ActionScript 3.0 :: Find Placement Of A Moving Object In A Movieclip?
Nov 27, 2009
I have a mc called the_ring which contains a little circle that spins around a figure. how can i find the location of this circle?
i could easily find the location of the movieclip by the_ring.x , but thats not what i was after, im after the location of the object inside of it.
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Jan 21, 2011
How can we find out a moving movie clip's angle. I'm trying to make a shooting game in as3, I need to know the angle of the movieclip(bullet) when it gets hits on the wall. i.e., I have a movieclip named "ball", and which is moving with some speed and the coordinates are initially created by the gun's positions.
Code:
var angle:Number = gun.rotation - 1;
var bubbleX:Number = gun.x-130* Math.cos(angle * Math.PI / 180);
var bubbleY:Number = gun.y-130 * Math.sin(angle * Math.PI / 180);
var ball:MovingBall = new MovingBall();
ball.x = bubbleX;
I need to know, what is the angle of "ball" after it hitting the boundary areas..
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Jan 15, 2012
I need to "arrange" an array item by using the up/down arrow keys. Each item in the array is represented by a movieclip on the screen, and the idea is to select one, and then move it up and down through the array. For example say you have 7 items in your inventory and want to move item nr 6 ( array[6] ) to the top of the visual representation list ( array[0] ). So it would move through the array and when you hit the top it jumps back down to 7 again. one jump for each keystroke.
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Jan 31, 2012
looking for the correct way to arrange this. So this below works. But instead of using the y coordinate of the wst, wsa, and wsm, is it possible to have it equal the mc itself? so wsa1.y==wsablank3(mc)
[Code]...
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Aug 10, 2011
I need to have an object randomly appear on the stage, but only controlling the "y" to be random, "x" is not needed.
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Oct 20, 2009
I have a frame_mc that get scaled 400 % onPress with a fusekit tween. Now I'll like to anchor a title_mc to the the top edge of the frame_mc without scaling it. How to do that? onEnterframe in the onPress function?
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Nov 2, 2009
I am trying to create a system for a Tower Defense that detects if an tower or some structure can be placed on the grid.
The conditions are that the grid must be free of any structures and within the area that allows structures to be built (not on enemy path). I've seen many games do this already, so there's probably something out there. I just can't find it, although I understand the logic.
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Apr 24, 2009
I'm trying to place a displayobject at the bottom of the stage with scale mode set to exact fit. stageHeight returns the actual height in pixels, but the stage scaleY still returns 1.Isn't there a simple way to determine the original height for object placement?
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Jan 2, 2010
so i have a document class with added_to_stage handler, and when i get access to stage is there a difference between: having few movieclips on the stage ready for use, or pulling these same movieclips from the library? is there a reason why i should be pulling them from the library (and i dont mean multiple instances, just single item of each) when i can "leave" them on stage and get them directly?
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Aug 21, 2009
Is it possible in AS2 to remove an attached movieclip instance in reverse order? I want to give the user the ability to click an erase button and remove the most recent instance of an attached movie. I have tried .swapDepths and getting inconsistent results. Here is what I have:
this.onMouseDown = function(){var drawdot:MovieClip;
drawdot = this.attachMovie("dot", "dot_mc", this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse});
[code].....
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Feb 23, 2012
I am trying to do a apply a tween for the width property on a MovieClip Object but every time it changes the width and the position too, and I don't want that. I want to change the width going to one side without changing the x and y of the object.
I tried both of thes and they gave the same result.
var c:Tween = new Tween(left, "scaleX", Strong.easeOut, 1, 1.5,20,true);
var c:Tween = new Tween(left, "width", Strong.easeOut, 20, 200,20,true);
I think it is applying the transformation according to a center of the movie clip. but I don't know how it can be changed.
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Apr 13, 2011
Im working on a small project and it involves a guy which you move with the arrow keys. The arrow keys add to his x, y velocities and his position is updated accordingly. How can i get this man to grab onto an object and spin around it (like when you grab pole and letting your momentum swing you around) . I can make him grab the object but I dont know how to modify his x,y speeds to simulate the arc.
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Oct 13, 2010
my title explains what im need but im using flash cs4 and heres what i have so far:
var centerX:Number;
var centerY:Number;
var centerZ:Number;
[Code].....
ok so RBall is my first moving object and my orbiting object will be called orbit
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Feb 19, 2005
I know some basic trig. but how do i find an angle from an anchor point and a moving point?
adjecent = _root.anchor._x-_root._xmouse;
opposite = _root.anchor._y-_root._ymouse;
hypotenuse = ((adjacent ^ 2)+(opposite ^ 2)) ^ 0.5;
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Feb 23, 2012
I have a function dragging movieClips on the stage which pass over other movieClips which I'd like to identify somehow.
Is there a "built-in" way to do this in AS3?
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Jan 24, 2010
How to find if two similar but irregular shaped objects overlaps each other ?
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Feb 10, 2009
I have been trying to find out what other objects are within an object (AS3 )and am unable to get it going.With AS2, I was abl to simply run "for in" loop to get all the information.
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Oct 7, 2011
I want to find out what object is at 200x300? is there a particular command for this?
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Aug 29, 2010
I have built a site in AS2 and would like to know the position of a ball so that I can move a sign to it always.The whole website is in AS2, but I think I have written an incomplete code below for AS3. I need it for AS2 because the whole site is in AS2. The get position of ball is wrong, but I just wanted to throw in some ideas eg.
Code:
// get position of ball
ball_mc.addEventListener(<what goes here?>, ball_pos);
function signMove(Event:MouseEvent):void{[code]..........
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May 13, 2010
imagine i have a scene with hundreds of interactive objects, but they're all invisible, and i don't really know where they are. bad scenario, but work with me here.a while ago i saw a block of code that would trace() the name of every single DisplayObject within the entire scene when you rolled over it.. it was only like 3 lines of code - and it would affect all objects, even objects inside of other movieclips, etc.
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Apr 29, 2011
I have an array of objects, I separately have a reference to one of the objects in this array (in particular, the object dispatched an event and its reference is the event target, which is what I have). How do I find this object in the array and remove it from the array?
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May 7, 2006
I didn't create that Timer... so this is problably a component I have addedUnfortunately it will be difficult to remove all compenents until if find the "one" ..Yes I should have notice the CPU usage sooner !and yes I will do that if I don't find another solutionI am of course using some components without having their sources...My questions :* How can I find the guilty component ?* I tried to find it using Kap Inspector without success ...any tips for Kap inspector ?
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Oct 20, 2009
How do I reference the xth movieclip child object within the nth movieclip object? _root["Object_"+n]["Child_Object_"+x] doesn't seem to work.
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Jun 26, 2011
I am trying to build an MXML application with Flash Builder 4.5, and I am integrating an API that requires the root of a display object to be a MovieClip. Personally I think this is bad design but I have to go with it. The root object always seems to end up as the stage, because of course I have to add the object to the stage for it to be added to the display list. Is there some way that I can either change the stage type in an MXML application to a MovieClip or is there some way to force a MovieClip wrapper to become the root of a display object?
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Jan 12, 2011
How to find out targetpath of a movieclip or a textfield.? i need to get full path of a movieclip like Object(root).moviclip1.movieclip2.textfield
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Jan 13, 2011
get the target path of an object.So that i can give properties/methods to that object.Actually i need the target path when an event occurs.like on click/keyup/enterframe..and so on.
var curinstance:Object = ev.target.valueOf();
In the above code i get the instance name of the particular object i cant give properties and methods to it.
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Feb 23, 2011
how do you find an object's index / position within an array in flash actionscript 3? I am trying to set a conditional up in a loop where, if an object's id is equal to the current_item variable, I can return its position within the array.
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Dec 5, 2007
I don't know if this is even possible, or if I'm going the right way about this.Here's what I've got:
ActionScript Code:
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, imageProgressHandler);
function imageProgressHandler(event:ProgressEvent):void {
[code]......
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Apr 19, 2011
I'm trying to determine if an object exists in a multidimensional array.I found this code:
Code:
contains = function (input, arrayData) {
for (i=0; i < arrayData.length; i++) {
[code]....
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Oct 7, 2011
I have the coordinates, i just need to know what is there. Is there a simple command that will return this to me?
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