ActionScript 2.0 :: Image Fading In And Out From External Directory?
Sep 29, 2008
I am trying to create a canvas which will display 5 images ( one in each corner and one in the middle) now the trick is that the loader should be able to load any jpgs uploaded into that directory and display them in a random order in one of the 5 spots, and also the images should fade in and out.
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Jan 4, 2009
i will like to create an alpha in effect when i load my external jpg, and alpha out when i close it..on this?below are my script
PHP Code:
this.createEmptyMovieClip("container_mc",this.getNextHighestDepth());
var mclListener:Object = new Object();
[code].....
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Jan 14, 2010
i have a set of images which i've converted to mcs and have given them all different instance names. The first image motion tweens to the right of the screen via actionscript and then the next one will motion tween from the bottom of the screen to the top and then the image after that will go to the right of the screen and next one goes to to the top, and so on. I have this actionscript for the first image,
[Code]...
I need the next image to start motion tweeing up to the top of the screen right when the first image starts fading out. Then when the second images starts fading out the next image is already motion tweening to the right of the screen and so on. Once every image has run through its tween everything repeats. Is there any way of doing this?
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May 29, 2002
What I want to do is fade one image out while fading another image in. The script that I am using fades one image to alpha 0 then fades the next one in to alpha 100.The script that I am using is this.On first frame of main timeline
back._visible=false;
function goPage(whichWay){
slides.alphaChange=-5;[code]....
This script works fine but I want to modify it.
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Apr 22, 2009
I created a slideshow where the images fade out and in using a motion tween from 0% alpha to 100% alpha in 15 frames. The fading doesn't look right to me it is very jagged. Is there a better way to do this. My files are too big to upload even when I tried to limit them to 3 images.
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Aug 8, 2011
I'm trying to save an image to the application directory by opening a file stream and write the bytes from a bitmap data. I added some events listeners for testing the file stream process but I don't receive any response event. [code]...
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Oct 22, 2011
I was trying to save an imagefile to a directory in applicationStorageDirectory of my air project. Created the directory first.[code]Is there a way that i can store the image in my "vispics" directory?
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Feb 9, 2010
When I have a class linked to a MovieClip in my library and that class takes an argument in its constructor method. That class will compile properly ONLY when it's located in my top-level directory (same dir as the .fla and Document.as files). If I move that class to a deeper directory, say com.place, and update the package statement and symbol link appropriately, the compiler will generate error "1136: Incorrect number of arguments. Expected 0."Create flash project and put a rectangle on the stage. Covert it to symbol and assign it to class TestPanel - or whatever you choose. Also configure the fla so that is uses a Document (Main) class.Create Main.as and TestPanel.as in the same folder. In the Main class, instantiate a instance of TestPanel and add it to the stage. Flash will, predictably, add the rectangle symbol and everything is fine.Now modify TestPanel so that its constructor method takes a Number and have Main.as pass some number to TestPanel.[code]You now get the error: 1136: Incorrect number of arguments.Expected 0.When I move the TestPanel.as into a deeper directory, Flash somehow is looking elsewhere for the base class for Symbol, even though I'm mapping that Symbol to com.place.TestPanel.
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Nov 18, 2010
I just need it to load some images from a folder into an array and when the user presses a button it goes through the image array and shows each image, fading the old one out as the new one comes in, stopping when each image has been seen once.
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Aug 20, 2009
've got an image slideshow that dynamically loads images from an XML file, and it works great.It loads an image, and fades into the next one, no problem.But I want the image loaded to be zoomed in, and slowly zoom out, while still fading to the next image when it gets to a certain point.
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Sep 15, 2005
I'm working on and xml loaded slideshow. I have a script that I got off of this site where the image fades out before the next one is loaded. The only problem is that the last image does not fade out, it just goes back to the first image which makes it inconsistant
Code:
delay = 4000;
function loadXML(loaded) {
[code].....
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Oct 22, 2005
I'm working on a website that is going to have images fading in and out of eachother. Instead of a plain fade, I would like to use the fade grid that I found on this site. I have it working with 1 image, but can't get it to work with more. I'm not great with action scripts and there is only 1 frame in the timeline so I can't put a go to action at the end of the animation. I tried adding a second scene but then it just gave me a white screen when I tested the movie.I would like to have 6 images fading with the grid. How to get it to work? Using Flash MX. Actionscript is here: [URl].
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May 3, 2011
On the timeline I have a bunch of buttons which point to different frame labels with images and content. Is there a way that I can make the images fade so that no matter what order a button is clicked, the images will still fade in/out from the previous image?
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Oct 6, 2010
I have an empty_mc and an external .swf I want to have the swf fade into the empty_mc on a button release. I also want to be able to control the fade rate. Then I want to do the same thing with a fade out on button release. I'm using AS2 CS5
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Sep 9, 2009
I have an main index.swf that loads external swfs. In these external swf timelines I have fade ins of its content and artwork, so what I'm trying to do is simply have these swfs load over the current loaded one without starting from a blank space, and then I'll remove the replaced swf with removeEventListener(Event.ENTER_FRAME, onEnter);. But I can't figure out how to get the clips to load over each other with my current code.
I'm attempting this by loading them into movieclips. I can't quite figure it out using muliple Loader's, which I'm sure is a way to acheive this.
What happens thus far: the loading swfs replace the current loaded swf, but the loaded swf is blank every other click, and even without the alpha event handler code the swf just replaces the current swf in its movieclip from blank space.
[Code]...
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Jan 19, 2010
The loops fades a random image, which works great the first time round, if I go to another page and then back the home page (which is where this code is on frame 1) the first image loads but the random image code does not continue. I think it has something to do with nextHolderBool.
var numbers:Array = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];
var numRemaining:Number;
var randomIndex:Number;
var currNumber:Number;
var nextHolderBool:Number = 1;
[Code] ......
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Aug 6, 2009
The images are loaded via XML and fadeIn in the order set in the XML file.At the moment a new image is required, it fades in. After the set time it gets deleted (setEndFlag) and the next image fades in.i guess i need to set a timer in order to fadeOut the "previous" image and fadeIn the "next" image. and after the "previous" image has run out of time it gets deleted.how could i include this in the script below? i really don't now how to do it anymore, since my as3 knowledge is not yet there where i'd like to be... and after hours trying to get my head around it i'm getting blind.[code]
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Aug 7, 2009
The images are loaded via XML and fadeIn in the order set in the XML file. At the moment a new image is required, it fades in. After the set time it gets deleted (setEndFlag) and the next image fades in.
do i need to set a timer in order to fadeOut the "previous" image and fadeIn the "next" image. and after the "previous" image has run out of time it gets deleted. How can i include the cross-fading in the in the script below?
[Code]....
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Sep 24, 2009
I'm creating a shape in code based on some random points and then using it as a mask for an image. What I'm hoping to do is have the mask fade the image to transparent around the edges. I know I can do this using a gradient mask, the issue is how do I create a gradient on a shape that just fades out around the edges? The shape is not regular, so a radial or linear fill just won't cut it.
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Aug 16, 2010
I'm using the Loader class in AS3.0 to load external images. I need to load a random image each time and I'm using a timer to load a new image after 5 seconds or so. When I load the first image,
[Code]...
The problem is that my fading routine does not work. One image loads, and the next one appears straight away when it is finished loading.
My code feels like a bit of a hack...is there a nicer way that actually works...?
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Nov 19, 2010
I am trying to take ten images, load them into an array, and then show them one at a time,fading out each one in turn. I keep getting this error.
ReferenceError: Error #1056: Cannot create property alpha on String.
at fl.transitions::Tween/setPosition()
at fl.transitions::Tween/set position()
at fl.transitions::Tween()
[Code]....
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Oct 19, 2004
I have this fully integrated site where the menu(which loads from different swf) loads external swf into a container. Whenever a new bottom i selected i want the swf in the container to fade out. Can i add a script to my present code that fades the container "contact" out.
[Code]...
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Mar 15, 2007
II'm trying to create a title page where two movie clips fade in. One is a dynamic text movie clip, the second is an image that is loaded.[code]I've traced the heck out of this, so all I know is that image_mc seems to only generate a single onEnterFrame event and then stops.It seems that if I comment out the .loadMovie line, the placeholder movie clip fades in properly, so obviously there is something about onEnterFrame events and loadMovie that I don't know.
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Mar 20, 2007
my Flash file loads 1 of 6 random images onto the stage when it loads using the following code, how can I make the random images fade onto the stage? Starting at alpha 0 and ending at 100?
[code]
var myClip = this.createEmptyMovieClip("mcl", this.getNextHighestDepth());
var myLoader = new MovieClipLoader();
var myListener = new Object();
[Code]....
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Oct 19, 2004
I have this fully integrated site where the menu(which loads from different swf) loads external swf into a container. Whenever a new bottom i selected i want the swf in the container to fade out. Can i add a script to my present code that fades the container "contact" out.
on (release) {
unloadMovie (_root.bg);
unloadMovie (_root.contact);
[code]....
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Jul 11, 2011
I am a complete beginner in Flash & Actionscript. My pet project is this: To provide a [URL] like service where people could upload single images and later anyone can view it using the generated url. So far I have gotten to upload an image using Flash and store it in a directory.
[Code]....
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Jun 13, 2010
Trying to make a button that links to a image in a local directory, but am having no luck. What i want to happen is: User Clicks a Thumbnail (as a button)> Button then opens a new window in the browser where the full-sized image is displayed ( i have the full-sized image on file, its not on the web)
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Apr 5, 2009
I'm trying to create a simple yet effective image slideshow for my homepage. It'll be a bar, 600 pixels wide, by 300 pixels high. There will be 4 buttons that will line the bottom, numbered 1 through 4, that will control 4 separate slides that'll appear in that window. If you don't click anything, the images will fade in and out after x amount of seconds. Clicking on the numbered buttons will load the appropriate slide, and each slide when clicked will take you to a certain part of the website.
I wish to do this in actionscript... not using the timeline as I prefer to do all transitions in actionscript. Can anyone shed light on how to set this up? I've been trying to use the TransitionManager function... however I'm getting mixed results. Here's a screenshot:
Code:
import fl.transitions.*;
import fl.transitions.easing.*;
ss1_mc.alpha = 1;
ss2_mc.alpha = 0;
ss3_mc.alpha = 0;
ss4_mc.alpha = 0;
var currentImage:MovieClip = ss1_mc;
[Code] .....
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Jun 14, 2010
I am working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. That's working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can I keep my slideshow working the same way but starting with the first image already on stage (without fade in)?
My Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import com.greensock.*;
import com.greensock.easing.*;
[Code] .....
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Aug 4, 2010
I'm working on a slide show with external SWFs. I got everything to work (almost evrything ) ... Whwat I'm trying to do is have a nice transition.. I have the Loading SWFs Fade in... but there's still a split second of the white space under... so I was trying to have the Unloading SWF FAde out wile Loading SWF is Fading in... or something close to that.
[Code]...
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