it but i really dont know how to make the resolution better, or what causes it to loose resolution when slightly transformed. The size of the videos is the same as encoded. All I do is tilt them upwards on the right side a bit.

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IDE :: Text Is Default Rotated?

Nov 16, 2010

When I select the text tool in Flash and click on screen to type, my text box is default rotated 90˚ clockwise. In addition, the text is default bottom aligned so when you hit return, the next line is above the first line. So, simply rotating it back doesn't

Even my properties box align buttons are rotated: I should add that the little rotation button you see for "orientation" is not the fix- it rotates individual letters.I can't find anything in the menus, toolbars or preferences to change this...

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AS3 :: Points & Lines - Getting Lines To Follow Points As They Are Dragged?

Jul 21, 2010

I am trying to create a mindmap where the user can drag points about the screen. I have gotten as far as drawing the line via actionscript, and drag+drop the points (defined as movie clips on stage). This is the existing script - I don't know how to get the lines to follow the points. Something to do with ENTER_FRAME or updateAfterEvent?

var line:MovieClip = new MovieClip();
line.graphics.lineStyle(1,1);
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[code]....

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ActionScript 3.0 :: Math For Rotated Dragging?

Aug 17, 2010

this math isn't working well. I'm using it for a rotated drag and drop (of a tone arm on a vinyl, a kind of abstract turntable simulation). Right now it just moves a bit in the middle of the vinyl (values between 21 and 36, is this degree or what unit is this?), but it should move between the two edges. The problem is that I don't know enough about trigonometry functions. Therefore I can't optimize the math for envisaged behaviour. Does anybody have an idea/tip how I can get a bit more control on the math and its effect? (maybe with more trace functions)

[Code]...

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Scrolling Text Not Visible When Rotated?

Oct 31, 2009

I have created a simple text scroll ( on (release) {object.scroll += 1} and it works fine.
 
Now the image in the background is slightly tilted so I have to rotate the text box a bit and I do this the text disappeares.
 
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ActionScript 3.0 :: Collision With Rotated Object?

Oct 7, 2011

I am currently making a game based on slicing other objects, basiclly when you hold down and drag your mouse and then release it an object that shows the cut will be created.

//Sliceline.as
package 
{
import flash.display.Bitmap;

[code]....

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ActionScript 3.0 :: Way To Know When User's Camera Is 180° Rotated

Oct 12, 2011

Is there a way to know if user's camera is 180° rotated ?

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ActionScript 3.0 :: Get Scale Value From Rotated Image?

Aug 21, 2009

I have made an application where you can design your own greeting cards. I use matrices to scale and rotate images, and I always need to know what scale the image has.

It works when the image isn't rotated, by taking the value from matrix.a or .d which are the scaleX and scaleY values. But when I rotate the image, using the matrix.rotate() function, the a and d values no longer corresponds to the scale of the image.

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ActionScript 3.0 :: Rotated Image Scroll Bar?

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I need to rotate the imageClip,then zoom in,then i need to scroll the imageClip fully.ve the tutorial for thisboth horizontal and vertical scroll for Rotated imageClip..

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ActionScript 3.0 :: BitmapData Of A Rotated Rectangle?

Aug 5, 2010

I'm using following code:

ActionScript Code:
var bd:BitmapData = new BitmapData(stage.stageWidth, stage.stageHeight);
bd.draw(stage, null, null, null, new Rectangle(tmpX - (tmpW/2), tmpY - (tmpH/2), tmpW,

[code]....

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ActionScript 3.0 :: Omit A Child From Being Rotated?

Jan 20, 2009

Suppose I have a Sprite (A) that is constanly being rotated (as often as the mouse moves).

I have another Sprite (B) that is a child of (A). It makes sense that B is a Child of A because I want B's position to be relative to A's position, and I want B to become invisible when A goes invisible, etc.

However, I would like B NOT to rotate when A rotates. Is there a way to omit B from rotating when A rotates, even though B is A's child?

I know I could do something like B.rotation = - A.rotation everytime A gets rotated, but that feels like a clunky hack to me... there must be a better way?

Currently I'm considering making B a separate object, and not a child of A. But thats not much better because then I have to keep B updated with A's position and visibility, etc...

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ActionScript 3.0 :: Bounding Box For Rotated Graphics?

Dec 10, 2010

Quick question which is giving me difficulty, but I'm probably missing something...

How would I create a bounding box for any graphic, which can accommodate the graphic while bring rotated?

Simply making a square with the maximum of width or height doesn't cut it... think for example holding a T..

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ActionScript 3.0 :: Capture Total Degrees Rotated?

Apr 13, 2011

I am using Senocular transform tool and I have an object on the stage which I can rotate freely using the mouse. What I want to do is "capture" the total degrees I am rotating the object and write in a a text box. For example, if I will rotate the object clockwise 3 times, the text box will show 1080 (360 * 3), if I will rotate the object counter clockwise 1.5 times the text box will show -540 (360 * -1.5).

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ActionScript 1/2 :: Width / Height Of A Rotated Clip

Dec 16, 2009

Say I've got a box that is 218 by 86. If I rotate it to 50 degrees then the width and height are reported as 206 by 222.3. I'm trying to take those rotated values back to the original values and I'm having a bad math day and can't figure it out.

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ActionScript 3.0 :: 3D Cube Rotated Using The Gyroscope Data?

Oct 17, 2011

I managed to have a working sample using the Gyroscope native extension. I followed these steps:
 
1) Downloaded the extension
2) Added the ANE file to the library path into Flash Professional CS 5.5
3) Coded as shown in the extensions documentation
4) Exported the SWF file
5) Compiled the SWF and extension using ADT
 
I worked perfectly. I had a 3D cube rotated using the gyroscope data. Well, not exactly perfecty because after some time app seems to have lost right direction. But I read this is normal and that you need to use Accelerator to balance this. I'm not worried about this though right now.

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Flash :: Accurately Draw Rotated Bitmap?

Jan 28, 2010

I have a container with masked bitmap in it. The scale and rotation of this container changes at runtime, and I need to draw the masked bitmap but cannot figure out the appropriate matrix calculations to do so.My code works correctly to reflect position, scale, offset for centering without rotation. When rotated, the angle is correct but the positioning is incorrect - I believe because the dimensions change when the rectangle is rotated.how to compensate for this in the positioning - here is some code:

// Adjust the transformation matrix to account for the position of the container
var tMatrix:Matrix = _imgContainer.transform.matrix;
//Offset for container

[code].....

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Flex :: Calculating Position For Rotated Image

Aug 5, 2010

I have a couple of images, representing tents, that look like this: The red and blue parts on each side of the tents are doorways, and several tents can be connected together via these doorways. For example, I want to connect the two blue doorways so that they match up like in this picture: If the first tent is stationary, around which point do I rotate the second tent and how do I calculate where to place it?

Currently, I have the upper left corner of each doorway as an x and a y value, together with the width and direction (in degrees) of the door. I'm treating the doorways as one dimensional, so they don't have heights. Would another representation suit this better? Perhaps a start point and an end point plus direction?

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