ActionScript 3.0 :: Flash Tween Class Error On Repeating Function?
Mar 26, 2012
I have a movieclip with multiple movieclips inside of it, and these movieclips' alpha changes over time(basically its a map with graphics nested within that light up certain areas of the map). By change I mean they "flash" ond and off once. I have each of these counties in an array and I have a timer and for loop firing on each of these mcs and I push them into the array. Problem is I keep getting an error (1009) after it runs through one cycle.... I of course need it to loop.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.Strong;
import flash.utils.Timer;
[code]....
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Aug 22, 2011
I am importing several external files using the Loader-class, and one of them is an swf-file. When doing so (I had done it successfully before, so did not expect any issues), I ran into all sorts of errors, and finally Flash crashed.
I put down a trace in the constructor function, and it didn't trace just once, but kept on tracing, suggesting that the constructor was stuck on loop. I guess the loading of too many of the same swf is what causes flash to eventually crash.
Here is my code (the swf im loading is now a simple test-file which contains an image and no code):
private var slides:Loader = new Loader();
public function DocumentClass()
{
[Code]....
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Sep 11, 2006
import mx.transitions.Tween;import mx.transitions.easing.*;"The first line imports the Tween class file into your Flash document. You can find the class file called Tween.as at C:Program FilesMacromediaFlash 8<language>First RunClassesmx transitions assuming a default installation. Here you should find 16 class files used by Flash for various other effects (including the slideshow templates)."Now i am wondering.... suppose that's not my default installation (wich is the case now) and it is effecting the file of not finding my tween.as do I have to ajust the path?
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Mar 12, 2010
I'm a bit rusty in flash.
import mx.transitions.Tween;
import mx.transitions.easing.*;
var mytween:Tween = new Tween(ball_mc,"_x",Strong.easeInOut,-320.10,47.90,5,true);
mytween.onMotionFinished = function() {
var mytween2:Tween = new Tween(ball_mc,"_x",Strong.easeInOut,47.90,-320.10,5,true);
} mytween2.onMotionFinished = function() {
gotoAndPlay(2);
}
It does the first and second tween but doesn't do the gotoAndPlay function?
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Apr 18, 2012
I have the following code for the button over/out effect. It is nice but instead of writing the same code for function for each button (I have 15 buttons), how to shorted the code by modifying it?
Code:
Button1_mc.addEventListener(MouseEvent.MOUSE_OVER, navOver);
Button1_mc.addEventListener(MouseEvent.MOUSE_OUT, navOut);
function navOver(e:MouseEvent):void {
[Code]....
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Feb 9, 2010
I need something like 100 movieClip with custom class...How can I avoid repeating them like that:[code]And I check the array in the class.... am I wrong or is there a better way to do it ?
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Jan 3, 2012
I have a set function
public function set energy(value:int):void
when I try to call this function from the same class using
energy(10); or this.energy(10)
I get an error:
Call to a possibly undefined method energy.
There are no variables declared as energy in the class.
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Oct 5, 2010
I'm getting this error and can't figure out why. error#1006 addEventListener is not a function -at the following class.
Here's the class where it says I'm having the problem, it's one of 4 classes I'm working with:
[Code]...
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Feb 3, 2009
I have a support class called ICSNAArrays. It contains only static functions. In my main class file I have imported it and then when I try to call one of the functions I get a compiler error that says there is no method with the name 'ICSNAArrays' I don't understand this. There are no errors importing it. All of the spelling is correct I am 100% sure on that.
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May 25, 2009
im trying to make a site navigation that does the following..
1.) on mouse over, the navigation buttons' alpha will become 0
2.) a small movieclip with an instance name of "movingBar" should follow the X position of the current button being hovered over...
so i have created a custom class for all my buttons:
Code:
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
[Code]....
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Jun 21, 2006
Now I am using the Tween Class to move some boxes in my movie, now I can move the first mc and then another mc after the first tween has finished with onMotionFinished but I was hoping someone could help with how do I start the second tween when the first mc has passed a certain _x coordinate. ie starting the second mc moving while the first tween is still moving.
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Mar 4, 2010
If i have a clip with a bunch of stuff inside it (on layers) like other clips, bitmaps, etc. and perform a tween on that clip (via tween class), the stuff inside the clip seems to alpha at different rates.
For instance, i have a clip with an empty movieclip which loads a bitmap image and on top of the bitmap image, i have a gradient feathered edge (.png) bitmap and on top of that I have some dynamic text (embedded fonts).
The bitmap is supposed to create a feathered edge on the photo but since they alpha at different rates, you always see the hard edge of the photo...
is there a solution like cacheAsBitmap which would let the whole clip alpha at once? If it's cacheAsBitmap, i must be using it incorrectly, b/c it's not working!
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Oct 2, 2010
Am trying to use the Tween class to scale and move a movieclip. Now the movieclip is within the loader, so I need the motion to be controlled by the percentage loaded. Now the code to move the movieclip to its final position is:
var xscaletween:Tween = new Tween(mstone, "_xscale", Regular.easeOut, mstone._xscale, 220, 6, true);
But this is the final location, I want to be able to change the properties of xscaletween, yscaletween, xmovetween and ymovetween as per percentage loaded.As in, within this final boundary limit of the tween, I want, for example, xscaletween, to scale only till 140 till percentage hits 50. Is this possible?? If not is there a workaround?Or do I have to use new tweens within each percentage limit?
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Oct 27, 2009
I am trying to understand the thinking behind motion tweening using AS3 (rather than doing it on the timeline).I am trying to create a simple platform game, and while this is simply a learning project, I have an movieclip instance on the stage, and using basic x+5 logic I can get the instance to move left and right on the stage accordingly.Trying to make the instance 'jump' is a bit trickier. This is the code I am using:
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;[code].....
I thought this code would move the instance from it's current y-position and tween it to it's highest jump point. From here I planned to use a MOTION.FINISH event to tell it to tween back to it's original position.Something strage happens though, rather than tween from the current y position and move up, the instance instantly transforms it's position to y+100 and then tween back to the original position. So it kind of turns out that it is the second part of the jumping action that I want to create.
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Feb 18, 2009
What I want to happen is, user clicks button, button slides across screen, when the slide is finished frame 2 is displayed. I am getting an Output of:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at howTo_fla::MainTimeline/howTo_fla::frame1()
and my code looks like:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
[Code]....
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Jan 20, 2010
I'm creating a image gallery and I have this code when I click on image
html4strict Code:
imageBox[curCell._name]._visible = false;
imageBox[mc._name].fadeIn();
What I want to setup is imageBox[curCell._name] to move out to left while fading out.
And imageBox[mc._name] moving right of the screen to center while fading in...
get a tween function to left and a tween function to center from right?
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Oct 25, 2010
Is there any way to make a movie clip start at a given x and y point, and ends at another x and y point, in 90 seconds?m not getting a good result.The main problem is, I want the movie clip to travel along a straight line. And by this code below the "b" movie clips makes some curves.Heres what Ive done.
"p" is point movie clip
"b" is ball movie clip
fullTime = 90000;_currentTime = fullTime;oldTime = undefined;onEnterFrame = function () {if
[code]........
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Oct 26, 2010
If you try to make a movie clip travel along a rectangle diagonal within 90 seconds, the movie clip makes some curves.
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May 13, 2006
What I want to do is tween a number from lets say 0 to 50 using the Tween class. The below is an example of my tween but it wasn't working (*NOTE* i'm using TweenExtended but if you change the tween to Tween only it will be the same thing, i just have a habit of using the TweenExtended class):
[Code]...
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Oct 8, 2010
i've defined a Tween object within a function, and i want to control that tween from another function.
This is the basic way i have the code set up currently:
// Define the function with my tween:
function updateSlide()
{
[Code].....
Now i'm sure it's not working because it's not within the same function, but what would you do to make this work? Some sort of global variable or global function? I'm not used to working in AS2, or with programming in general
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Feb 24, 2012
when pressing on a button that error comes up in the OUTPUT tabthe file is in the linkError #1006.rarThis is the navigation_actions code where are the codes of the navigation bar (the buttons)
var buttonArray:Array = new Array( );
var currentButton:Object = new Object;
var navContainer:Sprite=new Sprite ;
[code].....
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Dec 29, 2009
I trying to learn how to use the flash tween class. All I want to do is load and image and have it fade in. Anyway, what I tried here doesn't seem to work. How do I do this?
ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
[code].....
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Jul 28, 2010
I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
[Code]....
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Mar 6, 2006
I'm getting the hang of using the Tween class, which is a great for easily creating animations with fades. You can use it to tween _x, _y, _width, _alpha ...
But now I would like to use the same Tween class to animate the setTransform method. So the Color of a MovieClip is changed in an animation. More concrete: I want to animate a picture so it fades from bright white to the original colors. So I would have to use the setTransform to animate the color (=tint) values from 255 -> 0. I don't want it to be a boring linear animation, but with a fade.
My question now is whether it is possible to somehow add a feature to the Tween class to use it for the setTransform method? I never rewrote an existing AS class before. How do I do something like that?
(here is my current code without a fade: )
Code:
var kleur:Number = 255;
var changeColor:Number = setInterval(fadein, 10, target_mc);
function fadein(target_mc:MovieClip){
[Code]....
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Mar 28, 2011
ive been working on a little project of mine for the past few weeks, but am having major problems getting class motion tweening to work using as3.I have spent the past 6 hours trying to get some image planet buttons at the bottom of my screen to scale larger when mouseover. I have tried this code in a separate flash file & it works fine. But when i have added this to my code it doesn't work at all and i cannot see the problem at all. The below code is in my main scene:
[Code]...
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Jan 29, 2012
If I have three classes:
public class Example {
public function Example () {
}[code]............
You can see that the two last classes extend the first one, and both have the 'variable' property. In case that I have an instance of Example and I am sure it is also an ExtendedExample OR AnotherExtendedExample instance, is there some way to access the 'variable' property? Something like
function functionThatReceivesAnExtendedExample (ex:Example):void {
if(some condition that I may need) {
ex.func()
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Feb 4, 2012
I've been searching around trying to work this out for a while now. There's been various ideas popping up, like dispatchEvent etc but nothing that seems to be a clear, simple way of doing this.What I'm trying to do is call a function from a class seperate (but in the same folder as) my document class.Specifically, I want to 'spawn' an object and run a function within that object's class from my Main.as.The snippet I have at the moment is as follows;
In Main.as:
var object:class_Object = new class_Object();
object.spawn();
[code].....
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Apr 20, 2011
I have a Document class that instantiates a class named Other. I need to call a function in the Other class from the Document class.I'm getting this error: Call to a possibly undefined method OtherFunction through a reference with static type Other.I have read online that you need to use make the functions static or use a getter function but I'm unclear how to do that. I haven't been able to make it work and I feel like i'm missing something fundemental with this problem.below are simplified versions of the classes.
Document class
Code:
package {[code]......
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Jan 15, 2009
I'm getting %@!#!#!@I have a mc and I want to use the Tweenclass in it.I want the mc to do random things. I tried everything i guess, just not the right thing my last code:
PHP Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
[code]....
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Apr 7, 2009
I am trying to make a horizontal flash website in AS3. I have my navigation all set up and want it to Tween (slide) to the right for all of my 4 pages. My stage size is 2880w X 600h and I want my X to slide over in increments 720px to the right when the navigation is clicked. I also want it so when I test me SWF that I only see a 720 X 600 px area at a time. So far I have looked up Tweener classes online and they seem very confusing and need to be stripped down a lot.
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