ActionScript 2.0 :: Detecting Hit Between Specific Object And Certain MC

Nov 26, 2004

I've used this code to detect a hit between a specific object and a certain MC
Code:
if(this.hitTest(_root.ufo)){
Now I want to know if its possible to detect collisions with everything except (ignore) certain MCs because I only have 3 MCS I don't want it to care about, but there will be about 200 or more I want it to care for.

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[Code]...

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ive used this code to detect a hit between a specific object and a certain MC

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if(this.hitTest(_root.ufo)){

now i want to know if its possible to detect collisions with everything except (ignore) certain MCs because i only have 3 MCS i dont want it to care about , but there will be about 200 or more i want it to care for.

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In a movie a have a sound object, that i make it through (for example)[code]I have many other sounds in the movie but this object is for a loop... The problem is that when I set the volume for that object, through:[code]

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Right, so here's the scenario: I have 4 objects, A, B, C and D. What I want is that C obscures A, but not B. Similarly, I want D to obscure B, but not A. A and B can overlap each other in any order, it doesn't matter.In other words, what I want is an object (C) to be able to cover one object (A) but not another (B), even if it comes into contact with it.Same with D, which can cover B but not A, even if it comes into contact with it. The problem is that I can't think of a layer configuration that allows this: D will always be higher than both A and B, and thus will obscure both.I'm not expecting anyone to come up with some unfathomably clever configuration, but I'm wondering if there's some kind of ActionScript that can do this. In particular, I would like A and B to be dynamic TextFields, and C and D to be MovieClips of any shape (i.e. not a rectangle).

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i think the title explains how to do it, but i am making it so that there are a ton of movieclips in arrays, and i want the specific one clicked to be removed... here is my code, it isnt working...

ActionScript Code:
setInterval(removeBox,10);
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[code].....

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[Code]....

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In a movie a have a sound object, that i make it through (for example)
Code:
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