ActionScript 3.0 :: Duplicate External Swf Loaded Dynamically?
Aug 16, 2010
I am working on an isometric engine called IsoEngine in AS3. I need to duplicate an swf externally loaded. The problem is that after being loaded and duplicated the resulting movieClip lose all its embedded actionScript. Therefore a clip containing 2 or more frames will loop infinitely regardless the stop() that you would have put on the targeted swf fileI am using the following function to duplicate my swf loaded:
var targetClass:Class = Object(loader.content).constructor;
var duplicateisplayObject = new targetClass();
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Oct 3, 2007
I have a movie clip in which I loaded an external JPG to. Well, this movie clip works as a thumbnail and, as I click in it, I want the thumb's image to be loaded ("again") in another movie clip. duplicateMovieCLip does not seem to work.I don't want to load the image twice (as it strikes me as bandwidth waste..). Does this make sense? Or must I be load the image twice? (of course..I could use smaller images for thumbnails..)
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Jun 7, 2011
I'm externally loading text from a .txt file. I need to format that file using CSS. I've got the CSS file set up and everything. I've tried every tutorial I can find to try and load the CSS, but nothing is working.Here is the script for loading the text:
var textLoader:URLLoader = new URLLoader();var textReq:URLRequest = new URLRequest("content_files/commissions.txt");
textLoader.load(textReq);textLoader.addEventListener(Event.COMPLETE, textLoadComplete);
[code].....
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Feb 3, 2006
i have a button that when pressed passes a variable:
_root.movieToLoad = "testAni";
then the next movie clip thet "receives" the variables needs to play the external .swf in an empty movie clip... i have the code like so:
movieToLoad = eval("external_" + _root.movieToLoad + ".swf");
emptyMovie_mc.loadMovie(" + VARIABLE_GOES_HERE + ", "_self", "GET");
of course it doesn't work... how do i place a variable in that loadMovie?
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Feb 1, 2010
I have a swf that gets XML of a location of another swf and loads it. It then casts the loader's content as a movie clip and adds it to the stage. I have that working fine, but how can I control the timeline of the loaded swf?
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Jun 17, 2009
I'm currently having a little trouble in a project where I have the following occuring:
Code:
preloader.swf --- loads 2x --- homepage.swf --- can load --- products.swf
When the products.swf is loaded, the starting animation occurs as expected and is displayed on the screen without an issue. However, I can't interact with any of the buttons contained in the products.swf. The products page works like an overlay over the top, and the homepage.swf contains an background which can be clicked on to close the overlay. If you click on the products.swf it reacts as if the background was clicked, which it shouldnt as the products.swf is located on top of the background.
I have already checked the obvious parts, and am ensuring that products.swf is located at numChildren-1, so nothing is getting in the way. The catch is that everything was working fine when the code was internal to the fla, and now as soon as I moved the code to an external .as file nothing works. I am using the same way of loading the products.swf as I am loading the homepage.swf, which looks like:
Code:
var productsLoader:Loader = new Loader();
productsLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onProductsCompleteHandler);
productsLoader.load(new URLRequest("products.swf"));
onProductsCompleteHandler:
[Code] .....
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Jan 27, 2009
I need to determine when the first swf has finished to load the second and so goes on but I couldnt find a way to even trace de current frame in the timeline of my external swf.How can i determine the current frame in the timeline of a external swf?even with a enter frame event to check the current frame has not workedIve even build up a class to give the parameters to the main SWF but has not worked.I need to compare the current frame with the total frame and when got the last frame, and the end of the animation, unload this first movie and load the second.
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Jul 2, 2009
I'm about to start a project where there will be a Flash application where the visitor customizes a profile with externally loaded images and texts. Then the visitor needs to be able to download that profile as a dynamically created swf with all that external content baked into the swf.
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Nov 20, 2010
I want to load an external swf and dynamically attach the mc's in the loaded swf to the main movie. Is it possible to reference the linkage properties of the externally loaded swf in this way?
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Feb 5, 2010
I'm trying to implement this for an instance of ComboBox specifically, which uses a List to display the dropdown menu full of items. Lists can have icons associated with them, as described in the documentation:
var comboBox = addChild(new ComboBox());
comboBox.dataProvider = new DataProvider([{label:'item1',iconClass:IconClass1},{label:'item2',iconClass:IconClass2}]);
comboBox.dropdown.iconField = 'iconClass';
... assuming IconClass1 and IconClass2 are valid classnames of symbols in our library, this code works perfectly.
Here's my question - the contents of this ComboBox will be XML-driven, populated dynamically, and I'd really rather include that icon reference as a filename instead of a classname, so that when the whole thing is implemented, the icon can be changed in the XML without opening Flash and adding a new symbol to the library. Clients aren't generally good at that sort of thing.
Ideally, I'd like to be able to find a way to reference the container for the instance of that icon class - the ComboBox.dropdown is obviously keeping a reference to each list item somewhere, and if I can find it, I can load the icon images dynamically, then addChild them to the icon instance.
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Nov 15, 2004
Does anyone know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip
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Nov 15, 2004
know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,
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Aug 24, 2005
Is there a way to dynamically DUPLICATE a textfield?
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Apr 24, 2011
I am dynamically generating MC using this code:
Code:
var _root=MovieClip(_root);
xPosition = 0;
yPosition = 0;
for (i = 0; i < 5; i++)
[Code]...
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Jun 2, 2010
I have developed a script that loads a few images and rotates them based on a timer. Well now I want to use those same loaded images for some thumbnails across the bottom.
Here is some of the code from my initial attempt:
//CREATE ARRAYS TO HOLD BITMAP DATA
var loadedImages:Array = new Array();
var loadedThumbs:Array = new Array();
[Code].....
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Oct 26, 2007
just a simple question, is it NOW possible to duplicate loaded swf files with AS3? and how to do that?
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Oct 31, 2006
im trying to duplicate a mc which has had an .swf loaded into it but that dosent seem to work.a bullet image is loaded into a mc called bullet and then when a key is pressed 'fire' is true. my problem is that if comment out the loadMovie part it duplicates just fine but it wont work when it is loading in the external movie
ActionScript Code:
...
bullet.loadMovie("data/weapons/"+dataArray[3]+".swf");
...
if (fire) {
[code]....
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Jul 22, 2009
I'm trying to create a panning feature where the image repeats itself again and again as the image scrolls right or left. It looks as if it is a 360 view of a room. (No warping of sides, just simply repeating the image.)But damn ... how do I duplicate my loaded image so that when the current image starts to scroll off screen, a duplicate one is placed right next to it for a continuous flow?
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Jan 13, 2004
I'd like to duplicate a MC and give it dynamicly a position but i don't know how to tell that to flash... I'm using that code :
[Code]...
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Aug 4, 2009
I need to make multiple copies of a movieclip that I'm loading in via loadclip. I don't want to have to loadclip each time I need a new copy?
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Aug 14, 2009
I am trying to dublicate a loaded movie clip multiple time. Below is the code. I am wondering if someone can advice on how to dublicate it using loadClip method.
[Code]...
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Jan 18, 2011
I'm currently using BulkLoader to load in swfs as MovieClips. What I'm trying to do though is duplicate the loaded movieclips and attach them to other clips?
I seen something that senocular posted about creating duplicates of display objects in AS3 but it didn't seem to work with BulkLoader and swfs?
Is there other ways to duplicate loaded movieclips?
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May 16, 2011
I have read this article about abstracting assets from actionscript:But it requires to set the Linkage Class name. How can I get the same result without setting the linkage class name?What I want to do is to cache a loaded asset, and use the cached version every time I request the same URL. A solution is to clone the loaded DisplayObject, but I think it's unnecessary since I only want a new copy.
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Oct 11, 2005
while trying to make a gallery I come across this problem of wanting do duplicate movieclips containing loaded images. Seems like whatever I do, no duplicates. My original script is bigger, but my problem also shows in this little example. The first created image in the mcClip.Holder shows just fine, also the trace and _x commands work. The clip will just not duplicate .
this.createEmptyMovieClip("mcClip",this.getNextHig hestDepth());
mcClip.createEmptyMovieClip("Holder",this.getNextH ighestDepth());
var mclLoader:MovieClipLoader = new MovieClipLoader();
[Code]....
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Jul 7, 2009
I try to code an as3 where I need to duplicate a mc casted from objects, which are loaded from an XML file. My goal is to make a wrap around effects for animated menu icons that use separate swf files.this is the function I try to create, but my concern is in the else statement:
Code:
private function onItemLoaded(e:Event):void
{
loadedItems++;
var contentitem:MovieClip = MovieClip(loader.content);
[code]....
in the copyFirst/Last declaration I try to dupe refFirst and refLast... but It seems not to be the good way (error).
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May 31, 2003
is it not possible to duplicate a created movieclip with a jpg loaded into it?
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Aug 14, 2009
I am trying to duplicate a loaded movie clip multiple time. Below is the code. how to dublicate it using loadClip method.
ActionScript Code:
var thumbImgLoader:MovieClipLoader = new MovieClipLoader();
var thumbImgListener:Object = new Object();
thumbImgListener.onLoadProgress = function(target:MovieClip):Void {
[Code].....
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May 18, 2009
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
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Oct 12, 2009
I am making a tilemap with a loaded image.
ActionScript Code:
private var _tile:Loader = new Loader();
_tile.contentLoaderInfo.addEventListener(Event.COMPLETE, loadingCompleted);
[code]......
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Apr 15, 2009
Code:
var slideNo:Number;
slideNo = 0;
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.addEventListener(Event.COMPLETE, showXML);
[code]....
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