ActionScript 3.0 :: Error Installing Air 2.0 App Made In Flash CS5?
Jun 24, 2010
I can make a basic file and then save it and then publish it fine. The app works when it is tested in Flash CS5, but when I go to install the app either using the .exe or the .air file I get an error installing it.It says Sorry, an error has occoured. error#0
I got an error in the end of the instalattion of Flash CS5 yesterday, but it seems to work fine when I open Flash CS5. Is there some kind of "repair" I can run to be sure, or do I have to delete the whole thing and instal it again?
In my Event Viewer logs on my Vista 64bit Home Premium machine - trying to install Flash CS4.Spent a few hours on the phone with adobe tech support, doing the normal things in kb408730 Running the CS4 clean script, turning off virus software, resetting the permissions for Config.Msi directory, creating a new user account with admin privs and installing there.Just wanted to see if anyone had come up with a sure fire way to get around the problem of the Adobe installer not having permission to write to Config.Msi
when tried to build a AIR application for android using flex builder I did the following steps to do that .plz tell me where the error happened
1.Created Air application using flex builder that produced two type of files .swf and .xml files and cetification file
2.Created apk file from the above files using "Package assisstant pro"
3.then i installed AIR 2.5 run time in my emulator
4.after that i tried to install the apk file that Created from the 'package assisstant pro' then i tried to install the apk file by using command prompt then it show this error "INSTATTION FAILED INVALLID APK" .And also i cann't install other apk file (Sample air for android application apk file that downloaded from the site) that shows the same error,I succeed to install other application's(Say for printing hello world) apk file.[code]
Error occurred while installing the application: 864 KB/s (33668 bytes in 0.038s) pkg: /data/local/tmp/Main.apk Failure [INSTALL_FAILED_MEDIA_UNAVAILABLE]
I have a very simple "HelloWorld" action script mobile app which simply adds a text field to the display list. Running the app on the desktop using the HTC Desire simulator works just fine, however testing on the device is throwing that error.
On the phone I have installed the Adobe Air available on the Market, the device is connected and the version of android running is 2.3.3.
I can't seem to get away from this error. I've tried creating flex mobile projects and imported one of iBrent's tutorial projects [URL].. to see if they work but alas I get the equivalent fail error.
Anyone let me know wether if pixel calculations are made swf files and when they r made to fullscreen wether they will remain the same in any monitor size?
Is there some way to compile swf. with some sort of batch file?
Example: I have two as. files. In the file Graphics.as, everything that is visual, and all the functions are placed. In the file Values.as, there is nothing butt a bunch of variables, that adjust the visual things in the end swf. This way, it is easy for anyone to adjust the end result (the swf).
The problem is, that I would like to lett people without Flash CS3/4 installed on teir Mac/PC to make this swf. from these as. files.
I have tried countless times to install flashplayer 10 on my mac os x 10.4 (tiger) with no success. I have tried every troubleshooting suggestion, and at this point i am willing to try anything. This is what happens: I go to the adobe site and select the flashplayer 10 for my operating system. The flashplayer icon appears on my desktop and i double click it. I agree to the terms and click install It states that installation is successful. I then try to run a program and it says that i need to install flashplayer 10 in order for it to run, even though it says it has installed.
We have an Adobe Air application. Now we'll make DVD's an ship them to potential clients. How can I be certain that the client can open this .air file if they don't have adobe Air installed? Also I saw that Mac's often wanna open .air files in applescript(also if Air is installed).
I know that there are install badge. But I think they don't work with local .air files. Or is there a way to install a local .air with a badge?
Can any one give installation steps for red5chat application?I am facing problem with java red5 part and don't know how to compile it, or where exactly to put it.
I have a flash website that's been running fine, but since I installed Wordpress on that server, the SWFs won't load from Internet Explorer. It still works fine in Firefox on both the Mac and Windows platforms. The Flash website is not associated with the WP blog at all, but it exists along side. I tried moving the blog folder up a level, farther away from the Flash site, but it didn't help. IE will see the index page, and the html elements, but no longer will load the flash. It's was working fine before. I should mention that there is also a b2 evolution blog installed in another directory on the server, if that makes any difference.
Please can someone help thsi old guy who needs to get flash working on his computer.I have Vista 64 bit and run Firefox as my browser.Should I uninstall Flash and try an older version - but which one?
how to embed font in flash without installing the font? I figured out that my downloaded font are not working when I transfer the (.fla, .swf) file to other computer.
I can't seem to embed using swfobject...I normally embed with object class ID but have decided to get to grips with deep linking.I've brought it back to basics without using swfaddress and thinking it would maybe sort out server side, still no luck, either server side or locally.Also tried uninstalling and re-installing my flash player, still no swf displayed.swfobject.js is in the same dir as test.swf
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head>[code].........
My application requires Adobe Flash player to install. So if you are trying to install application and you have not installed Adobe Flash player yet, it automatically suggests you install Flash player. So by default this application needs version 10.2 so it tries to install it, but adobe blocks it, because it says that I am trying to install an old version of flash player, so how can I avoid this blocking, so I don't need to install the newest version of Flash player each time? How can I automatically install required version of Flash player?
I purchased a slideshow/bannner online and cannot get it to work on my main flash document.In CS4 I click on the homepage 1st key frame then from the library I drag the banner_mc into the homepage stage.
Which implementation is running here: [URL] I have Vista Bussines SP2 but problem also exists on Windows 7 Home Premium. On IE 32 bit the capture image is flickering on my moves. This is very annoing. I compile my project with additional settings: -swf-version=12 -target-player=11.0 On for example Firefox this work much better but problem also exists. And external library is set to newest playerglobal.swc downloaded from Flash Adobe download site.
I'm using adobe's example.swf to provide inline flash upgrades for users. However, if the example.swf is embedded in an iframe, and the user gets redirected, adobe will redirect them back to the inner iframe page, causing breakage.
Is there any way for this redirect to bring the user back to the outer frame?
I made the simple application using flash builder 4.5.1 for both iOS and android. I test the application on my iphone and ipad, it working fine. But when I try to install on my android device(Samsung GT-5570). It get the following error message.Error occurred while installing the application:1603 KB/s (6108444 bytes in 3.719s)pkg: /data/local/tmp/Runtime.apkFailure [INSTALL_FAILED_INVALID_APK]I google about the error.I found that It is cause of my device have ARMv6 architecture.Now I have 2 question.Question 1. Is there any other reason of failing installation.Question 2. If the reason is same than any other way available to make build for ARMv6 and ARMv7 architecture phone.
I have a swf that I have created that make a few HTML posts. When I run and compile the swf locally, it successfully makes posts to my php code hosted on my domain. However when I then upload my swf to my domain, and then alter the embed tag to have a fully qualified path to my hosted swf, the swf will load correctly but it will make any HTML posts to my PHP scripts. The reason that I have an an embed tag with the fully qualified url in it, is that my goal here is to be able to place the html embed code on a number of different sites.
I have it working on a single remote site, and it has a wild card crossdomain.xml file in it. However when I try to apply a crossdomain.xml to any of the hosted sites, or to my computer locally nothing runs when the I use the embed with the fully qualified URL, if I just the locally hosted swf on my computer the HTML post work just fine. I feel this is related to the crossdomain.xml file, however I guess I'm not understanding some aspect of the security model.
I have a simple html page with some javascript where if i click a link, it will show a flash video in a div using the swfobject.embedSWF function. I did a test: Uninstalled flash from my machine, then reloaded the page and clicked the link...I correctly saw no video. I then installed flash and came back to the same page (no reload) and the embed still won't work. I know in swfobject 1.5 (I'm now using 2.2), I would be able to embed the swf after the user installs flash, but now the user needs to reload the page in order to get the flash to appear. This is not good for my current situation, anyone know what is going on here? Here is sample code using a youtube video:
I've been creating components for awhile in as2- I've also been creating mxi files (which become mxp files), that tell flash where to place destination files during the installation. This all still works in CS3, except that if I want to install an as3 class file on the user's system, there is no way that I know of to specify in the mxi file to drop the class in the standard as3 classpath. So in as2, I could just use the '$flash' directive telling the mxp to put files in the configuration folder:
I made a simple flash video with Dreamweaver that would not play on my website and my ISP, EasyCGI said the script code was bad. So I made the flash movie again with Flash Pro using actionscript3. Now the skin shows but the movie still does not play and my ISP still says the code is bad. This is a very simple movie using nearly all default settings and I have remade it many times and I can not find an error.The loaded page is URL... and here is the page code:[code]