ActionScript 3.0 :: Drawing Object In Rotated Container To BitmapData?

Feb 6, 2011

I have the following display hierarchy:- - container- - - objectI need to draw 'object' to a BitmapData instance which matches object.getBounds(stage) rectangle area. So the first part is easy:

ActionScript Code:
var rect:Rectangle = object.getBounds(stage);
var bmp:BitmapData = new BitmapData(rect.width, rect.height, true, 0x00000000);

[code]......

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I'm using following code:

ActionScript Code:
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The title might be a little misleading. Look at my code and I will explain

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[Code]...

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ActionScript Code:
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[Code].....

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[Code]...

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I want to store the bitmap data from _sampleTile in array, but I was wondering how to increase the performance. If I do it like this:

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[code].....

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