ActionScript 3.0 :: Object Placement Detecting Between Layers?

Nov 2, 2009

I am trying to create a system for a Tower Defense that detects if an tower or some structure can be placed on the grid.

The conditions are that the grid must be free of any structures and within the area that allows structures to be built (not on enemy path). I've seen many games do this already, so there's probably something out there. I just can't find it, although I understand the logic.

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ActionScript 3.0 :: Object's Y Equals Placement Of Another Mc?

Jan 31, 2012

looking for the correct way to arrange this. So this below works. But instead of using the y coordinate of the wst, wsa, and wsm, is it possible to have it equal the mc itself? so wsa1.y==wsablank3(mc)

[Code]...

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ActionScript 3.0 :: Random Object Placement?

Aug 10, 2011

I need to have an object randomly appear on the stage, but only controlling the "y" to be random, "x" is not needed.

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ActionScript 3.0 :: Find Placement Of A Moving Object In A Movieclip?

Nov 27, 2009

I have a mc called the_ring which contains a little circle that spins around a figure. how can i find the location of this circle?

i could easily find the location of the movieclip by the_ring.x , but thats not what i was after, im after the location of the object inside of it.

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ActionScript 3.0 :: Way To Determine Original Height For Object Placement?

Apr 24, 2009

I'm trying to place a displayobject at the bottom of the stage with scale mode set to exact fit. stageHeight returns the actual height in pixels, but the stage scaleY still returns 1.Isn't there a simple way to determine the original height for object placement?

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ActionScript 3.0 :: Detecting Stage Object Positions From Library Object Class File?

Sep 14, 2010

Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.

[Code]...

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ActionScript 3.0 :: Detecting Focus On An Object?

Sep 26, 2010

Heres what I am doing:

I have a movie clip and when I click on it, it creates another movie clip. Great.
Lets call these mc1 and mcCreate.

The problem is that I want the mcCreate to stay until I have clicked something else than mc1.

I know I can use mouse out events but is there a way to detect that the object has lost the mouses focus?

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ActionScript 2.0 :: Detecting Hit Between Specific Object And Certain MC

Nov 26, 2004

I've used this code to detect a hit between a specific object and a certain MC
Code:
if(this.hitTest(_root.ufo)){
Now I want to know if its possible to detect collisions with everything except (ignore) certain MCs because I only have 3 MCS I don't want it to care about, but there will be about 200 or more I want it to care for.

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ActionScript 3.0 :: Detecting Parameters Of An Object?

Apr 5, 2009

I have an Object that has several parameters. In this case they are Arrays. For example: myObject.Name, myObject.Description (myObject.Name is an Array that contains a bunch of names)How do you detect all the parameters that are attached to the object without having to use the debugger for each instance?

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Flash Layers Move To Right When Child Object Is Resized

Jun 10, 2009

I am having a problem with a flash piece that I created. I don't understand why it is doing what it is doing. I am new to flash but I have been developing software and database applications for over 10 years.I am trying to make a horizontal scroller piece that reads in data from an xml document. So basically the XML has properties of image, title, and link, I then load the images and titles into an object spaced out properly and link the image to open a new window when the image is clicked. I have 4 layers:

1. Actions
2. Buttons
3. Layer1
4. Scroller

The buttons layer has 2 buttons on it, one left aligned and one right aligned. When you mouse over the buttons, the images in the scroller move the direction the button image is pointing. The Scroller Layer has an object of type scroller (which i made) and that scroller instance name is scrollerbar.In actionscript I use a sprite object to load the image and then use scrollerbar.addChild(photo) to add the sprite into the scrollerbar. Then I set it's width, height, x and y to be in the correct position.Now when this first runs, it works displays 6 images and titles and they are linked, and has a button on the left and right. When I mouseover either of the buttons, everything gets moved to the right, the buttons, the scroller, and all the images inside the scroller. So the left button is no longer against the left side, and you can hardly see the right button because it almost gets pushed outside the viewable area.Can anyone explain why everything is getting pushed over like that? It only happens the first time you mouse over a button, subsequent mouseovers of either button do not cause this to happen again.[code]

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ActionScript 3.0 :: Detecting Mouse_OUT On Moving Object?

Sep 13, 2011

I'm working on something where when a user places their mouse over a horse in a race, it will display the horse's name and post position. This works great and has a Mouse_OUT which then removes the display of the name/post position. However, I've noticed that if I place my mouse over a horse and leave it there and said horse moves away from underneath where my mouse was, the name/post position become stuck on the screen until you mouse over that horse again.

Actionscript Code:
horse1.addEventListener(MouseEvent.MOUSE_OVER, showPost1, false, 0, true);horse1.addEventListener(MouseEvent.MOUSE_OUT, hidePost1, false, 0, true);function

[code].....

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Actionscript 3 :: Detecting When An Object Gets Added To A Movieclip?

Apr 12, 2011

I'm trying to figure out when a child is added to a movieclip "x", and handling/detouring this operation from withing this "x" movieclip.

I tried overriding addChild and addChildAt at with no prevail. The movieclips that are placed on the stage via flash still don't trigger addChild or addChildAt. However, tracing this.numChildren shows '2' correctly.

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ActionScript 3.0 :: Detecting Size Of Flash Object Set In Html?

Sep 30, 2009

I am having trouble finding the right keywords to find a solution to my problem. I want to make my app size dynamic according the size of the <object> tag set in HTML. Im searching for the code like: stage.width but showing me the fixed html attribute instead.

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ActionScript 3.0 :: Detecting Audio In Netstream Object / Video

Jan 20, 2012

The task seems easy: I am loading a video via a netsream object (could be FLV or an h264 mp4) and I would need to check if this video has audio available (otherwhise sound control objects should be disabled or become hidden).

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ActionScript 3.0 :: Game Loop - Detecting When Object Hits MovieClip

Jul 17, 2010

I'm trying to program this code:
public function enemiesDie(){
enemyLoop: for (var k:int = enemies.length -1;k>= 0; k--){
bulletLoop: for (var i:int = bullets.length -1; i>=0; i--){
if (enemies[k].hitTestObject(bullets[i])){
trace("hit");
[Code] ....

To detect when a bullet hits an enemy in a game I'm trying to make and I get this error:
TypeError: Error #1006: hitTestObject is not a function.
at Space_Hooligans/enemiesDie()
at Space_Hooligans/gameLoop()

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Actionscript 3 :: Detecting If You Clicked On An Object Without Pressing The Mouse Button?

Apr 29, 2011

Okay, in as3 when you click, the object on the highest layer will be clicked on. I want someone to press the space bar and have the objects on the screen to check to see if it is touching a point.So I first tried hittest...

if (this.hitTest(myPoint)){
play();
}

Now the problem was objects behind other ones were thinking they were being "clicked" on.

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ActionScript 2.0 :: Local Shared Object - Detecting User Status

Aug 28, 2007

I am trying to have a local shared object in flash to detect whether a user is a new user or a returning user. If they are a new user I want to do newUser function and if they are a previous user I want to do a previousUser function. This should all be happening on an onEnterFrame.

Here is my code I have so far:
//shared object - cookie
newUser_test = SharedObject.getLocal("newUser");
newUser.text = newUser_test.data.title = "new user";
newUser.text.onEnterFrame = function () {
newUser.text = "new user";
} newUser.text.onEnterFrame = function(){
newUser.text = newUser_test.data.title = "previous user";
newUser_test.flush();
}

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Flash - Detecting Mouse Move And Release On A Locked Draggable Object?

Aug 10, 2010

I'm making a custom slider component. The head (the thing that you drag) is programmed like this:

head.addEventListener(MouseEvent.MOUSE_DOWN, function():void {
head.startDrag(false, new Rectangle(stubDiv,0,width - stubDiv - ((levels-maxLevel)*stubDiv),0));

[code]......

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ActionScript 2.0 :: Action Scripted Layers Always Act As Top Layers?

Sep 10, 2005

the snow effect always acts like the top layer, ok what i mean is, i have 3 layers, (1)toplayer= a car, (2)middle= snow, (3)low= background.I want to make the snow to be seen behind the car...i hope you understand what i mean , whenever i put the code from the link above it acts as the top layer and appears in front of everything.

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ActionScript 3.0 :: Possible To Add Layers / Re-order Layers / Move Movieclips From Layer To Layer

Oct 22, 2008

Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.

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ActionScript 2.0 :: [MX] Dynamic MC Placement

Oct 13, 2003

is it possible to get an uh... "absolute" X and Y for _root.dropDown1MC.listMC.item? As is stands, I'm placing dropDown2MC on the stage using the following code: [AS]_root.attachMovie("dropDown2", "dropDown2", 30, {_x:_xmouse, _y:_ymouse});[/AS] and that gets it on the stage, but it doesn't function as I need it. In a perfect world, I'd like to place dropDown2MC at the X and Y of item, BUT, there is a mask to only show a certain area of listMC (it's how I'm making a scrollable dynamically populated list).

So, is there a way to get some sort of absolute value, relative to root or something, of item's X and Y coordinates? Sorry if this is a bit complicated... I'm trying to be as clear as possible, but you know how hard that can be when you're connected to Flash directly though a firewire cable to the brain

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ActionScript 2.0 :: Way To Randomize Button Placement

Nov 20, 2009

I have an array of 10 buttons 2 rows of 5 buttons each.

I was wondering how I might randomize the button placement,each time a randomizeButton function is called.What I mean is keep the rows but how they are lined up and showing will be different each time.

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ActionScript 2.0 :: XML Image Resize And Placement?

Nov 23, 2009

what i m trying to do is load a image form xml and resize it to fixed height and then to centre the image on stage...however the following code is not resizing the image and neither is it centering the image...i used trace commands to check its width but i get the output as undefined also on load the images r coming rotated 90 degree.

here's my code

Code:
var slidexml:XML = new XML();
slidexml.ignoreWhite = true;
var currentIndex:Number = 0;

[code]...

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Randomly Inserted Pictures X & Y Placement?

Jun 1, 2011

I managed to make some code that works perfectly which, when the flash game is launched it randomly inserts a picture from the list you give it (word1.png, word2.png etc.)It works fine! But the problem is the place in which it appears, when i start the pictures appear in the top left corner of my flash game, but I want them to appear at preferably the location of a symbol or the x & y coordinates I specify (In actions obviously, i dont want to type these coordinates in game :P).Btw here is the code

var _loader:Loader = new Loader;
var _pictureArray:Array = ["word1.png", "word2.png", "word3.png"];
var _whatPicture:Number = Math.floor(Math.random()*3);

[code].....

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Movie Clip Creation And Placement?

Sep 12, 2009

When you make a movie clip, and have it open, does it have a physical 'place' on your pasteboard or main timeline?

For instance, when I test my 'scene' (as opposed to movie) my clip will be out of whack and off to the side of my movie viewer.

Then when I place the clip in my main timeline, i have to monkey around with it to get it to line up. I get a circle and a blue line at the top, but not sure what that space corresponds to.

Is there a good tut out there for movie clip creation and placement? It feels really sloppy the way Im doing it.

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Flex :: Placement Of Legend For A Chart?

Jun 22, 2009

I would like to be able to specify the placement of a legend for a linechart. Currently, it continues to appear to the right of the chart. I have tried playing with the width/height of the chart to no avail... Putting the legend before the linechart in the mxml causes it to appear to the left. I can't seem to get it appear at the bottom though. I can't seem to find any good examples for this. They don't seem to specify anything but the legend usually shows up below the chart, I can't seem to do it.

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Flex :: Tooltip Placement Setting?

Dec 24, 2009

My flex app has various Custom components. I want the tooltips for all of them to show at the top-right corner.Is there a Application setting that I can do this with? Or do I have to do this at the component level.

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ActionScript 2.0 :: Stage Placement For External Swf Or Flv?

Nov 17, 2005

I'm trying to find out how to set the placement on the stage for an external swf or flv.oh and i've tryed to loop an external flv with a listener object but i can't seem to get it to work.

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ActionScript 2.0 :: X / Y Coordinate Placement Loop

Dec 11, 2006

I have the following code below hard-coding the x/y coordinates of 8 movie clips. I am trying to write some code that will generate this so that it will accomodate any number of content clips so that I do not have to go back in and create new x/y corrdinates for additional clips.[code]

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ActionScript 2.0 :: Dynamic Placement Of Images?

Dec 18, 2006

In the code below, I am loading in multiple images from based on an xml file. I am looking for a way to dynamically place the images depending on how many results are brought back. I have the starting points for the first image in each section in the code, I am trying to basically add about 40 pixels to those numbers for each image

Code:
var xml = new XML();
xml.ignoreWhite = true;

[code]....

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