ActionScript 3.0 :: Drop Videos/ Write Text In Folder For Video?
Jan 9, 2012
it is possible using Action Script 3.0 to allow a user to drop in videos / manipulate a text file to add or change videos/ text that feed to a media player, without doing it directly through the flash studio actions page. Ideally I would like to have a folder with the swf/fla file, all the video files, and perhaps a text file that alowed the user to manipulate the text of the video i.e. title/description Would it be easier to instead give that user a youtube like solution where they simply had the ability to upload/describe videos, through the webserver, rather than do it through a pc?
The client needs to be able to upload new videos to a folder, and the flash should load a video randomly. Is it possible to make the flash to read the folder and load a random video, without having to change the ActionScript? The number of videos on the folder may vary.
how to know the folder as write permission in air application..in my application i am saving txt file in folder,so that i need to test that folder as write permission...
var file:File = File.desktopDirectory.resolvePath("TxtFolder/DataFile.txt"); i need to check "TxtFolder" has write permission...? before saving the file(DataFile.txt)..how can i do it in flex Air as3
My problem is that im trying to click and drag videos externally loaded onto the flash stage. Apparently normal drag-drop methods won't make it work Anyway to work around this error? Here's what i've came up with so far.
How do I prevent a user from dropping an item outsider a folder? My dataProvider is only 1-level deep.It seems that with a DragEvent handler or DragDrop handler I can find the data of the item I'm dragging, but not where I'm dropping ( so I can prevent it ).
I have FLV files streaming fine from the media folder in the applications folder.I want to split up the videos into folders to make them more manageable.If I create another folder in the applications folder at the same level as the media folder and put a video in there the video does not play.
I have 2 videos playing, one on top of the other. The top video is masked. The user drags the mask around to reveal different areas of the video.I want to use Stage Video for both videos but not sure how that would be possible with the layered setup needed.
So how to stop others videos in a Video Wall when clicking another video?
I'm having a video wall, which was created with a for loop so that every i a new VideoPlayer instance was created. The source was inputed through XML.
Code: for (var i:int = 0; i < 3; i++) { video = new VideoPlayer(source); this.addChild(video); }
When I click the play button the clicked Video is playing great. And when I click another video on the wall it also starts playing. BUT HOW can I stop the other video(s) when another is clicked?
I know I need to kinda get access to the Netstream of all other videos and close them
Code: netstream.close();
I tried is with a Custom Event inside the VideoPlayer class:
Code: this.addEventListener(PlayerStopEvent.STOP, stopVideos); function stopVideos(event:PlayerStopEvent) {
[Code]....
From the output panel I can see the stopVideoPlayer function is being launched, but I'm guessing it's being launched only in the clicked video not in All videos, even though the code is in the VideoPlayer class.
When I tried using a timer event, to close the netstream after 5 seconds it worked for all videos.
How can I make this work? Or make an event similar to the timer event? Access the netstream for all videos?
I'm working on a website template that includes a video component. I'm assuming I need to use the video object and it only plays actual video files. What if I want to play videos from Youtube? Would I have to download the video and put the video file somewhere where Flash can access it? Like on my computer or uploaded on a server?
As stated above, I wanted to know if I can take a video playlist, say with 4 clips, and have FMIS create a separate file out of the 4 individual clips. Specifically, a user selects 4 (or any number) of clips to create their playlist, then at the end, a 'full length' file is created. If this isn't clear, let me know and I'll try to elaborate.
As some Internet tutorial suggested I've built a simple server-client application for FLV Video Player using PHP and Flex. The problem I encountered is that I can't change the source of the video in the mxml file using Notepad++. The source could be changed if I run Flex but It's not a good idea because I want to run different videos through this player.how to run different videos with this Flex Video Player component because my application works only for this given in the source of FlexPlayer.mxml-maybe I shouldn't use this mxml file for the different Video Sources?
I have a video interface set up and get the following error....when I play locally,everything plays fine and I don't get any errors, but once I upload to the web, I get the following error:
VideoError: 1000: Unable to make connection to server or to find FLV on server at fl.video::VideoPlayer/stop() at fl.video::FLVPlayback/stop() at movie1_testing_bk_fla::MainTimeline/listListener() at
Has anyone seen a Flash video player out there that will load and play two videos at the same time, such as for comparing videos? A potential client is looking for something along the lines of this. I've not been able to locate anything out there,and I'm wondering if there's a usability reason for this...Obviously, you wouldn't want the audio playing for both at the same time, and the bandwidth issue for something like this might be a concern too. My feeling is that you wouldn't want to restrict a user to just playing both videos at once, but give them the option to play them separately or at the same time, with controls for each audio and playback.
I have a cube built in papervision. It has a video on each side. I want the videos to be stopped at the beginning when it appears. I thought I could just use pause on the stream. ncStream2.pause(); no luck. When I do that I just get a black box. There is no black at the beginning of the videos. I do not think the papervision part is really a big deal. It's probably just a straight forward AS3 and video problem.
- Is there a benefit to hosting FLV files on a Flash Media Server when they are under 2-3 minutes?I've been working on a couple different video projects as of late... some are simple web player with 30 second ads and others are working with longer videos like 2-3 minutes. I currently have an FLV hosting provider running Flash Media Server but with videos so small don't they download for the user as progressive anyway and there is no real benefit whether I am using my FLV host or my traditional web host?
i also use a separate video hosting company to handle my mobile videos mainly because I am a bit naive on how that works as well. I had a project with straight links to play video on mobile phones (with three different version served up based on OS). But it seems like most of those were progressive downloads as well.
I want to create a custom video player to modify the skin of the play controls etc but still host the videos on youtube.The youtube api allows for minor colour adjustments but not full customisation. I know it would be possible if I download the FLVs but i want the video to remain hosted on youtube.
How many instances of Video, NetStream and NetConnection would be needed for multiple videos?Not sure that's the right question but essentially here's the objective:Currently, I'm working on an interactive product tour, parts of which are to consist of short video clips, each covering a feature. While only one such clip will be playing at any given time, I'd like put them all at the application's fingertips as part of the initial preloading process before launching into it. The idea is to provide a seamless instant-play user experience without hitting the breaks before individual segments.Honestly, I hate pre-caching crap into user's memory, especially when some of that content may be potentially ignored. However, given the target audience, it is reasonable to predict that all features will be explored most of the time, so it's a fair compromise to me. Besides, I went to great lengths to keep the mp4s' sizes to the minimum.Anyway, I'm guessing you don't really need more than one instance of the Video class but how many NetStreams and NetConnections do I you need, probably one of each per video, ha?
I'm trying to write some text to a text file. Actually, i retrieved the text from the file simply without using any PHP, so i thought there might be a way to write back to it without PHP too. Is there?? i couldn't find any through flash help files though.. Anyways, so i started trying to use PHP for it. I wrote some code so that it took some text from a dynamic text box on stage, and would write it into a text file in a folder inside the one which contains the swf and the php file.
How many instances of Video, NetStream and NetConnection would be needed for multiple videos? Not sure that's the right question but essentially here's the objective:
Currently, I'm working on an interactive product tour, parts of which are to consist of short video clips, each covering a feature. While only one such clip will be playing at any given time, I'd like put them all at the application's fingertips as part of the initial preloading process before launching into it. The idea is to provide a seamless instant-play user experience without hitting the breaks before individual segments.
i am trying to create a flash movie for my browser page. i am able to import and export the movie just fine, the problem comes after i export the movie. As long as i leave the flash file in the folder it was created in things work great. If i try to move the folder or rename the folder it stops working. It acts like it cant find the flv file i created the flash with. if i rename or move the folder back where it was created things work fine.
i have situation in which i have some library projects, say
"DataProcessors","Lib2"
, included in my lets say "MainProject" (a web project) placed on directory
"E:in-debugMainProject.swf"
, when i build the project it automatically place all the libs .swf in its "E:in-debug" folder, but when i debug or run the project it it gives loading error that
I am creating an autorun exe file. Basically the CD is filled with markering materials. What I need to know is how to get Flash to open a folder on the CD so the viewer can pick from what is in side the folder.