ActionScript 3.0 :: Document Class - Adding More Scenes To Flash
Sep 7, 2008
From a tutorial page, I manage to built this flash page with xml capabilities. But when I add more scene to the flash page, I have errors like this.
TypeError: Error #1009: Cannot access a property or method of
a null object reference.
at MyContent/init()
at MyContent()
TypeError: Error #1009: Cannot access a property or method of
a null object reference.
at MyContent/onComplete()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()
How do I edit the "MyContent.as" file so that I can add more scene to the flash. I understand that, once i put the "MyContent.as" in the document class, it will load immediately, is there any way to tell it to load only in scene 2 (which is where the xml is needed).
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Feb 29, 2012
I have a non-document class that I want to put in charge of changing scenes when some conditions are met.First things first, I need to figure out how to change scenes!Here's my code:
Code:
package classes {
import flash.display.MovieClip;
[code]....
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Jun 30, 2010
I have swf with multiple scenes.Controls in each scenes are different. How can I manipulate these controls in different scenes in a single document class for this swf?
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May 25, 2010
Im sure this is quite simple but for some reason I cant get it to work, and it does not throw an error so I dont know whats wrong...
In the library of the main swf file a movie called navigation has been exported to class: 'NavMC'[code]...
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Nov 24, 2011
The name of my DocumentClass is Main. So, what's the difference between :
var myClass:Main = new Main();
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/////////////////////////////////////////[code]............
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Dec 14, 2010
I am dispatching an event from one document class and listening for it via another document class.My code in class A.
Code:
this.dispatchEvent(new MYEvent(MyEvent.APERTURE_DONE));
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Code:
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[code]....
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Oct 9, 2008
I have a main menubar.fla file, which has a document class on it linking to a menubar.as. the as3 file is just some simple Papervision3d stuff, and creates a few buttons on the stage from the library. Here you can see the project as it is now I am trying to make it so when your mouse leaves, the the head will tween back to facing forward. But to find the mouse leaveing, I am using the code found HERE In an FLA without a document class, it works fine, but when I add it to my menubar.fla I get the errors:
1046: Type was not found or was not a compile-time constant:
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The first one comes from the text box alone on the stage.I had a similar problem when adding the buttons, that eventually made me link them for actionscript and just create them directly in the AS file, because placing them on the stage threw similar errors. I would do that for this code too, but according to the source site, "This event is only available added to the stage."
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Jun 5, 2009
How do you add several similar movie clips to the stage from the Document Class?
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Jan 18, 2010
I am working on a new site, and in the site items from the library are brought on to and taken off the main stage through a handful of functions in the document class. I also have a main menu class that is responsible for building and adding menu items. The way it is built currently, these menu items must somehow reach into the document class and call the functions I created earlier, but I am unsure how to do this. Most things I find on how to call a parents method end with the person saying if it built correctly you shouldn't be doing this at all.
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May 7, 2011
I have a FLA (say Main.FLA) document class with a child MovieClip on the stage: into the child MovieClip I load other swf files: each of the files contains its own Document Class (every swf is a somewhat independent application, say quizzes and so on).For some reason I must use the Main document class to store data (scores or so) from the child swfs loaded into the Main swf. HOW do I reference the Main class? I can't find a way.[code]and dispatch an Event this way from the loaded swf document class to the Main class:[code]Now, first of all I don't know if this could even work. Secondly, I tried to make it work by adding an event listener to my Main class but id did not work.
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Dec 20, 2010
is it possible to create different document sizes for different scenes in Flash?
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Sep 2, 2010
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I've been searching the internet for how to use scenes in flash games, and from what I understand it got some problems? MY problem is that i cant really understand what the problem is and I cant find i "clean" explanation.Some say you dont should use scenes in game development, some say you should?? Im confused.Another thing that i dont understand quite is the document classes. Should i have one document class for every scene or one for all of them?
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Sep 22, 2008
So I had a working .fla, with a document class package in the same directory. Everything was fine, until moving both to a new directory, now the fla cannot find the document class. WTF?
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Jul 28, 2011
Using Flash CS5 Professional I have created a symbol, dragged it onto the stage, and given it an instance name of GreenLight1. If I want to make this visible from the document class, I can simply do the GreenLight1.visible=true; and poof it's good to go when I test the file. As long as I stay in the document class I am good to go, but now I'm trying to move to another class and hitting ALL kinds of trouble just trying to get Flash to allow me to access this simple object. All I am looking to do is have this GreenLight1 go invisible (visible=false) when a certain condition occurs in this new class and Flash just won't let me access GreenLight1 at all. Things I've tried thus far:
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[Code]...
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Oct 12, 2010
I am using the Loader class to load 3 external swfs: sharedTopics.swf (does not have a document class) fonts.swf (document class is FontManager) main.swf (document class is Main) The same loader is used to load all 3 assets.
[Code]...
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Jul 5, 2010
I have a rather silly question but as3's document class always gets me confused.I have a public method on my document class. I want to call this method from another class that is instantiated from within an object in the library of the flash file (the same one on whose document class I want to call a method).
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Apr 20, 2011
I have a Document class that instantiates a class named Other. I need to call a function in the Other class from the Document class.I'm getting this error: Call to a possibly undefined method OtherFunction through a reference with static type Other.I have read online that you need to use make the functions static or use a getter function but I'm unclear how to do that. I haven't been able to make it work and I feel like i'm missing something fundemental with this problem.below are simplified versions of the classes.
Document class
Code:
package {[code]......
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Oct 30, 2010
navigating to specific frames from different scenes that are elements of an array. I have a five scene program (Homepage, Chapter_1, Chapter_2, etc.). Each of these scenes includes labelled frames.For scene Chapter_1 has 20 frames labelled chap1_1, chap1_2, chap1_3, etc.
[Code]...
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Aug 15, 2010
I wanted to use the function gotoAndPlay(scene_no,Frame_no); In the scene_no field I'm unable to understand what to give ....., In other words I'm unable[don't know] to create different scenes, in one project... and also what do we mean by someobject.gotoAndPlay();
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Apr 1, 2011
I have a document class called Main.as In the class constructor I have the following listener:
enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);
[code]....
In a third class I make a call to the despatcher in the previous class:
enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();
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Sep 11, 2009
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Jul 8, 2010
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Sep 26, 2011
Is there a way I can load a swf file but not automatically instantiate it's DocumentClass? Instead I want to do something like the following:
protected function mainLoaded(e:Event = null):void {
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Oct 11, 2011
I got a little class and all works fine. Then I add it in Document Class and puff, Error 1034 happens.
Error #1034: Type Coercion failed: cannot convert
flash.display::MovieClip@2be9dba1 to fl.text.TCMText.
at flash.display::Sprite/constructChildren()
at flash.display::Sprite()
at flash.display::MovieClip()
[Code]...
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Jul 12, 2010
I'm having some trouble with using a Document class in Flash CS3 that is an extension of another class. When I do this, I can no longer make references to MovieClips with instance names on the stage.Here's an example. I have a class called Minigame that extends MovieClip and then a class Shooter that extends Minigame. So the relationship looks like:MovieClip <-- Minigame <-- ShooterI want to use Shooter as my Document class in the Flash file Shooter.FLA. However, when I do this, I am unable to directly access any instance names of MovieClips on the stage of Shooter.FLA from Shooter.as. In other words, if I try to write the line:var mc:MovieClip = this.instanceName;in Shooter.as, I get the error:1120: Access of undefined property instanceName.
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Apr 10, 2011
Can i use sharedobject into the document class of the .fla?
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Jul 13, 2010
I have a App.fla file on a path and a App.as file on the same path. On the Class field I put "App" and on the ActionScript Settings Source path there is "." which means the same path of the .fla file, right? I open the App.fla file and click on the little "pencil" icon in order to edit App.as but then Flash whether tells me there's no class file associated or it opens a new ActionScript file.
So I can't do nothing , I even copied all code into the App.as , and pasted into the new ActionScript file it generates when I click the little pencil button. It still cannot find the god damned class. A little detail, I'm using Mac OS X 10.6.2. I've been working full time with flash on a Windows and that never happened to me before. That hasn't happend to me on Mac either (though I have hardly used it to do FLASH/AS).
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Feb 10, 2011
I'm working on this small project to demonstrate how flash works to a few friends and I am trying to make a small avatar have some animation and upon mouse roll over grow and after removing mouse the avatar will shrink. There is also supposed to be a message displayed over the avatar and upon clicking the avatar the message changes. I have the avatar shrinking/growing thing done and its working fine and I also have the message to be displayed but I cannot seem to link the two into one actionscript file so they both appear at the same time.
Here are the codes:
i) for the avatar shrinking/growing
package { import flash.display.MovieClip;
import flash.events.MouseEvent;
public class U1A3_Stickman extends MovieClip {
private var _origXScale:Number;
[Code] .....
I've tried to simply insert the document class into the flash with the avatar shrink/grow code but it's not working.
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Jan 11, 2012
in a previous discussion i got some help with randomizing the position of the "appeaance" of an mc on the stage [URL], with the code being only in the Flash Pro file. Here, i am asking for help in randomizing positioning using Math.random but using a document class, to avoid rewriting the code for numerous movie clips that i have in the library. The movie clips in the library begin and end with approximately 15 blank key frames: they have 2 layers, one for action script and one for graphics (which are also movie clips,) while the AS layer in movie clip is longer than the layer containing the art, on both ends, beginning and end, so the effect is of bubbles popping up and appearing on the stage in random positions.
The movie clip symbols in the library have a base class popBubble.as, which works to removeChild(this). However, using RandomPosBubble.as in the document class for the flash file, i am getting a script error -
[Code]...
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