ActionScript 3.0 :: Get A Specific Object From More Than 1?

Feb 29, 2012

i have created more than one objects, now i need to access a specific objects from them.

[Code]...

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Manipulate A Specific Object's Timeline?

May 7, 2009

I'm using AS 3.0, and I'm trying to change the frames inside a specific object's timeline.The change will be triggered by keyboard events, but I don't know whether to add the eventlistener to the stage or to this. Also, it doesn't seem to be responding to anytime I use a gotoAndStart() or gotoAndStop() it just ignores it completely. Is it calling the stage's timeline when I call this? It also doesn't help when i add this.gotoAndStart() or this.gotoAndStop(), so how do you change the frames outside of the main timeline?

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ActionScript 2.0 :: Detecting Hit Between Specific Object And Certain MC

Nov 26, 2004

I've used this code to detect a hit between a specific object and a certain MC
Code:
if(this.hitTest(_root.ufo)){
Now I want to know if its possible to detect collisions with everything except (ignore) certain MCs because I only have 3 MCS I don't want it to care about, but there will be about 200 or more I want it to care for.

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ActionScript 2.0 :: How To Set Volume Of Specific Object Only

Jun 7, 2006

I am having an issue with the setVolume() function. My problem is that when I set volume of a specified sound object the entire flash file is affected, meaning that all sounds are affected (The ones created by AS). Not just the single sound I specified.

Here's the line, which "mutes" the sound:
Code:
music_main.setVolume(0);
The "music_main" object is created through these lines:
Code:
music_main = new Sound();
music_main.attachSound("MAIN_THEME");
Now my problem is what I stated above. All Sound Objects created are affected by the setVolume() function. I only want to change the "music_main" object.

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ActionScript 2.0 :: Detect A Hit Between A Specific Object And A Certain MC?

Nov 26, 2004

ive used this code to detect a hit between a specific object and a certain MC

Code:
if(this.hitTest(_root.ufo)){

now i want to know if its possible to detect collisions with everything except (ignore) certain MCs because i only have 3 MCS i dont want it to care about , but there will be about 200 or more i want it to care for.

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ActionScript 3.0 :: Hit Testing A Specific Side Of An Object?

Feb 18, 2009

I'm making a game that's similar to Pong. Basically instead of a long, skinny paddle, the paddle is wider -- but this creates some problems when hit testing.

I don't want the ball to be able to hit the side of the paddle, only the front of it (the side facing the other paddle, technically the side part). I'm basically wondering how I can run a hit test in AS3 but for only one side of the object. The object is a basic movieclip.

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ActionScript 2.0 :: Making Sure That Object Will Only Appear At Specific Place

May 19, 2005

How to make sure the sheep will only appear on the green field on the left hand side? I use the following but they appear all over the place.
onClipEvent(load) {
_x=Math.floor(Math.random()*379+150) //where width is the width of your stage
_y=Math.floor(Math.random()*376+150) //where height is the height of your stage
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ActionScript 2.0 :: Object Following Cursor Via Specific Path

Oct 20, 2003

How can I make an object following my cursor ( but not directly) through a specific path (something like a city plan) and every time my cursor change location the object would change path so it will stop where my cursor is?

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ActionScript 2.0 :: Volume Control / Specific Object

Oct 23, 2004

In a movie a have a sound object, that i make it through (for example)[code]I have many other sounds in the movie but this object is for a loop... The problem is that when I set the volume for that object, through:[code]

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ActionScript 2.0 :: Manipulate An Object's Rotation To Ease In Toward A Specific?

Dec 21, 2009

How can I manipulate an object's rotation to ease in toward a specific rotation?[code]...

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Professional :: Access An Object (movieclip) At A Specific Frame?

Apr 29, 2010

How can i access an object (movieclip) at a specific frame   which is located inside another movieclip. It's something like this : first movieclip - and inside it,  on frame 10 i have the second movieclip. I want to access that second movieclip ont that 10th frame.

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Xml :: Create A DataProvider Using Specific Elements From An Object In Flash AS3

Sep 30, 2010

I have this XML (Flash/AS3):

<channel>
<title>...</title>
<description>...</description>

[Code].....

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Actionscript 3 :: Make Object Obscure Specific Objects?

Mar 17, 2012

Right, so here's the scenario: I have 4 objects, A, B, C and D. What I want is that C obscures A, but not B. Similarly, I want D to obscure B, but not A. A and B can overlap each other in any order, it doesn't matter.In other words, what I want is an object (C) to be able to cover one object (A) but not another (B), even if it comes into contact with it.Same with D, which can cover B but not A, even if it comes into contact with it. The problem is that I can't think of a layer configuration that allows this: D will always be higher than both A and B, and thus will obscure both.I'm not expecting anyone to come up with some unfathomably clever configuration, but I'm wondering if there's some kind of ActionScript that can do this. In particular, I would like A and B to be dynamic TextFields, and C and D to be MovieClips of any shape (i.e. not a rectangle).

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ActionScript 3.0 :: Remove Specific Object From Array If Clicked?

Nov 26, 2009

i think the title explains how to do it, but i am making it so that there are a ton of movieclips in arrays, and i want the specific one clicked to be removed... here is my code, it isnt working...

ActionScript Code:
setInterval(removeBox,10);
function removeBox(){

[code].....

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ActionScript 3.0 :: Make An Object To Follow A Specific Path?

May 2, 2010

make my hero go back to his shelter when he finds some food or when he approaches an enemy. It looks like this:

1. The hero is in the shelter.
2. The hero is hungry.
3. The hero leaves the base to hunt some animals down.
4. The hero is full and is headed back to the shelter.
5. He moves in the direction of where the base is.

So, once again, how do I make my hero go back to where he came from? How do I make my hero's x and y position to fit the way back home?

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ActionScript 3.0 :: Randow Object Spawn On A Specific Area?

Jun 16, 2010

I'm making a game where targets popout from behind walls. I have 3 walls, each wall needs to have his own target. I'd like to make the game spawn the targets randomly behind each wall. I'll tween them to make them go up.

I assume I have to link the targets to their own class and delete them from the stage and have the script spawn them instead, right?

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ActionScript 3.0 :: Object Rotates To The Mouse But Only Within A Specific Range

Feb 20, 2011

I'm trying to make it so that and object rotates to the mouse, but only within a specific range. In the class file for Object1, I want it to be able to rotate a maximum of 45 degrees in either direction from the rotation of Object2. So far this is all I could come up with:

[Code]....

The possible rotations of Object2 are 0, 45, 90, 135, 180, -135, -90, and -45. The code seems to work fine if the rotations are between -90 and 90 (the right half), but because the left half goes from -179 to 180 to 179, it obviously fails. How would I accomplish the effect I want?

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ActionScript 2.0 :: Volume Control - Specific Object For Loop

Oct 23, 2004

In a movie a have a sound object, that i make it through (for example)
Code:
musica = new Sound();
musica.attachSound("fondo");

I have many other sounds in the movie but this object is for a loop... The problem is that when I set the volume for that object, through:
Code:
_root.musica.setVolume(0);
Or whatever value, all the other sounds are set to that volume too. I just want to mute the loop but also the buttons sounds are muted...

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Actionscript 3 :: Targeting Specific JavaScript Object Instance From Flash

Jan 27, 2011

first time poster. Let's say a have flash(swf) object on my page, and I have a specific JavaScript class (lets call it "JSClass")that works with that flash object. JavaScript class has some methods for communicating with the flash object. When the flash object is embedded in to page via swfObject, I create an instance of the JSClass, and give it the id of the flash object on the page, so that instance can specifically communicate with that flash object. I have more than one same flash file on the page, and I need to differentiate calls to specific flash objects. Something like this:

[Code].....

How can I call "flashControl1.onFlashReady()" from flash? Note that flash doesn't know which JSCLass instance to target. How can target particular JSClass instances from flash object.

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Actionscript 3 :: Flex: Move One Object To Specific Position With Animation?

Jul 14, 2011

how to make one object move to a specific point with animation in Actionscript ( not MXML code ) ? ( Flex 4.5 )

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ActionScript 2.0 :: Delete Specific Movie Clip From Shared Object?

Jul 18, 2011

in shared object Delete specific Items i her store MovieClip int shared object then show Movie Clips in the posistion x and y wit text field which hold the string value the problem is i cant delete specific movie clip from shared object this code

seevoo._visible = false;
user_co = SharedObject.getLocal("coment");
i=1;
///////////////// if condition to out if the value of shared object undefiend ///////////////

[code]....

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ActionScript 2.0 :: Move Object To Specific Place And Continue To Next Frame In MC

Jun 18, 2003

I have an object that moves around, and once it is pressed, I want it to move to a specific place and then continue to the next frame in the movie clip. This is what I have : a movie clip, the first frame has the stop(); command and contains approx 12 frames. The MC has this script attached to it :

onClipEvent(enterFrame){
if(_x >= 0){
_x = _x - 10
}if(_y >= 0){
_y = _y -10
}if(_x == 0 && _y == 0){
gotoAndPlay("/ball",2) // ball being the instance name of the mc
}}

The first two parts do move the object to where I want it but the third part will not work and I cant get it to move past frame 1. (Note : 0,0 is not the place I want it to move to, it is there because I was experimenting with the code and this was an easy place to assign to the movement).

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ActionScript 2.0 :: Control A MC Object By Forcing It To Change To A Specific Frame?

Dec 11, 2007

Which code should I give to my button on the main timeline, to control a MC object (instance name "vid"), by forcing it to change to a specific frame?

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ActionScript 2.0 :: Send An Object To A Specific Location On Main Stage?

Dec 18, 2007

I have a movie clip within another movie clip and I want one of the objects in the embedded movie clip to end at a particular spot on the main stage.

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ActionScript 3.0 :: EventListener Function Specific To Generated Display Object Container?

Nov 16, 2008

This has to be simple, if only I knew how. I'm an AS3 newbie, and am having difficulty setting up multiple specific EventListeners within a code generated display object container.

I am generating a 'page' (Sprite) with a heap of 'cards' (Sprites) on it. Each of those cards, in turn, contains a selection of text boxes and other objects generated from database output using a 'for' loop. My hope is to attach an EventListener to each 'card' so that a MouseEvent will let me manipulate the data that lead to the content of that actual card (the i-th iteration of my for loop). I've been playing with everything I can think of (limited repertoire of thoughts though) and the best I've managed is for my EventListener to access the final set of data, whichever 'card' I click on. I've summarised and attached my code for the function, how to get back to the i-set of data from the EventListener attached to the i-th card. I can handle the PHP and MySQL side of things but am fumbling my way into the OOP of AS3.

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Actionscript 3 :: Filter A Specific Color From A BitmapData Object (or Byte-array)?

Jun 22, 2010

I'm looking for an efficient way to filter a specific color from a bitmapData object in ActionScript 3. Currently I use a loop with readByte32(). This takes about a second to process which is unacceptable. I have been trying to get paletteMap() to work but so far haven't been able to grasp its API (any truly useful links? Google has failed me...). Here's my current logic, which I want to improve:

[Code]...

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ActionScript 2.0 :: Remove When Object In Random Motion Hovers Over A Specific Area In Background

Jun 26, 2010

I have a random motion script that I need to remove when the object in random motion hovers over a specific area in the background. I need the object to just keep moving in the direction it was going in and not randomly switch directions or bounce.This is my script for the random motion which is on the object:[code]

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ActionScript 2.0 :: Make A Specific Thing Happen While Clicking A Specific Button

Jan 17, 2006

What I want is a hint how to make a specific thing happen while clicking a specific button. Like "if I click button 1, do this". Would like to use this script though I'm gonna add buttons over time and this is an easy way to have the functionality working.

Here's the code:

Attach Code

function hitButton(btn) {
btn.onRollOver = function() {
this.colorTo (0xC4006A);

[Code]....

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ActionScript 2.0 :: Change The Colour Of A Graphic In A Specific Movie In A Specific Frame

Mar 31, 2006

i need to change the colour of a graphic in a specific movie in a specific frame. if i have a movie clip instance-named "sidetext" thats 15 frames long, and i want a graphic in the movie, called "letterp" to change to one of four colours that i want it to randomly at frame 10 and stay that colour uintil frame 15, how can i do this?

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Flash :: Get The Specific Array Index Based On Value Inside The Index's Object?

Jun 22, 2011

So, for sending to individual streams we have to reference the connected netStream we want to send to in some way like this:

sendStream.peerStreams[0].send("MyFunction",param1,param2);

and I have to determine which peer I'm sending to by their ID such as "peerID1234"

I know that you can check the peerID of the stream by doing:

sendStream.peerStreams[0]["farID"]

how can I make my send stream function know to use the array index where the peerID is?

so basically it could be like:

sendStream.peerStreams[where peerStreams[]["farID"] == peerID].send("MyFunction",param1,param2);

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