ActionScript 3.0 :: 3D Cube Rotated Using The Gyroscope Data?
Oct 17, 2011
I managed to have a working sample using the Gyroscope native extension. I followed these steps:
1) Downloaded the extension
2) Added the ANE file to the library path into Flash Professional CS 5.5
3) Coded as shown in the extensions documentation
4) Exported the SWF file
5) Compiled the SWF and extension using ADT
I worked perfectly. I had a 3D cube rotated using the gyroscope data. Well, not exactly perfecty because after some time app seems to have lost right direction. But I read this is normal and that you need to use Accelerator to balance this. I'm not worried about this though right now.
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ActionScript Code:
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Here is the code
Code:
//############# Breaking Edge Band Website ##############
// Created by Sam Wood. Note that everything written after
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This is unfortunately a quite complex issue to explain, so please don't get discouraged by the wall of text - it's there for a reason. i'm working on a transformation manager for flash, written with Actionscript 3. Users can place objects on the screen, for example a rectangle.
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[Code]...
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