ActionScript 3.0 :: Flash Stage Referencing From Other Classes
Oct 27, 2010
I have been trying to reference to the stage from outside Document class and tried many different ways I found on google and it seems none of them works (maybe there were some changes in flash since they were posted.For example TopLevel approach by Senocular doesn't work either I do it as described in here.URL...The only way it seemed to work is by passing a stage as a variable. Has anyone any idea of a way to do it without the need of passing it by.
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Sep 19, 2011
i've been struggling with one problem for weeks, and i've just found what i think is a possible cause (or at least a contributing factor)
This line:
Code:
var totalOffset:Point = rangedWeaponData.totalOffset;
What i thought it was doing is creating a copy of a static variable, for me to manipulate. However my debugging seems to show so far that it's actually creating a reference, and my subsequent manipulation of that is also manipulating the base variable it references.
Code:
var totalOffset:Point = new Point(rangedWeaponData.totalOffset);
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Mar 12, 2010
I have a main .fla file that has a movieclip with an instance name level. Within this there is another movieclip called hero.I have a main class with the following function:Quote:
public function beginLevel() {
var cHero:Hero = new Hero;
createFunction1();
[code].....
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Nov 5, 2009
I finally got the variable referencing between classes and custom event problems sorted out. Now I got a question regarding the Error #2044 and Error #2035. The error reads like this:
Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I've put all the swf in the same directory, so I don't think that is the problem. Could it be that my XML file is in another directory that's causing the problem? I also heard having quotes in the URL in the XML file could also be problematic. Is that true? Here are my AS and my XML file.
[code]......
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Sep 6, 2011
I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself worksHowever, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.The following variable is set in the main AS:Code:var notPlayedYet:Boolean = true;I also have some flashVars being passed in from the html, and these I can reference with no trouble from the main AS - the relevant one is:
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Mar 16, 2011
Access stage objects (like Movie Clip or text fields) from sub classes.The problem came when I define a subclass and try to access stage objects. How can I do that?Imagine I have a movie clip named redBox_mc on the stage.I want to change it`s alpha after I get my xml loaded.(or any other action in subclass)
Main class:
package src{
// ..
public class code01 extends MovieClip {
public var rt:xmlReader = new xmlReader("art.xml"); // my subclass
[code]...
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Feb 2, 2011
I'm trying to reference the stage from my view class(AsteroidSuppyView). The view is a child of the document class. I'm tryng diffferent ways to do this but i'm getting the error:Code:1152: A conflict exists with inherited definition flash.display:DisplayObject.stage in namespace public.my view class is:
Code:
package
{
[code].....
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Jan 13, 2009
I have a CustomSimpleButton class and a CustomSprite class which creates a bunch of CustomSimpleButtons and displays them at runtime. How can I access other objects on the stage in Flash inside of my two custom classes? If I want an object tween to occur when one of my custom buttons is clicked how do i reference the object that I want to tween if I'm inside of my custom class.
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Sep 27, 2011
I use this sample code taken from the docs: all the code is contained inside SocketExample.as, that is the DocumentClass too.
package {
import flash.display.Sprite;
public class SocketExample extends Sprite {
public function SocketExample() {
var socket:CustomSocket = new CustomSocket("127.0.0.1", 5000);
[Code]...
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Dec 2, 2010
I am working on a text adventure game which will have at least a few components (a text area for narrative and text input for user input) on the stage at all times. Therefore, I have created those components statically through Flash's WYSIWYG design environment. I gave them instance names "myTA" and "myTI" respectively. I was able to get my main class (the document class for the stage) to interact with them (dynamically adding text one character at a time like a typewriter at runtime), but other classes in the same package don't seem able to recognize the stage components. Below is the relevant [code]...
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Sep 3, 2009
How to access stage elements from within a class.
buttonControls.as
Code:
package {
import flash.display.Sprite;
public class buttonControls extends Sprite {
// Navigation Hover Color
var hover = "0xF1E960";
var normal = "0xFFFFFF";
public function changeColor(object, color){
[Code] .....
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May 9, 2010
I am trying to reference a movieclip from the stage which is nested. I really have no idea how to do that.
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Sep 2, 2010
In a new document when I create a movie clip on the stage and reference it in a script in the first keyframe, like aaa.scaleX = 0.2;, everything works fine.
But when I try this in the game I'm making, I get this error "1120: Access of undefined property aaa.". Why?
In my game I use a document class, here is the code that is executed at the beggining.
[Code]....
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Jan 7, 2009
I created a custom class in a .as file. I then linked this custom class with a symbol from the library in my .fla file. However, I can't reference stage.stageWidth in my custom class file. I get a null object error.
I think this happens because the custom class file is associated with a symbol on the stage and not the stage itself. For example, if I set the fla file's Document Class to the name of my custom class I can reference stage.stageWidth in the custom class. But I don't do this because I am creating multiple instances of the symbol on the stage. In order to do that properly i found I have to set the class in the properties panel of the symbol to the underlying class which then defines how each symbol behaves.
Under this type of linkage, is there a way to reference the stage width from the class? I've tried root.stage.stageWidth and parent.stage.stageWidth to no avail. I also made sure to import flash.display.* in my custom class. Below is the code for my .fla file and my .as file. In the .as file you'll see the line "x = Math.random() * stage.stageWidth;". This is the line giving me problems. I could hard code it, as I do for the y variable on the next line, but I'd prefer not to in order to keep the code flexible.
[Code]....
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Feb 14, 2009
I'm having problems referencing the stage from an external class. I've tried :
Code:
stage.addEventListener(MouseEvent.MOUSE_UP, onUp, false,0,true);
And also
Code:
MovieClip(parent).addEventListener(MouseEvent.MOUSE_DOWN, onDown, false,0,true);
But no luck. Can I not do this? I'm making a pencil class that I want to be able to reuse. I also tried "this" and while it didn't throw and error, it didn't work either.
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Jun 18, 2009
I have a movieclip "submenu" that is on the main timeline, and inside this movieclip, I have some ActionScript:
[Code]....
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Dec 9, 2009
I'd like to know how I can reference root stage values from within a movieclip, or even worse, from a class. For example, I have a class called Bground.as. It does stuff, according to current stage size - so if someone were to resize the window/browser, Background updates in real time and does something fancy while it's at it. To do this "fancyness", I need stageheight and stagewidth. However, simply pointing to them does not work.
Here's the simplified ActionScript Code:
package klaseFP{
// imports
import flash.events.*;
import flash.display.*;
public class Bground extends MovieClip{
[Code] .....
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at klaseFP::Bground()
at FullScreen_03_fla::MainTimeline/frame1()
Background works as a document class, works perfectly in fact. However, if I use it as the class of a library object, error 1009 shows up. Same thing happens if I simply put the code into the timeline of the library object - stage referencing simply causes it to break. So, how do I dynamically change the values of variables in Background, according to values in the main movie/app?
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Dec 15, 2009
I feel like I should know this by now, but I'm having trouble. I want a function in one of my child functions to increment an integer in its parent function.
[Code]....
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Dec 11, 2010
i'd trying to build an interactive tree that allows the user to move the tree's branches and nodes. the lines (branches) of the tree are drawn programmatically between points (nodes and tips). i'd like for the user to click on points to drag them while having connected lines and points move correspondingly. i've gotten this to work to some extent using the code below:
ActionScript Code:
function startMoveOa(evt:MouseEvent):void {
thisPtOa = Sprite(evt.currentTarget);
[code].....
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Jan 20, 2011
Just wondering, is there any way to dynamically reference movieclips on the stage, as in through a for loop like so:
for (var i = 0; i < 10; i++) {
["mc" + i].x = 10;
}
[code]........
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Jul 28, 2009
in my main FLA's document class, I have this line:
Code:
addChildAt(newSlide, this.stage.getChildIndex(timelineNav.displayObject));
I'm trying to figure out why addChild() implicitly references this.stage, but
[code].....
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Sep 8, 2010
I have just recently started playing around with AS3 and am pretty new to what is going on in Flash (though I do have a lot of programming experience.) I have an object that I am dragging around on the mouse. I want it to be destroyed if I drop it anywhere but in a target location. I have the part where it is destroyed working, but I am running into a problem trying to find the target. When I try the following...
PHP Code:
public function DropObject(){
if (! this.hitTestObject(stage.getChildByName("Target"))){
stage.removeChild(droppedObject);
stage.removeEventListener(MouseEvent.MOUSE_MOVE,droppedObject.MouseCursorMove);
}}
I get "TypeError: Error #2007: Parameter hitTestObject must be non-null." So, "getChildByName" is returning null, but I'm not sure why. I've verified that there is an Instance name of the Target on the stage. Why can't I find it?
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Sep 6, 2011
I have a media player that I am codging together, one that will play either videos or MP3s depending on the variables it is passed. The video player part works fine. The MP3 player controls are all actual physical MCs on the stage; each one has its own AS class file as part of the package, but there is also a lot of AS that is happening in the main FLA as well. Messy, I know, but it mostly works great.
The MC on the stage in the main FLA is properly linked to the class file via Actionscript linkage, and the control itself works. However, I am trying to make some aspects of the control respond to variables that are set within the AS on the timeline of the main FLA, and I cannot seem to pass values to the control no matter what I do.
[Code]....
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Jun 3, 2011
I have a main.swf and a slider.swf. I load the slider.swf into main.swf. In my slider.swf I have this code which adds an image to the stage from the Library:
[Code]...
I assume it has to do with the stage.stageWidth. Is there a another way to reference the stage. If I load the the image externally via a loader I can use the stage.stage Width.
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Nov 22, 2009
On the main stage I have a button that I have made invisible once the file is loaded. Inside a movieclip I have on frame 15 the following actionscript 3 code
button_mc.visible = true;
I want the button to become visible at the end of this movieclip. I am not using an external as3 file, I am putting the as3 code in its own layer on the first frame.
I know it has something to do with the path to the button, but I cannot figure it out. If there is anyone who can point me in the right direction for referencing instances by instance name that reside on the main satge from inside a movieclip
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Oct 11, 2010
I would like to know the way to prevent a child swf from referencing its parent swf stage width/height?
for example, i created a child swf that loads image and center it on it's stage. As a stand alone its fine but i loaded it with parent swf, it centers on the parent swf instead.
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Jul 10, 2009
I'm currently making a platform game and when the player shoots i want to add the bullets to the stage. The players gun class is in charge of adding bullets. The "players gun" is a child of "players gun holder" which is a child of "player" which is a child of the stage. is there a better or more dynamic way for the "players gun" to add bullets to the stage rather than using parent.parent.parent.addChild (bullet);
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Jul 29, 2010
I am trying to reference to top level (stage) width and height of the main stage for the placement of something located inside a movieclip on the stage.
My code is:
Code:
my_loader.x = (stage.stageWidth - my_loader.width)/2;
my_loader.y = (stage.stageHeight - my_loader.height)/2;
But this seems to just relate to the width/height of the mc that my_loader is nested in...
I have tried the following and had no luck:
stage.stage.stageWidth
root.stage.stageWidth
parent.stage.stageWidth
MovieClip(root).stage.stageWidth
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Feb 4, 2012
I think my issue is to do with referencing the stage, but not to sure. When I try
[CODE]...
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Aug 23, 2011
Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?
Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)
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