ActionScript 3.0 :: Firefox 3.6.8 - Sprite Missing From Stage?
Sep 2, 2010
I have a Flash website that I have tested in various browsers on my laptop, and it looks fine. I tested it on another PC in Firefox 3.6.8 (same version as my laptop) but for some reason, there is a sprite missing from the stage. On the same PC, the website looks fine in IE8. The vanishing sprite aside, the whole site is kind of sluggish in Firefox. The PC is kind of slow and old, but I can't see why that would cause images to vanish.
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Apr 6, 2010
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Dec 13, 2009
I am using SWFOBJECT to embed my flash content. I have been worried about stage.stageWidth and stage.stageHeight returning 0 in Firefox/Internet Explorer; this problem is referred to in question #21 on the SWFOBJECT FAQ [URL]..I have been told that this problem is particularly prevelant on Macs. The SWFOBJECT FAQ (question 21) indirectly suggests that this problem does not occur with static publishing. Is this correct? Is it still advisable to implement a solution to this stageWidth/stageHeight problem, even if you are using static publishing?
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Jun 4, 2010
I just did two 100% Flash sites. I always size my sites 1024 by 768 or a bit smaller. I have never had a problem with it not fitting in the browser. I exported with Flash HTML at 100%, no scale.I tested these sites on Safari and IE on different monitor sizes. They looked great.
Both of my clients are using Firefox said it cuts the bottom off by about and inch or so. I did some research and this seems Firefox does this. I read this article below and wanted to know the following:[URL]
1 - Is this the best way to fix it? Or have I developed these sites too big for FF.
2 - Is there something else I could do (i.e. export the HTML a different way?).
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May 31, 2010
I'm having issue regarding the display when using Firefox 3.5 on MAC, I can see my menu and the display is correct. The menu just position above what it supposed to be positioned. It works fine with Safari on MACOSX.My flash size is: 1440x750It looks like Firefox can't recognize stage.StageWidth and stage.StageHeight. It returns 0.Some suggest implementing was to pass in the actual width and height of movie via FlashVars. The movie uses these instead of stage.stageWidth and stage.stageHeightDoes anyone have an example of code of how to fix that issue??
public function Main()
{
addEventListener(Event.ADDED_TO_STAGE, handleOnStage, false, 0, true);
[code]....
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Jun 3, 2010
Working on personal full flash site and I can't really figure out how to make MC's position on Stage aligned on Firefox browser. Everything goes fine using Safari.
I have tried a method of set a timer every time it goes off (every 200 ms or so) it checks to see if stage.stageWidth > 0. If that is the case, do stop the timer and start resize on stage. However it's still not working on Firefox of MAC. :(
In my HTML code:
<link href="css/site.css" rel="stylesheet" type="text/css" />
Test Site
<script type="text/javascript">
var swf = new SWFObject("main.swf", "mymovie", "100%", "100%", "10", "#000000");
swf.addParam("allowScriptAccess", "always");
[Code]....
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Aug 27, 2011
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Nov 15, 2010
ActionScript Code:
var MapBtnArray:Array = [];
var MapBtnSprite:Sprite;
var i:int;
[Code].....
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Jan 30, 2009
Loading a Sprite or MovieClip from the library to the Stage is simple. You just export the symbol and do the following code:
var mySp:Sprite1 = new Sprite1();
addChild(mySp)
assuming the exported sprite is called "Sprite1" and the base class is flash.display.Sprite
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Code:
function loadSpriteFromLibrary(sSpriteName:String)
{
//load the sprite with an exported name passed into sSpriteName onto the stage
//what would the code look like?
}
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Oct 29, 2011
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public class Main extends Sprite
{
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[code].....
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Oct 29, 2011
I'm making an action game and I'd like to know what should be the maximum size of the stage (mine is 660 x 500). Also I'd like to know how big a game-sprite should be. Currently my biggest sprites have a size of 128 x 128 and I read somewhere on the internet that you should not make it bigger because of performance issues. If you want to make e.g. big explosions with shockwaves even 128 x 128 does not look very big. What's the maximum size I can definitely use for sprites?
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Jul 16, 2009
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[Code].....
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Nov 15, 2010
PHP Code:
var MapBtnArray:Array = [];
var MapBtnSprite:Sprite;
var i:int;[code].....
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public function BaseWindow(){
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I have the following code:
Code:
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package {
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.events.*;
public class Bullet extends Sprite {
private var bullet_direction;
[Code] .....
Error message:
Code:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Bullet/DestroyBullet()
at Bullet/BulletMovement()
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Oct 29, 2011
I'm making an action game and I'd like to know what should be the maximum size of the stage (mine is 660 x 500).Also I'd like to know how big a game-sprite should be. Currently my biggest sprites have a size of 128 x 128 and I read somewhere on the internet that you should not make it bigger because of performance issues. If you want to make e.g. big explosions with shockwaves even 128 x 128 does not look very big. What's the maximum size I can definitely use for sprites?
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I want to dynamically resize and align a Sprite with a DropShadowFilter so it fits all Stage but in a way that the Shadow keeps visible.
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For example:
imageSprite.filters = createFilters(); // this method creates the DropShadowFilter
var s : Sprite = new Sprite();
[Code]....
Resizing Sprite 's' has the same effect as resizing 'imageSprite' and I couldn't find a way to get the size of the image+shadow.
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Jan 21, 2011
I'll give a complete explanation of what I'm trying to do. I have a video player as a separate SWF. In this video player I have a VideoContainer class extending Sprite, which contains the video and a control bar with specific video buttons.
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Jul 17, 2009
I thought would be coded like this:
var sp:Sprite = new Sprite();
sp.graphics.beginFill(0xFF88CC);
sp.graphics.drawCircle(0, 0, 50);
[Code]....
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View 6 Replies
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Im trying to get the sprite overlay to stick to the edges of the stage when I resize the swf window. It works when you resize the width, but not the height.
[Code]...
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May 27, 2009
i am trying to do a simple blackboard on mouse down, start drawing on mouse move, if drawing, draw line on mouse up, stop drawing i set the listeners on a simple clip with a rectangle. if i dont fill the rectangle, the mouse events wont fall into the rectangle, but if i fill the rectangle, it will paint behind the rectangle, so anyway i wont see any succesfull results. what i did was create another sprite and paint within it; something like
[Code]...
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Jul 21, 2009
works perfect on my macbook pro (safari, firefox, and opera) but when I view the site on Vmare Fusion Windows XP and use IE and FireFox the pages don't load... I don't know what to make of this. Has anyone hear or seen anything like this happen before? BTW the website was created in Adobe Flash CS4/ AS 3.0 and published using Flash Player 10.
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Mar 5, 2010
I created a class, extended the sprite class, and now in the constructor I am trying to set the Sprite's width and height properties which are inherited from the DisplayObject. However, after I set this.width and this.height, and print the values, I get 0 for both.
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package {
import flash.display.*;
public class ScrollBar extends Sprite {[code].....
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