ActionScript 3.0 :: Duplicate External Image?

Oct 12, 2009

I am making a tilemap with a loaded image.

ActionScript Code:
private var _tile:Loader = new Loader();
_tile.contentLoaderInfo.addEventListener(Event.COMPLETE, loadingCompleted);

[code]......

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[Code]....

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[Code]....

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[Code]...

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Code:

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[code]....

The commented out section is where it used to take the loaded image and apply it to a texturemap.I need to replace the lines of code in the first function with something that calls the second function correctly.

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[code]....
 
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[code].....

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ActionScript Code:
var _mc:MovieClip = _root.createEmptyMovieClip("imageLoader", _root.getNextHighestDepth());
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[code]........

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I'm having a problem being able to display an external image using xml, I have it set up so that once it loads it is put into an emtpy mc on the stage. I've been looking at the xml photogallery tutorial and I can't see anything wrong?

The actionscript is this:

Code:
function loadXML(loaded) {
if (loaded) {
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[Code].....

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