This is really simple, but I can't it after spending 20+ minutes searching on google! I just want a function that turns a number into a character; basically the inverse of mystring.charCodeAt(0). For example-
I want to create a board class from canvas, which will allow to track click position on it in coordinates like A2, where A...D is Y coordinate in some scale and 1...3 is X coordinate [URL]What I want to create is a kind of convertor from canvas localX and localY to my new coordinates like A2.I am thinking of implementing if condition this way if (0.4 - x*size(from 1-3 here)/canvas.width <= X <= 0.4 + x*size(from 1-3 here)/canvas.width) X = x;
This way I can assigned needed coordinates in X range. e.g. 1, 2 ,3 etc But what to do with alphanumeric range. (if for example I want to make it extensible)...
use unicode character 187 (hex:BB) or ascii character 174 as a seperation character in my mysql database.This was working great in one of my swf files but not flash keeps reading an extra character. [code]The trace output from this looks like this: 1«1.If I change the php so that it's sending a 1B1 (no special characters) it works ok.I tried using the ASCII version and the Unicode version alt-174 and alt-0187 and both return this extra %2c character.I have tried urlencode from php, but even sending a 1%BB1 provides the same results.I can't fathom why it would all of a sudden start adding extra characters. So should I change my seperation character. If so, what's recommend? If not, should I check every variables from php for this extra character and remove it?
I can't seem to find a function to convert a character to a decimal.
Example: Convert string 'A' into its decimal form '65'.
Background: I'm trying to take an input character value (anything from a to ZZ), substring its characters, and into uppercase (eg. G, Z), covert each character to decimal (eg. 71, 90) and then reduce those numbers, such that A=0, B=1, Z = 25 and finally add them. GZ = 6+25 = 31.
It's for an X,Y co-ord system that uses A-ZZ for X, and numbers for Y.
Is there a native method for converting character entity references into charCodes in ActionScript? For example, has a decimal or numeric entity reference of a. I assume that the charCode would be 8736 since I've found that charCodes of lower decimal values match.
I am taking feed files from an XML, so in order to make those not throw out errors when reading the XML, I convert all entities to their numerical equivalents and write them as "�" for example.This then gets imported into a database, so that it now has "�" in the database.
I then take the text in the database and use that to generate a new XML file, which still contains the "".Flash then reads this XML file and displays the text.Now I think every character is fine (haven't seen all of them, but seen many), including "" (), however, for some reason, the ï symbol refuses to work () and it just displays and not the symbol.
I have a 9 frames image of a character.In other language generally i used to make character animation by looping the array consisting of different frames and drawing each frame when pressing key.What i want to do is when i press left or right key, i want to draw each frame that makes character movement and update x coordinates of frames, and it will appear as character is moving.
I am working on a Flex project that is interfacing with physical hardware.Using the AS3 command of socket.send I can set a particular feature on the physical hardware.The problem I am having is I need access to send from the Extended ASCII codes.[code]This would be translated to me sending two numbers to the hardware.7F and 07. The Dec equivalent of these Hex codes are 127 and 7.The hardware takes these two numbers and calculates a length along with a third integer.[code]
Unfortunately the Hex 88 is in the extended ASCII table.The highest the regular goes up to is 7f which is a Dex of 127.I need the ability to send full 0 to 255 numbers in ASCII form.I can't send from 128-255 without using the codes from the ASCII extended table.I get an error every time I try to send something form the extended ASCII table back from the hardware.Can anyone confirm that AS3 does not support the Extended ASCII codes?
I'm running some script using the charAt() function, that is supposed to return the character at specific indexes in a string, however for some reason it is returning ASCII values.
How can I check if a string has any other character than the ones listed here: [URL]
I would like to know if the string was inputted in any other language than English. Is finding special characters in the string the best way to detect non-english characters?
I'm trying to allow ascii codes to be entered into a textField, using num codes (ALT+Num), and am seeing some very strange behaviour. If I enter: Alt + 14, I get a charCode of 9835, and ♫ is displayed in my trace output, but a placeholder square is entered in the textField. If I enter: Alt + 0014, I get a charCode of 14, placeholder square is displayed in trace, and ♫ is displayed properly in the text field.
I am trying to make a game where if you press down on a letter key, it fires a bullet. How do i assign the fuction to the keypress?[code]90 is the key number for key "z".fireBullet(); is the function to fire the bullet. It is working.
I know letters have a number code to them, or ascii code, how can I use this to trace a letter with a number, for example lets say the ascii code for the letter 'a' is 97, in AS3 is there a way todo something like:
In Sweden we have these characters (and of course also in caps). But my MySQL db can't store characters, so if I look in the db and search for my name, Bostm, i can't find it..The search is ran from within flash (mx2004, and from there to a php-script, wich then sends the matching row back to flash.I want to convert all thein a string, and to be able to reconvert them when flash gets the string back... So the string should be stored in the db with the encoded...(am I confusing you now?)And I can't use the html-code for 'cause if the php-script prints this: Wow... quite an explanation...Ok, short summary:
AS-sting: Bostrm >encode (so that =ASCII or so) >send to PHP-script
i was wondering if any of you out there could tell me how it is possible to make a movieclip of a character and when the character is dragged about the screen by the curser, how do you make the characters arms and legs swing about in a realistic fashion.
I've used a Kirupa tuto for loading externat txts in a dynamic text box and works...but the problem is I'm spanish and we use accents and the break c: �So I changed the externat txts to html files in order to use accents, but...as Flash uses the "wonderful" ampersand to change between texts blocks, everytime I write an accent or a � , Flash thinks this is the end of the text and hides the next text.So, there's is a way to use externat txts or html with non standard ASCII loaded in Flash?
I've used a Kirupa tuto for loading externat txts in a dynamic text box and works... but the problem is I'm spanish and we use accents and the break c:
So I changed the externat txts to html files in order to use accents, but... as Flash uses the "wonderful" ampersand to change between texts blocks, everytime I write an accent or a , Flash thinks this is the end of the text and hides the next text. So, there's is a way to use externat txts or html with non standard ASCII loaded in Flash?
I would like my character to move as if he was drunk I am unsure how to do that I am using the keyboard for his movement. I also have a character that moves at random I would like the drunk moving character to be able to catch this character and play a scene from within the drunk characters movie clip but I want this character to try and escape the idea is the drunk character gets points for how long he is able to hang on to this character
I have run into this before, and just ran into it again, and was completely confused how a bytearray converted to a string was only 4 characters long. The problem is, if you EVER try to append a NULL character (not the ActionScript null, but the string value of the char 0), it cuts off the end of the string when printing out in trace or displaying onstage. HOWEVER, if you trace out the length of the string, you get the full length, so the problem arises trying to print the contents onto trace or the stage.
there is an escape sequence which will code a specific ASCII character. In the format of "xnn" where nn is a hexadecimal ... like "x41" gives "A" My problem is, I have a function which returns a hexadecimal...but the escape sequence won't work that way. decToHex(65) returns "41" But "x" + decToHex(65) does not return "A" as intended...but "x41" I was wondering why my logic behind this is flawed?