ActionScript 3.0 :: Detecting DisplayList Order Changes?

Feb 7, 2011

Is there any event dispatched in ANY place of the display list if the order of display list items change?Or is there any other way to track that without manually keeping track of all display list order or needing to override all "setChildIndex" and "swapChildren" functions?

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I'm trying to use a SWFLoader to load an Application and add the loaded Application to my Displaylist.

public function onComplete(e:Event):void {
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[code]......

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ActionScript 3.0 :: Take For A Sprite To Be Added To The Displaylist?

May 28, 2009

I am having some trouble understanding the display list.  This might sound silly but how long does it take until a sprite is added to the display list?
 
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Jan 4, 2011

I'm working on a game for the iPhone using flash, and since memory is crucial i want to clean up displayObjects not needed. All the objects i need to delete is MovieClips taken from some array to another using splice(). Here is the [code]...

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Actionscript 3 :: Monitor Change Of A Component's Displaylist?

Mar 25, 2011

I'm working on a drag-drop solution, and acting when a item is dropped on the current target (let's say an "intelligent chess-board") is a breeze, as the board fires DragEvents when items are hovering over on dropped on the it.

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ActionScript 3.0 :: Loop AddChild Then Target To Add To Top Of DisplayList?

Jul 18, 2009

I am just trying to grasp a simple concept of utilizing loops, addChild, and eventListeners.My goal is to use a loop to create multiple instances of the same type of object from my library (called Ball), and when one is clicked, have it move "above" all other instances on the stage (and eventually drag, but that's easy enough to make happen later).My current code attempt is:

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Flex :: ComboBox Dropdown Scaling Does Not Follow DisplayList?

Jan 13, 2010

I've been working on an application (with ComboBoxes) that requires scaling the entire application based on screen resolution. I thought it would simply require changing the "scaleX" and "scaleY" properties of the top-level application, but discovered that the ComboBox dropdown doesn't appear to scale accordingly, as in the following example:

<?xml version="1.0" encoding="utf-8"?>
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which results in the dropdown appearing (sliding down) unscaled until it reaches it's extended length and stops at which point it scales up and remains at that scale until it is closed. I have also found that if you call "invalidateDisplayList()" on the comboBox or the dropdown, then it undoes the scaling, so it appears that whenever the updateDisplayList is called, the dropdown only applies it's parent ComboBox's scaling, and not the ComboBox's parent container's scaling.

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Actionscript 3 :: TextLineMetrics Get Text Width BEFORE Object Is On Displaylist

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I have a library MovieClip Class that consists solely of a dynamic textfield contained in a MovieClip. I want to instantiate this MC, populate the textField with text, get the width of the resulting text and, if the width is less than a predefined MIN_WIDTH value, append more text. When the width is equal to or greater than my MIN_WIDTH value, add this MovieClip class to the display list. My question is, does anyone know if its possible to retrieve the length of text in a textField using Textlinemetrics BEFORE the textField has been added to the display list?

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ActionScript 3.0 :: Referencing A TextField Inside Object On DisplayList

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ActionScript 3.0 :: Sending An Event To The Stage From A Non-displaylist Object?

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I've found myself in a tricky place, I've built an app that loads in swfs as external libraries so they can easily be changed at run time, all works well. I now need to separate the code from the art in these libraries so that external developers can change the art without getting their mitts on the code. Trouble is to do this my new code only library elements will need access to my overall manager class, which is the main document class, so that they can access the library manager class to add the appropriate art assets to themselves.

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ActionScript 3.0 :: Remove Displaylist Object Created In Different Class?

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ActionScript 3.0 :: Using The Time Line And The DisplayList - DL Keeps Duplicating Stuff

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[Code]...

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I am creating an order form for my flash site. I have never done this before in flash but I have in visual basic. I have a few questions:

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I'm trying to make this fluid preloader that uses tween classes to change the size of the bar instead of just using something likegotoAndStop(percent)I have the tween class working but need a way for it to detect the change of the percentage variable. Here's what I'm trying to get it to do:Current percentage is at 55, this is set as the "currentPercent" variable. It suddenly jumps to 65%, the "currentPercent" variable would change to 65 while the "prevPercent" variable would stay at 55 so the tween class could have a beginning and ending value.

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So for a site I would like to have 2 swfs, mainContainer(just has preloader) and index(contains all assets)

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ActionScript Code:
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ActionScript 3.0 :: Detecting End Of Resize

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