ActionScript 3.0 :: Custom Class Variants At Runtime?

Aug 13, 2010

I would like to choose between two classes that initiate a load of 3d stuff.
along the lines of:

Code:

if (LOW_QUAL)
{ var galaxy:Galaxy_LoQual = new Galaxy_LoQual (gal, light ) }
else

[Code].....

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ActionScript 3.0 :: Basic Custom Class - MovieClip Not Display At Runtime

Jan 14, 2009

I have a blank FLA. with document class index. I have an AS file name index saved in same folder. My custom package looks like this, but the movieClip does not display at runtime. I'm just trying to begin work with OOP and custom classes and I'm not sure why this isn't working for me:

package {
import flash.display.MovieClip;
public class index extends MovieClip {
public function Main () {
var D:MovieClip = new dMC();
D.x = D.y = 100;
addChild(D);
}}}

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ActionScript 3.0 :: EnumerateFonts Missing Device Font Variants

Mar 9, 2012

I am attempting to write a font panel that shows a list of the users fonts. I am coming across a problem however where enumerateFonts seems to skip many font variants for several fonts. For example, I have 50 variants of Myriad Pro activated on my machine, but enumerateFonts only returns 12 of them. The missing ones seem to primarly be bold, itlaic and oblique variations.

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ActionScript 3.0 :: Create A Custom Class That Extends The MovieClip Class And Contains A Custom Property Of "marker"

Jan 23, 2010

I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

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Actionscript 3 :: Passing Custom Class As Parameter To Custom Class Where Parameter Class Not Constructed?

Jun 16, 2011

I have a custom class being constructed from my main class. In the custom class it has another custom class that is passed in as a parameter. I would like to strictly type the parameter variable but when I do, 'the type is not a compile type constant etc'.This, I understand, is because the custom class used as a parameter has not yet been constructed.It all works when I use the variable type ( * ) to type the parameter.I suspect this is a design flaw, in that I am using an incorrect design pattern.It is actually hand-me-down code, having received a large project from someone else who is not entirely familiar with oop concepts and design patterns.

I have considered using a dummy constructor for the parametered class in my main class but the passed in class also takes a custom class (itself with a parametered constructor). I am considering using ... (rest) so that the custom classes' parameters are optional.Is there any other way to control the order of construction of classes? Would the rest variables work?edit)in main.as within the constructor or another function

var parameter1:customclass2;
customclass1(parameter1);
in customclass1 constructor:

[code].....

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ActionScript 2.0 :: [FLASH CS5] Custom List Class That Manages Custom List Item Class?

Dec 2, 2011

This is my first time working with a class attached to a movieclip that is nested inside a class attached to a movie clip.I've tested all the properties and methods of PTListItem.as and they work properly but when I try to call them on the list item through PTListTop.as it returns undefined.The end goal is to dynamically load a checklist via a txt file.

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ActionScript 3.0 :: A Super Class That's Runtime Shared Independent From The Class That Extends

Nov 4, 2010

I'm not really asking how. What I'm asking is, is it possible? And I ask because I thought it was not - certainly it didn't work in AS2 - and yet that's what I appear to have done. Am I going crazy? Structure: A SWF (#1) with a class NewActivity that extends class AActivity. Another SWF (#2) with a shared library of code in it, including AActivity. A third SWF (#3) which loads the library followed by SWF#1. Here's what happened: I didn't expect AActivity to be able to be shared. I mean, it should be compiled no matter what in SWF#1, as SWF#1 includes a class that extends AActivity. I had added some properties to the AActivity class, ran the project, and when SWF#3 tried to set those properties I was told they couldn't be applied. "Of course", I said, "I need to recompile SWF#1, because the code is now out of date. The version of the class there doesn't include these new properties.".

However, that didn't work. I got the same problem. Maybe, I thought, there's a definition conflict between SWF#1 and the library, so I removed the AActivity class from the shared library in SWF#2 for the time being. Only SWF#1 uses it, and it should already be compiled into SWF#1 as, like I said, it is extended by another class there. But when I ran the project, I was then told that the AActivity class could not be found at all! Looking at SWF#1 in a decompiler, there is in fact no mention of AActivity (I had up to this point assumed it was implied). So this left just one option: I needed to recompile the library in the first place, not SWF#1. I added AActivity back to the library, recompiled, and it worked.

To check I wasn't going crazy: I added a test property to the AActivity class and recompiled the library. The containing project - SWF#3 - then set this property on SWF#1, which had NOT been recompiled, and then read it back out. No errors. I should point out that the getting/setting of this property is done through an IActivity interface - AActivity is not being accidentally compiled into the main project (SWF#3), and the decompiler indicates this also. Am I going nuts? I really didn't think having a runtime shared super class was possible in any way. If it is, that opens up a whole new world of awesome, even though I've created this project on the basis of that being impossible.

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Actionscript 3 :: Flex 4.5 Not Listening To Custom Event Dispatched In Custom Class?

Nov 4, 2011

I have the following situation:I have an event handler, that displays small messages in my application's statusbar.These messages get passes through by dispatching events from custom components.A simple message could be like "HTTP Error" or so.Now, the main event listener, in the main application file, listens to the event dispatched by any custom component,but seems to refuse listening to events dispatched by custom AS classes.Here is my code for the custom event:

package main.events
{
import flash.events.Event;[code]..

So to sum it all up:

- The event listener listens to the custom event dispatched by any custom component.

- The event listener does not listen to the custom event duspatched by an AS class.

Those who wonder, the event really gets dispatched, that's why I added a trace call.

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Flex :: Access A Custom Property In A Custom Class?

Jan 25, 2010

I couldn't work it out yet...

package components {
public class templateSelection extends VBox {
static public var tempSelectionBag:Dictionary;

[Code]....

I want to have a custom class tempSelection with a Dictionary as a public accessable property of that class. If I use this code, the compiler tells me:

1046: Typ wurde nicht gefunden oder war keine Kompilierungszeit- onstante:Dictionary

Which translates to:

Type was not found or was not a compile-time constant: Dictionary

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Flex :: Create A Custom List Item Renderer With Image(base64 Png String) At Runtime?

Mar 28, 2011

I'm trying to create a list with icons. There're a lot of examples but seems all of them are using embedded images.My problem is how can I create the list with icon from base64 png string at runtime?

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Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

Aug 16, 2011

If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

fla1.fla has a document class of MyMainClass:
public class MyMainClass extends MovieClip
fla2.fla has a document class of MySubClass:
public class MySubClass extends MyMainClass

I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.

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ActionScript 3.0 :: Pass Data From Custom Class Back To Document Class?

Apr 20, 2011

I have a custom class created by a main document class, and I want the custom class to run a function in document class after some time.

How can I sent the instruction from custom class back to the document class?[code]...

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ActionScript 3.0 :: Making An Auto-generated Class Inherit From Custom Class?

Mar 5, 2007

get a bunch of objects in my library to inherit from (or even be) one class that i have made, but without having to make .as files for every single one is this possible, or is there any other way to give objects another classes functionality in an auto-generated class?

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ActionScript 3.0 :: Reference Movieclip On Stage From Custom Class Of Document Class

Dec 7, 2009

Is there a way I can reference a Movie clip I have on the main stage from a custom class of a document class?[code]

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Actionscript 3 :: Stage Properties In Custom Class, Not Document Class?

Oct 14, 2011

I need to use stage.width/height in my CustomClass so I found some topics about it.

if (stage)
{
init(ar,firma,kontakt,oferta,naglowek,tekst,dane);

[code]......

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ActionScript 3.0 :: Passing A Variable From The Document Class Into A Custom Class?

Dec 28, 2009

I'm trying to create a class which will create a tween for several different instances of an object. I am creating the instances in the Document Class. The trick is, I would like to specify how long each tween will take.

Here's what I have so far:

DOCUMENT CLASS

ActionScript Code:
package {
import flash.display.MovieClip;
import mcCloud;

[Code].....

As you can see, I have a variable "myTime" which syncs the timer and the tween. This causes to tween to repeat and the clouds to continually scroll across the stage. How can I determine the var myTime at the time I create each instance of the Movie Clip mcCloud?

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ActionScript 3.0 :: Calling Function In Custom Class From Document Class?

Feb 24, 2009

I keep getting an "undefined property" error when I try to call an external function from within the Doc class. I added the error message to the Doc Class below so you can see where it occurs.

If I take the code from the Tooltip.as below and place it on the FLA's main timeline I can get things working fine, but I would like to move all script to classes. The document class structure looks like this:

Drag_and_Drop.as

Code:
package {
import Tooltip;// Import custom class
public class Drag_and_Drop extends MovieClip {

[Code]....

I realize that I could just combine all the code in the Doc class to get it working, but it would be nice to separate out this particular code which has only one use.

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ActionScript 3.0 :: Document Class And Custom Class Communicating Question?

Jun 2, 2009

the website I'm work on has the document class Main. Within this website I have a movieclip on the stage which I built a custom class for its functionality and I linked this movieclip to this class to make it work. There is no reference to this movieclip or class in Main.

Now, I need to communicate between these two classes. Can I do this? Can I dispatch an event from the custom class linked to the movieclip and have the document class listen for an event? How?

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ActionScript 3.0 :: Create Custom Event Class If I Dont Need To Pass Custom Property With That Event?

Dec 28, 2009

Is there a point of creating custom event class if i dont need to pass custom property with that event?

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Flash - Listener In Main Document Class For Custom Dispatch Event From Another Class Does Not Respond Or Call Function?

Apr 1, 2011

I have a document class called Main.as In the class constructor I have the following listener:

enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);

[code]....

In a third class I make a call to the despatcher in the previous class:

enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();

I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?

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ActionScript 3.0 :: Custom Class Named Same As Flash Class?

Jan 4, 2012

I understand it's probably best practice to name your custom classes differently than the built-in AS3.0 classes; however, what kind of problems could I run into if I don't?Specifically, I have a class which, ideally I want to name DataProvider. But, as you know, there is already a DataProvider class on the Flash platform (used for list-based components and such).Now, I don't think I'll ever use BOTH of those classes, so I'm assuming as long as I reference the correct DataProvider class in my import statements I should be ok?What if I DO need to use both, is that even possible?

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Actionscript 3 :: Dispatch Custom Event From Class To Class

Apr 20, 2011

I want to dispatch a custom event from the Country() sto the MenuButton();[code]When a country is hovered a custom event is dispatched which I want the MenuButton to listen and if the parameter passed is the same as its name to get highlighted. The Country Class is the Base Class for my countries movieclips I have on stage and the MenuButton the Base Class for the menu button.

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ActionScript 3.0 :: Dispatching Custom Event From One Class Over To Another Class?

Feb 18, 2009

In a nutshell I have a custom event that I am dispatching from one class that is not getting picked up by the other class even though i have added the appropriate addEventListener calls on its constructor.Here's how the classes are laid out:

application(class/parent)
- network(class/child)
- loginscreen(class/child)

The constructor of the Application class creates and stores references to the network and loginscreen classes:

ActionScript Code:
import com.fg.managers.NetworkManager;
import com.fg.screens.LoginScreen;[code].....

The NetworkManager class extends the MovieClip class as does the LoginScreen and Application classes as well.Now within the oLoginScreen class I dispatch the ValidateCredentialsEvent by calling it this way:

ActionScript Code:
dispatchEvent (new ValidateCredentialsEvent(ValidateCredentialsEvent.VALIDATE_CREDENTIALS, oLoginData, true, false));

Then when I debug the code, I can step through and see that the ValidateCredentialsEvent is being generated but it is never picked up by the oNetworkManager class whatsoever.Is this occuring because the NetworkManager and LoginScreen classes are children of the Application class and because of this can't capture events raised by one another without using the Application class as the intermediary to redispatch these events? My whole idea here was to create a generic network managing object that could be called from anywhere within the application, by any object, using custom events.

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ActionScript 3.0 :: Use Custom Class \ Specific Class Included?

Oct 3, 2009

Im trying to use an AS3 modification of gskinner's collision detection class, but this being the first custom class i've ever tried to implement, i dont what i'm doing.How do i implement it into my flash? Do I just put it in the same folder as my .fla and .as?Do i have to initiate it in the main class?From what i understand it creates a rectangle, what would i need to turn it into a simple true/false?

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Actionscript 3.0 :: Custom Var On Class That Extends MovieClip Class?

Sep 27, 2011

If I can create dynamic variables on a MovieClip.. why would I not be able to create dynamic variables on a class that extends MovieClip?

[Code]...

I created from a mc symbol in the library. it works fine, except for adding the custom variable.. .. which I need to be able to do.

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Flash :: Flex: Getting CSS Class Name At Runtime?

Mar 19, 2012

How to get CSS class name of any UI Component at runtime?

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Flash :: Flex Set CSS Class At Runtime?

Mar 23, 2012

I know how to set individual style names to a UI component but what is the way to set set the CSS class itself?

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ActionScript 3.0 :: Instantiating A Class (mc) At Runtime?

Nov 16, 2010

Code:
var myOnStageClip:MovieClip = this.fileInstanceMC;
var myLinkage:Class = Class(getDefinitionByName(getQualifiedClassName(myOnStageClip)));

[code].....

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ActionScript 3.0 :: Runtime-type A Class With Tokens?

Jun 1, 2009

Is there a way to runtime-type a class with tokens, like the Vector class, or it is exclusive to FlashPlayer and Adobe Team?

[Code]...

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ActionScript 3.0 :: Adding A Class To A Different Movieclip During Runtime?

Nov 3, 2011

I have a MovieClip with multiple child MovieClips.  I would like to add a class to each child MovieClip.  Unfortunately, I can't just create the class and mc.addChild(class) because classes aren't display objects. 

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