ActionScript 3.0 :: Excluding Classes With Flash CS4?

Feb 6, 2009

is there any way to exclude some classes from a swf file.As you can imagine, I need to create kind of "dll" swf files (that is i want to avoid any duplication of my classes)I'd like to be able to exclude superclasses as well. Generally, most components will extend the same superclasses. I don't want to include the superclasses in my swf file.

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ActionScript 2.0 :: Excluding MC's For Preloader

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I have a preloader at the beginning of my flash movie that looks like this.[code]Which works perfectly. However as the movie contains a fairly large number of bitmaps I wanted to know how to preload the main flash movie and for the bitmaps (which are movie clips) to preloaded separately. I cant quite get my head around how this might be done.

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ActionScript 3.0 :: MC Dimensions Excluding Masker?

Mar 10, 2010

Clip A masks clip B. I desperatly need to know C dimensions, without taking in account the masker. In other words, If I check for example C.height, I should retrieve 2 different values before and after applying the mask to B. In other, other words, I'm looking for a way to retrieve the Rectangle of C's viewable area. getBounds/Rect() don't work for this

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ActionScript 2.0 :: Get A Random Number Between 1-5 But Excluding One Of Those Numbers?

Apr 22, 2009

how would i get a random number between 1-5 but excluding one of those numbers?

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or
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Flex :: Compile A SWC Using COMPC, Excluding 3rd Party Library?

Jul 17, 2009

I have a code library that I have built. It relies on 2 other (third party) libraries. At the moment, when I compile the library into a swc, both third party libraries are included. I am looking for a way to compile my code library against the third party libraries, but without including them in the compiled swc.

This would obviously mean that anyone using my library would need both libraries as well, but I would prefer it this way. I am not using Flex/Flashbuilder which I know allows you to choose the classes to include in a swc.

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ActionScript 3.0 :: Excluding A Specific Value From An Array And Changing The Background Color

Nov 4, 2009

So, 8 weeks ago I started with my GameDevelopment branch of the MediaTechnology tree at my school, and I am currently in my 1st week of the 2d Semester (or Period, as we call it here), and AS3 is introduced this time (last Period were GameMaker and XNA). There's a problem though.. I have to work with Arrays now, and last time I worked with Arrays was during PHP last year; almost half a year ago >_<"

Here's what we have to do for the 1st Assignment: Make a sort of lottery system for Christmass; Make sure names aren't drawn more than once, and that someone can't draw him/herself.

This is the code for the first assignment:

[Code]....

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ActionScript 2.0 :: Translate A String From A Textbox By Shifting Each Letter (excluding Vowels) Up A Character?

Jan 18, 2006

Im trying to translate a string from a textbox by shifting each letter (excluding vowels) up a character. For example, B changes to C, C changes to D, D changes to E, etc.[code].....

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Auto-import As3 Classes (internal/intrinsic Flash Player Classes At Least) Using Emacs?

Aug 23, 2011

Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?

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Actionscript 3 :: Classes In Project Override Classes In A Flash CS3 SWC File?

May 6, 2011

I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).

[Code]...

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ActionScript 2.0 :: Editor - Enumerate The Elements Of Classes After Pressing "." Like Flash's Built In Classes?

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I have to use many custom classes for a project, each class includes lots of elements(methods,properties) and I generally forget their names when coding. Is there any editor which I can enumarate the elements of my classes after pressing "." like Flash's built in classes?

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ActionScript 3.0 :: Unexpected Errors, Multiple Helper Classes, Extended Classes?

Jan 9, 2010

The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.

Let's say I extends Sprite and call it MySprite.

I save it in test.core

[code]...

Now I create another custom class called MyWindow that extends MySprite.

I save it in test.windows

[code]...

Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).

[code]...

Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.

If there is only a single helper class, everything runs fine.

Also note that - as far as I can tell - this only happens when extending one class from another package, then extending that class with more than one helper object.I'm pretty sure there's no namespace bumps or typographical errors, as this is a very pared-down version of the original application.

EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.

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Actionscript 3 :: Inside The Library Use Of A Bunch Of Classes/packages - Expose One Of These Classes?

Feb 3, 2012

I am creating a library in AS3. Inside the library I make use of a bunch of classes/packages that need not be exposed to the end user of my lib. I want to only expose one of these classes.

I guess my questions are:

1) How are libraries commonly distributed in AS3?

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ActionScript 3.0 :: Protocol For Importing Classes From Sub Classes?

Feb 8, 2011

I'm trying to import a class from a class that is located in another folder. How do you move up a directory? Using./ or ../ doesn't seem to work. Essentially I want to access a TweenLite Class but not from the document class. My class is at com/myName and the class I want to access is at com/TweenLite. import ../TweenLite doesn't work... I realize I could just copy and paste the entire Tweenlite folder again, but there's got to be a less duplicative way of doing this..

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ActionScript 3.0 :: Inheritance And Building Classes From Other Classes?

Feb 4, 2009

inheritance and building classes from other classes.

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ActionScript 3.0 :: Passing Classes Through Other Classes?

Nov 30, 2009

how to pass one class that holds all my math for a betting game though all my other classes that hold the pages.

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ActionScript 3.0 :: How To Assign Classes And Sub Classes

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I am new to classes and I am just starting to follow tutorials on how to assign classes and sub classes and I am wondering when you assign a base class or class to an object(Symbol e.g movieclip) through the properties, are all instances on the stage no matter how many and what they are named influenced and is the Stage/main timeline always the parent? and just one more question, is the parents objects display list all the movieclips that are used on the stage or all the instances on the stage?

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ActionScript 2.0 :: Importing Classes In To AS3 Classes?

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I am not sure how to import multiple classes into an AS3 class. Also I am bit confused on how "package" works now.[code]

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Actionscript 3 :: Class - Reading All Classes Under A Package Or Reading Classes With Same Metadata

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I am doing an Actionscript 3.0 project which involves introspection. I am wondering if there is a way to get all the classes within a given package structure.

[Code]....

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Flash :: Using Eventlisteners In Classes?

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I'm trying to use an eventlistener in a class, but I can't make it work!

The class is ment to handle a HTTPRequest, so I'm using ResultEvent.RESULT.

public class GetXML
{
public var content:Object;
public var url:String;

[Code].....

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Professional :: Built-in Flash Classes Such As Flash.display?

Feb 13, 2010

It seems that the code of flash's classes under enFirst RunClassesFP9flash are not complete but merely prototype declarations. Where is the actual or working code and why are they not using package { } keywords? Instead they declare classes using the intrinsic class keywords. What is intrinsic and why would i want to have intrinsic classes? Can i also make intrinsic classes? Why are some classes under "fl" like import fl.transitions.Tween; and others are under "flash" like flash.display.MovieClip.
 
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Is it possible to write/install your own documentation for self-created classes along with Adobe's documentation in Adobe?

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I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library).[code]And this is the message that's traced: ReferenceError: Error #1065: Variable MenuArt is not defined.The GameCore.swf is in the same location as the parent swf. I'm using Flash Develop if that helps.

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AS3 :: Flash - Pass A Variable Between Classes?

Mar 2, 2011

I've been having a problem with passing variables between classes.

I have one class called GlobeView.as

Within that is a function designed to add markers to a globe

GlobeView.as -
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Flash :: Why Do Some Classes Have An Init() Method

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Is init() function run once you instantiate it? For example:

[Code]...

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Use Flex SOAP Classes In Flash Pro?

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Is there a way to use the soap web service classes that FLEX provides from Flash CS5?

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Is there a way to get all the classes in the current application. Say for example you create a blank Application and want to see all the classes that exist, this would list system manager, application, uicomponent, etc.

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Flash :: Access Different Functions Between Classes?

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I'm coding a small flash game, and wan't to access different functions between classes. In C# I'm used to just making it static, but I'm having some problems with it.Here goes:

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Flash CS4 And Inverse Kinematics Classes?

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I am trying to find where the IKManager is located on my file system, so that I can import it into my project from Flex Builder. Though this class apparently comes standard with CS4, it's nowhere to be found on the filesystem. Can anyone point me in the right direction? Is it in a swc file?

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ActionScript 2.0 :: Flash Site Using Classes

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could anyone point me to the right direction for a simple example of building a flash site using classes? I have been trying to learn from tutorials and lynda.com but it seems difficult sometimes and I just would like to get a whole picture of the structure of how this works if anyone has an example or some links that I can used to get this together.

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