ActionScript 3.0 :: Cross Fading / XML Image Gallery
Aug 6, 2009
The images are loaded via XML and fadeIn in the order set in the XML file.At the moment a new image is required, it fades in. After the set time it gets deleted (setEndFlag) and the next image fades in.i guess i need to set a timer in order to fadeOut the "previous" image and fadeIn the "next" image. and after the "previous" image has run out of time it gets deleted.how could i include this in the script below? i really don't now how to do it anymore, since my as3 knowledge is not yet there where i'd like to be... and after hours trying to get my head around it i'm getting blind.[code]
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Aug 7, 2009
The images are loaded via XML and fadeIn in the order set in the XML file. At the moment a new image is required, it fades in. After the set time it gets deleted (setEndFlag) and the next image fades in.
do i need to set a timer in order to fadeOut the "previous" image and fadeIn the "next" image. and after the "previous" image has run out of time it gets deleted. How can i include the cross-fading in the in the script below?
[Code]....
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Mar 2, 2009
I've always struggled with this for some reason, but say I have 5 images loading from XML. How would I make it so they would cross fade each other on an endless loop? I can make it so it gets to the end by loading them on top of each other and then fading each one out, but once I get to the end I'm lost.
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Mar 16, 2007
I have 4 pics cross fading.Each pic distributed on 4 layers. For example, image 2 starts fading in, 10 frames before image 1 fades out. How can I keep this cross fading between the last frame of my scene and its first frame ? A simple gotoandplay(1) does not give me the expected result.The cross fading effect is lost.
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Feb 21, 2009
Ive made myself an xml gallery already, i just wanted to put a fade on the thumbnails and main images after they are fully loaded, so they appear gradually. thought it would be simple using the onLoadStart, onLoadProgress and onLoadComplete functions that are envoked by my movieClipLoader, but having soe problems with the images and thumbs disappearing a short time after fading. a link to what ive got so far is here, have a look and wait a while and youll see the thumbs, mains disappearing [URL] my code for the gallery is such (all contained in one frame, no buttons involved):
[Code]....
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Mar 25, 2009
I'm trying to mix the simple photo gallery code with the xml gallery. i'm trying to get the images to fade in and out like the simple gallery, yet have all the features of the xml gallery. I'd like to do this without making two different movie clips/xml files, like the simple gallery. Again, any help would be terrific. I'll post the two codes.
simple gallery:
loadMovie(this.pathToPics+this.pArray[0], _root.photo);
MovieClip.prototype.changePhoto = function(d) {
// make sure pIndex falls within pArray.length
this.pIndex = (this.pIndex+d)%this.pArray.length;
[code]....
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Aug 31, 2005
I am trying to edit the code from o that the effect will look more like a cross-fade. So what I am trying to do is have the next image pre-load, the previous image alpha fade from 100-0, while the new one fades from 0-100
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Feb 24, 2006
I'm creating flash image galleries for a local design firm's site. Their pages are long, vertically scrolling, with large image galleries spaced down the page (about 900x400px each). Each of these shows an initial image, and then has buttons above to select image 1-9, or pre/next image. The images will need to dissolve from one to the next.Because there are so many of these galleries, I want to put each in a folder, name all of the images Image1.jpg, Image2.jpg, etc. and include a txt file to tell my navigation button how many images are in the gallery (this part works).
OK, but I just can't get the thing going now. Here's how I've approached it:
Each Gallery image is a MC that has an alpha in/out animation, with a stop action in between that also swaps it to a certain level (just so I can identify it using getInstanceAtDepth when I need to fade it out).Image_1 is attached to an empty container on stage at the start. I want to define a function that will be called by my gallery buttons that will 1) tell the clip currently onstage to fade out (that works), 2) attach the appropriate clip to my container clip at a particular level (this does not).
Code:
_global.galleryFader = function(clickVar) {
// "clickVar" is returned when the gallery number buttons are pressed
[code]....
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Sep 15, 2006
I already created my photo gallery with : down thumbnails and up a display with the big picture appearing when I pass my mouse over the thumbnails. Till now the pictures are just appearing in the display with no effect . How can I make them appear fading in the main display. May'be see my fla for better idea.
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May 29, 2007
I have a gallery that I built from a tutorial I found online--it has an empty mc with a border around it, and when you click on a thumbnail an image is loaded into the mc and it fades in when it loads in and out.Ofcourse it works fine offline, but when I test it online the image will load in off-center, if you click the thumbnail again (after it has loaded the first time) it loads in the position it should be in. Here is the code I have on the first frame:
spacing = 1;
containerMC._alpha = 0;
MovieClip.prototype.loadPic = function(pic){
[code]....
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Jul 19, 2004
I've made this photo gallery but I'd like to add some extra things but don't know how to do it.
#1 - a preloader for the image loading,
#2 - make the image to show gradually like fading in in the box.
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Jan 14, 2010
i have a set of images which i've converted to mcs and have given them all different instance names. The first image motion tweens to the right of the screen via actionscript and then the next one will motion tween from the bottom of the screen to the top and then the image after that will go to the right of the screen and next one goes to to the top, and so on. I have this actionscript for the first image,
[Code]...
I need the next image to start motion tweeing up to the top of the screen right when the first image starts fading out. Then when the second images starts fading out the next image is already motion tweening to the right of the screen and so on. Once every image has run through its tween everything repeats. Is there any way of doing this?
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May 29, 2002
What I want to do is fade one image out while fading another image in. The script that I am using fades one image to alpha 0 then fades the next one in to alpha 100.The script that I am using is this.On first frame of main timeline
back._visible=false;
function goPage(whichWay){
slides.alphaChange=-5;[code]....
This script works fine but I want to modify it.
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Jan 4, 2009
i have an xml driven photogallery with thumbs and the slideshow starts automatically and is cross fading and it has a next/play/pause/for buttons. Everything is fine but i don't like the way the thumbs scroller operates, it's way to mechanical and i would love to add an easing effect to it. How do i do that? this is the code of the whole gallery:
[Code]...
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Jan 17, 2011
I have a banner that loads in XML and an image. The banner.swf is on domain1, while the image and XML data is on domain2. I got the data.xml to load using a crossdomain.xml policy file to allow crossdomain loading of the data.xml. The only problem I have now is loading in the image. Locally it works fine, unless I don't have the swf and the image in the same directory. I guess the real question is, how do I load in an image with XML, if the swf and the image are not in the same directory. My code is underneath:
Code:
myXML = new XML();
myXML.ignoreWhite = true;
myXML.onLoad = loadXML;
myXML.load("mpu.xml");
[Code]......
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Jun 17, 2011
I have a SWF file which is on suppose [URL] and I have an cross domain file
[Code]...
I dont know that happend. When I user Firebug, the swf is looking for [URL] it is present there. But [URL] is not there(I can't put any corssdomain file there, because I dont have any access). The issue is image from (SESSION 1) is resizing and image from (SESSION 2) is not resizing on the COMPLETE Event.
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Aug 24, 2009
I'm trying to do a simple image gallery with a previous and next button. I have it working nicely with a little crossfade, however I know that I need to remove old instances of my class after they are done being used - I just don't know how to do it. Especially because I want to wait until the top image/instance is fully faded in before deleting the one below it and what if someone clicks the next/previous button before the image is fully faded in?
Here is my main movie:
[AS]
function nextImage(evt:Event):void{
currentImage ++;
currentImage = (currentImage < imageTotal) ? currentImage : 0;
addImage();
}function prevImage(evt:Event):void{
[Code] .....
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Apr 22, 2009
I created a slideshow where the images fade out and in using a motion tween from 0% alpha to 100% alpha in 15 frames. The fading doesn't look right to me it is very jagged. Is there a better way to do this. My files are too big to upload even when I tried to limit them to 3 images.
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Nov 18, 2010
I just need it to load some images from a folder into an array and when the user presses a button it goes through the image array and shows each image, fading the old one out as the new one comes in, stopping when each image has been seen once.
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Aug 20, 2009
've got an image slideshow that dynamically loads images from an XML file, and it works great.It loads an image, and fades into the next one, no problem.But I want the image loaded to be zoomed in, and slowly zoom out, while still fading to the next image when it gets to a certain point.
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Sep 15, 2005
I'm working on and xml loaded slideshow. I have a script that I got off of this site where the image fades out before the next one is loaded. The only problem is that the last image does not fade out, it just goes back to the first image which makes it inconsistant
Code:
delay = 4000;
function loadXML(loaded) {
[code].....
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Oct 22, 2005
I'm working on a website that is going to have images fading in and out of eachother. Instead of a plain fade, I would like to use the fade grid that I found on this site. I have it working with 1 image, but can't get it to work with more. I'm not great with action scripts and there is only 1 frame in the timeline so I can't put a go to action at the end of the animation. I tried adding a second scene but then it just gave me a white screen when I tested the movie.I would like to have 6 images fading with the grid. How to get it to work? Using Flash MX. Actionscript is here: [URl].
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May 3, 2011
On the timeline I have a bunch of buttons which point to different frame labels with images and content. Is there a way that I can make the images fade so that no matter what order a button is clicked, the images will still fade in/out from the previous image?
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Feb 6, 2009
i was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.
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Feb 17, 2008
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
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Oct 26, 2010
I've made a gallery slideshow before but wasn't as intuitive looking back at it now and I want to start fresh on this new project. I would like to convert a jQuery lightbox style gallery into a flash XML based AS3 image gallery with categories. I don't want to code the FLA, I want separate AS files.
This is a school project for my website. I would use jQuery and I have more experience with it but this project needs a flash component. I'm just not sure where to start and looking for some advice on how and where I could find resources. I want it to be minimal as I can make it;
- 8 thumbnails to a "page/section" with more flowed into page 2 or 3 etc. (or a srcoller)
- a few buttons for categories
- images fading in full size with a description when hovered over and a close button
- preloader (simple bar)
Esentially something like this > http:[url].........works which is using http:[url].... for the thumbnails. That might be ambitious but I'd suffice with a simple fade effect.I've downloaded some galleries out there but most of the code is messy or outdated.http:[url]... this is alright, but all the code is done in the FLA. I might break it into AS files but it depends.
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Jan 19, 2010
The loops fades a random image, which works great the first time round, if I go to another page and then back the home page (which is where this code is on frame 1) the first image loads but the random image code does not continue. I think it has something to do with nextHolderBool.
var numbers:Array = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];
var numRemaining:Number;
var randomIndex:Number;
var currNumber:Number;
var nextHolderBool:Number = 1;
[Code] ......
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Sep 24, 2009
I'm creating a shape in code based on some random points and then using it as a mask for an image. What I'm hoping to do is have the mask fade the image to transparent around the edges. I know I can do this using a gradient mask, the issue is how do I create a gradient on a shape that just fades out around the edges? The shape is not regular, so a radial or linear fill just won't cut it.
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Sep 29, 2008
I am trying to create a canvas which will display 5 images ( one in each corner and one in the middle) now the trick is that the loader should be able to load any jpgs uploaded into that directory and display them in a random order in one of the 5 spots, and also the images should fade in and out.
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Jan 4, 2009
i will like to create an alpha in effect when i load my external jpg, and alpha out when i close it..on this?below are my script
PHP Code:
this.createEmptyMovieClip("container_mc",this.getNextHighestDepth());
var mclListener:Object = new Object();
[code].....
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