ActionScript 3.0 :: Fading In External Swf Over Loaded Swf?
Sep 9, 2009
I have an main index.swf that loads external swfs. In these external swf timelines I have fade ins of its content and artwork, so what I'm trying to do is simply have these swfs load over the current loaded one without starting from a blank space, and then I'll remove the replaced swf with removeEventListener(Event.ENTER_FRAME, onEnter);. But I can't figure out how to get the clips to load over each other with my current code.
I'm attempting this by loading them into movieclips. I can't quite figure it out using muliple Loader's, which I'm sure is a way to acheive this.
What happens thus far: the loading swfs replace the current loaded swf, but the loaded swf is blank every other click, and even without the alpha event handler code the swf just replaces the current swf in its movieclip from blank space.
I have a set of buttons on a map that when clicked load in a zoomed version jpg file into an empty movie clip. When the loaded jpg / mc is clicked, I want the loaded movie to fade out as it unloads. The fade in is working fine, but I've tried several examples I've found online for the fade out and none of worked yet.
Im making a site where I at the main frame load in a movie at a higher level. In this loaded movie I load in pictures dynamically with a function I use together with setInterval. I feel its a little bit anoying everytime a pic loads because it blinks. Is there maybe a smart way of fading the pictures in and out? I now it takes a lot of computer power using _alpha, and because I load in the pics I cant use tweening.
I'm still new to flash and I'm working on image transition. I have 3 movie clips on the main stage, frame 1. The 3 clips are called 'mc1', 'mc2' and 'mc3'. I've managed to load images in to the 3 movie clips by calling a php script (Select.php) to pass the image paths back to my flash movie in an array. This is all the actionscript I have on frame 1:
Code: myVars = new LoadVars() // Load the vars from the external Php file myVars.load("Select.php") myVars.onLoad = function(success) { // Split the variables [Code] .....
This seems to work ok. Now I want to fade the images in rather than have them just pop up. I think I'll need to put in some kind of pause to wait until the images are loaded before I try any fading but I don't know how to do that. What I need to do to fade my images in once they have loaded rather than just have them pop up?
I'm still an amateur at flash (more precisely, actionscript), how to do a simple gallery with static thumbnails which, when clicked, dynamically load an image into an empty movie clip, fading in and out (using actionscript)? By that I mean, click on a thumbnail, main image fades in, click on another thumbnail, loaded image fades out, image of clicked thumbnail fades in. Is it possible? I have successfully achieved thumbnails that load an image externally using both XML and using the ordinary loadMovie function, opting in the end for the loadMovie function and modifying AnaS' [URL] code (some of his comments are still in there). The reasons being that I'm not particularly concerned if I can't use XML for this, but I do want the images to load externally to save space.
I figure that the thumbnails are small enough in file size for me to afford to put them in, but just in case anyone think that XML is better for the job, I'm also including my XML file. On top of AnaS' code, I have added an if-else statement (lines 13-21) but, as I have said before, I'm an amateur, so I can get my head around the 'if' part of the statement, but haven't figured out the 'else' section (namely, the fade out). From what I have seen (I've been looking for the solution for a long time), most people just settle for fading the image either in or out, but rarely both. If there IS a gallery with both fades, it is usually done professionally and the code is either unavailable or goes over my head.
How to click on a thumbnail and load and unload the image using in and out fades. I have seen something which is almost what I need (both fade in and fade out are present) in the form of Kirupa's XML gallery, but I wanted to make mine just the bare essentials and really simple (i.e., no carousel/sliding effects). I just noticed that there is no tutorial for something like this. Kirupa has two very, very good tutorials (the XML portfolio, which is very simple, and the XML gallery with the slide, which is quite advanced) but not an 'in-between' one, such as the one I'm trying to create. [URL]. I have an empty movie clip ('loader') and three thumbnails ('thumb1', 'thumb2' and 'thumb3') on the stage.
My code: this.onEnterFrame=function() { if (loader._alpha <100) { loader._alpha += 5; } /*else { if (loader._alpha > 0) { loader._alpha -= 5; [Code] .....
I have an empty_mc and an external .swf I want to have the swf fade into the empty_mc on a button release. I also want to be able to control the fade rate. Then I want to do the same thing with a fade out on button release. I'm using AS2 CS5
I'm using the Loader class in AS3.0 to load external images. I need to load a random image each time and I'm using a timer to load a new image after 5 seconds or so. When I load the first image,
[Code]...
The problem is that my fading routine does not work. One image loads, and the next one appears straight away when it is finished loading.
My code feels like a bit of a hack...is there a nicer way that actually works...?
I am trying to take ten images, load them into an array, and then show them one at a time,fading out each one in turn. I keep getting this error.
ReferenceError: Error #1056: Cannot create property alpha on String. at fl.transitions::Tween/setPosition() at fl.transitions::Tween/set position() at fl.transitions::Tween()
I have this fully integrated site where the menu(which loads from different swf) loads external swf into a container. Whenever a new bottom i selected i want the swf in the container to fade out. Can i add a script to my present code that fades the container "contact" out.
II'm trying to create a title page where two movie clips fade in. One is a dynamic text movie clip, the second is an image that is loaded.[code]I've traced the heck out of this, so all I know is that image_mc seems to only generate a single onEnterFrame event and then stops.It seems that if I comment out the .loadMovie line, the placeholder movie clip fades in properly, so obviously there is something about onEnterFrame events and loadMovie that I don't know.
my Flash file loads 1 of 6 random images onto the stage when it loads using the following code, how can I make the random images fade onto the stage? Starting at alpha 0 and ending at 100?
[code] var myClip = this.createEmptyMovieClip("mcl", this.getNextHighestDepth()); var myLoader = new MovieClipLoader(); var myListener = new Object();
I am trying to create a canvas which will display 5 images ( one in each corner and one in the middle) now the trick is that the loader should be able to load any jpgs uploaded into that directory and display them in a random order in one of the 5 spots, and also the images should fade in and out.
I have this fully integrated site where the menu(which loads from different swf) loads external swf into a container. Whenever a new bottom i selected i want the swf in the container to fade out. Can i add a script to my present code that fades the container "contact" out.
on (release) { unloadMovie (_root.bg); unloadMovie (_root.contact);
I'm working on a slide show with external SWFs. I got everything to work (almost evrything ) ... Whwat I'm trying to do is have a nice transition.. I have the Loading SWFs Fade in... but there's still a split second of the white space under... so I was trying to have the Unloading SWF FAde out wile Loading SWF is Fading in... or something close to that.
I'm trying to play 2 external flash movies. its already running ok but i need the scene to be somewhat to gradually become transparent so that the timebased scene2 will comeout to of the screen.
Here is the script of it:
var myLoader:Loader = new Loader(); var url:URLRequest = new URLRequest("scene2.swf"); myLoader.load(url); addChild(myLoader);
I can't work out why - but when I try to fade out some text (by calling fadeoutSecondText), the text fades out, and then immediately fades back in. Fading in and out struggle against each other, resulting in rapidly flashing text!
when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in
i've done the Fading Grid tutorial that Voetsjoeba wrote but i seem to be de-railing somewhere when i test the movie all i see is a large grey box (border color) with a medium white box (box color) in the bottom right.when i edit the border and lose the grey box but leave its line borders then i get the image with the white box in the bottom right. i've got an image: instance named 'image', a box: instance named 'box' and a border: instance named 'border' and pasted in the actionscript in place but it still hangs.
[URL]I have: main.swf (a menu) and I have module.swf (content)If you navigate to Subsea Wellhead Systems/SS-15 BigBore II and click on that I have it load an external swf which covers most of the parent. So far so good. My problem is unloading the loaded 'Child' swf with the button provided on the loaded 'Child' swf.below is the code I used to load the file but I cant, for the life of me, find a way to unload it.
var bigboreLoader:Loader = new Loader();btnbb2.addEventListener(MouseEvent.MOUSE_UP, bigborecontent); function bigborecontent(event:MouseEvent):void{var bigboreRequest:URLRequest = new URLRequest("moduletemplate.swf"); bigboreLoader.load(bigboreRequest); stage.addChild(bigboreLoader);
I am certain it requires the Child to communicate with the parent somehow but I am at a loss. If I could get a bit of advice or a link to something deal with this, it would be a big help. I just need to have my links load my modules and the remove them when the close buttong is hit on the loaded swf. I promise I have done searches and I admit I have found asnwers but still they are not working. I found the code below:
Main FLA: function removeF() { removeChild(bigboreLoader); }
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
I've got a small (more than 100 hours of thinkwork up till now!) problem I can't seem to solve:
I want to populate an external loaded swf with an dynamicly loaded xml fil (loaded from my config.xml).
[Code].....
how do I get the external xml into the external swf as a variable for the actionscript in the external loaded swf (So I just want to put the path in the script in my external swf...).
I have a homepage with five "links" to each swf. Now the first swf I have a custom cursor that hides the mouse. When I click on that link it plays and when I quickly go to the homepage again it hides the mouse there when it's not supposed to do it.
Same with every other link. When I was busy with the first swf and want to go to the last swf of the five, my mouse just disappears! It is almost as if it keeps on "playing" without seeing the swf...
Here is the code that I have so far!
var currentpage:uint = 0; //one loader object per project: var loadingobject1:Loader = new Loader(); loadingobject1.x = 445;
I've managed to piece together a flash website with my limited as3 knowledge. The text is loaded from external text files and styled with an external css file.
It's working perfectly in Firefox and Explorer but it only works SOME of the time in Safari (on my mac).It's hit and miss. Sometimes it styles the text sometimes it doesn't.
I have javascript that loads external swf, appending tags "object" and "embed" when page has been loaded. I need to handle event when swf is completely load.
Can an external SWF, loaded using the Loader class, pass info to the host SWF?I am loading an external video player into an interface(host) and would like for the video player to tell the host that the video is done playing so that it can move on to the next one.
I'm having issues with my flash based contact form that uses PHP. My site is set up with a main movie and each page is loaded into that main movie as external swf's. The contact form loads in fine, it allows me to type my name, email, and message and then send. It even responds saying that the function worked and takes me to my success frame label. The email sends but when I open it up in my inbox none of the information is there. My labels are there from the PHP file but none of the information I entered into the form shows up. However, when I reset the paths in the actionscript and just view the swf online directly (not loading it into the parent movie) it works just like above but I can see the information I entered into the contact form, in the email. it works perfectly. so somewhere my actionscript is wrong when it's being loaded as an external swf.
I am trying to load an external swf-movie into my main swf, thou the swf loaded isn't being placed where I want it. So I created a main swf and in that swf I made a new layer and made a rectangle called holder, which holds the different movies being loaded. And then I created a layer made a smaller rectangle called loader which is suppose to load the external swf, but the loaded movie isn't being loaded into the loader-rectangle, it's being placed somewhere else in the main swf, I don't understand why.
However, here comes the code: var mcl:MovieClipLoader = new MovieClipLoader(); var mclL:Object = new Object(); mclL.onLoadProgress = function(target,loaded,total) { loader.percent.text = Math.round((loaded/total) * 100) + "%"; } mclL.onLoadInit = function() { loader._visible = true; loader.percent.text = ""; } mcl.addListener(mclL); mcl.loadClip("news.swf",loader);
I am using a zoom component which i purchased recently to load different external swfs on different button clicks. But instead of loading separate external swfs I would like to load a single swf and go to frame labels - "one", "two", etc. - I've been reading about casting the external swf as a movie clip, but I am confused how this would work with the code I have at the moment.
var image:String="introlocal.swf"; function loadContent () { var myLoader:Loader = new Loader();