ActionScript 2.0 :: Dynamically DUPLICATE A Textfield?
Aug 24, 2005Is there a way to dynamically DUPLICATE a textfield?
View 5 RepliesIs there a way to dynamically DUPLICATE a textfield?
View 5 RepliesEither I want code to duplicate a textfiled OR..
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Either I want code to duplicate a textfiled OR... To do a textfield that that font outlines on
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a problem I'm having with passing some validation in a form im creating.For the sake of getting to the point, I have two Textfields in my form lets say email_txt and friendsEmail_txt. What I would like to do is validate the two fields to make sure the user does not put the same email address in both fields.Im sure I need to do this via a function but I'm lost as to how to go about it. I googled for about an hour and perhaps im not qeurying it properly as I could not find any answers - Im sure there is one.
View 4 RepliesI am working on an isometric engine called IsoEngine in AS3. I need to duplicate an swf externally loaded. The problem is that after being loaded and duplicated the resulting movieClip lose all its embedded actionScript. Therefore a clip containing 2 or more frames will loop infinitely regardless the stop() that you would have put on the targeted swf fileI am using the following function to duplicate my swf loaded:
var targetClass:Class = Object(loader.content).constructor;
var duplicateisplayObject = new targetClass();
I am dynamically generating MC using this code:
Code:
var _root=MovieClip(_root);
xPosition = 0;
yPosition = 0;
for (i = 0; i < 5; i++)
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I'd like to duplicate a MC and give it dynamicly a position but i don't know how to tell that to flash... I'm using that code :
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My question today is dealing with a dynamically generated button with a textField.I have the button copy in XML and I need to add a buffer of 10 pixels to either side of the textField. I tried to CENTER my textFormat, but then I could not see my text because the button is for some strange reason 545.45 instead of 88 like it should be. When I change the alignment to LEFT then I can see my text, but still the larger issue is my button size is horribly off.[code]
View 1 RepliesI am trying to make a flash blog and basically I need to be able to load in text from an xml file into the different text fields I have setup and then I need to read the height of the loaded text so I can position the next post correctly below it.
Code:
blog_xml = new XML();
blog_xml.ignoreWhite = true;
blog_xml.onLoad = function(success) {
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This code returns the height of the text field BEFORE the xml text is added, how to make this script wait until after it is added.
I've got a MovieClip on the MainTimeline: mc_back I want to dynamcially add textfields to it:
txt:TextField = new TextField();
txt.Height = 20;
txt.Width = 60;
txt.text = 'This is Some Text'
mc_back.addChild(txt);
It's not working. No errors, no nothing, but the textFields don't show up when I run it.
The following for loop dynamically creates 4 instances of the same button. Each button is then populated with its own textfield.I have given the textfield(s) an instance name of option0, option1,etc, etc. I want to populate the text in each field with something different (Home, Contact, etc, etc). I am trying to call the textField by its created instance name "option0", but I get an error saying it's not recognized.
View 3 RepliesI want to display text in a textfield which dynamically creating. Also this textField is creating inside a movicelip which is created dynamically. I used the following code. Its not working.
var mainMc:MovieClip = _root.createEmptyMovieClip("mainMc",1000);
mainMc.createTextField("my_txt",1,100,100,300,100); my_txt.text = "This is my first test field object text.";
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I have a 11 dynamic textbox's nested inside a movieclip called overmenu. I have a piece of code which is executed every so often which is as follows:
ActionScript Code:
for (i = 0; i < 12; i ++){
if (somevar[i] == 1){
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i can create a textfield, show my percentage loaded in it, but when it hits 100%, i want to get rid of the textfield... doing all my stuff in actionscript so moving to the next frame not a possibility. unless i create the textfield in another movie..
View 2 RepliesI want to rotate a dynamically created textfield, i opened "flash help" and took the sample code i found below (i changed the font with "Verdana"). But it seems that the font cant be embed and it dissapears.
Code:
var my_fmt:TextFormat = new TextFormat();
my_fmt.font = "Verdana";
this.createTextField("my_txt", this.getNextHighestDepth(), 10, 10, 160, 120);
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here is the code:
// Create new textFormat object-----
var myTF:TextFormat = new TextFormat();
myTF.font = "Verdana";
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how do I address only the texField named t3 ?
how to address a string from loadvars object to a dynamically created textfiled,
my code looks like this so far -
Code:
_root.din_fmt = new TextFormat();
_root.din_fmt.size = 10;
_root.din_fmt.font = "DIN";
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i can create a textfield, show my percentage loaded in it, no problem.but when it hits 100%, i want to get rid of the textfield....doing all my stuff in actionscript so moving to the next frame not a possibility...
View 2 RepliesMy problem is that when I click the letter movieclip it does create the duplicate as it should and it starts to drag the duplicate mc. However, when I release the clip it doesn't stop dragging? I realized that if I put onMouseUP event instead of onRelease it actually does stop dragging when I release the mouse. I would, however not like to use the onMouseUP event if possible.
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If I have an object that calls
addEventListener(Event.ENTER_FRAME, update);
addEventListener(Event.ENTER_FRAME, update);
will that add 2 listeners?
I'm loading a XML to Dynamic Text field and all is OK, but the SWF is show at left out site of the flash document, I only want put a icon and a text in the same line, something like this:
<body><img align="left" src="icon.swf"
width="15"><mess>You have 4 new
messages</mess></body>
I try with many kinds of tags, CSS and attributes and nothing.
I have a project which has loads of FLA's with embedded textfields on the timelines. We now need to localize this project into Arabic, with right-to-left text (pulled in from XML) - my understanding is that this is only possible with TLF textfields.
It's going to be a huge task to manually convert all these texfields to TLF. Is there a way to programmatically set a normal textfield to be a TLF textfield?
Is it possible to add a textField dynamically but have different instance name each time this is created? In other words if I have a button that whenever its click it will add a textField to the stage and assigns a new instance each time this is added.
ActionScript Code:
button.addEventListener(MouseEvent.CLICK, addField);
var inputWidth = 200;
var inputHeight = 20;
function addField(event:MouseEvent):void{
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Something like this but instead of textFieldName this would be different each time.
I need to create a textfield that is reporting events on stage dynamically (hitTests, onPress etc.). Something similar to output window in flash application. I want it to add events line by line, so afterall one can see what has been done.
View 3 RepliesI am having problems dupliating a movie clip. I can make a duplicate from an original but when I edit the duplicate it also modifies what is in the original. (I am just changing the text, thats the only difference between the 2) How come it effects both clips when I only change one?
View 6 RepliesWe have a for loop creating text fields from arrays.
We have four arrays.
First three arrays create dynamic textfields getting their data values from a xml file.
The last array creates empty input textfields where the user enters the data.
What I'm trying to do is to send the values of these textfields to a PHP file.
The problem here is that I'm not being able to get the updated data of dynamically created input fields,which is the data that the user(visitor) enters.
P.S. : I'm using flash CS4 with action script 2.
I'm working on font embedding in Flash (flas are compiled using CS5 made previously in CS3). The project is split into a number of separate flas, and I'm having trouble with one particular one. I'm dynamically embedding the fonts using a class I wrote that sits on top of the stage listening for Event.ADDED then searching for textfields that have dynamic text and embedding the font needed dynamically (No efficiency requirements here. I have a check so that I don't bother processing textfields that are already embedded. No textfields in any of the flas (to my knowledge) have fonts embedded.
But some textfields are saying that they are, as in
textfield.embedFonts == true.
In the fla global font embedding, that no fonts are embedded. If I click on the actual textfields embed button, I see that the font of the textfield is in the font list, but no character ranges are embedded. This is leaving me confused, as I want absolutely no fonts embedded in any flas. But the font for the individual textfield is always in the font embed list, no matter how many times I remove it. If I click on the embed button for the textfield to check it there is no embedding then the font is added to the list without any character ranges.
Is it possible to apply a dynamically created gradient mask on a textfield in flex?
View 2 RepliesI have images being dynamically loaded into a html textfield and they look very pixelated. I am able to getImageReference via an id attribute in the <img> tag, but I can't apply smoothing to this DisplayObject because I can't access it's content which is the bitmap. I know the image is loading and I know the reference is working because I can call the id name, I can scale, rotate change the alpha and apply filters. I have tried setting the stage quality to best, but that doesn't make a difference. If I do an addChild(loadedObject) as a test, the image is loaded (not in the text field) and looks beautiful no pixelation at all.
Here is the error I am getting:
1119: Access of possibly undefined property content through a reference with static type flash.display: DisplayObject.
Here is the code:
ActionScript Code:
var loadedObject:DisplayObject = testText_4.getImageReference('image_mc');
var myBitmapData:BitmapData = Bitmap(loadedObject.content).bitmapData.clone();
been working in Flash using AS2 and loading external XML data into the movie. I am able to load the data into in Flash and parse it, but I haven't been able to figure out how to load the names of buttons from separate nod values into a textfield.Unfortunately, I dont feel I know AS3 well enough and am a little bit rusty on my AS2.I created a movie clip which holds the dynamic textfield and placed 30 instances on the stage. Each instance is successively named "cityName[i]" where i is a number from 1-30. I've tried setting the instances as both buttons and movie clips. I also tried setting both the .text and.htmlText attributes, but neither works. Ive embedded the fonts on the dynamic text field. Ive also tried changing the field to input instead of dynamic but that doesnïwork either. Ive been tracing things to try to debug, but havenï found the issue yet.Here's the code:
ActionScript Code:
//load XML data
var citiesData:XML = new XML();
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