ActionScript 3.0 :: Flash - Check For No Keyboard Button Pressed?

May 11, 2011

how do I check for no keyboard pressed for 10secs?

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ActionScript 3.0 :: Check If A Key On Keyboard Is Pressed?

Mar 1, 2011

I have a word; let's say it is "GAME". How can I check if I pressed the "G" on my keyboard?

I just can't seem to figger it out.

PS. If I want to show text on the screen, do I really have to make a new textField, or can I use something like 'echo' in PHP?

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ActionScript 3.0 :: Keyboard Input Won't Work Until Mouse Button Is Pressed?

Feb 3, 2011

I can't figure out, the Keyboard Input won't work until Mouse Button is pressed. Here's the code to the class I'm having trouble with. If anyone can see what's causing the trouble that would be great.

package
{
// Import necessary classes from the flash libraries
import flash.display.Sprite;

[Code]....

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ActionScript 2.0 :: New MovieClips - Check If The Button Was Pressed?

Apr 13, 2010

In my "Scene 1" i call a New MovieClip("MC1"), this MC1 have a button named "btn1", I need a code to put in the first frame of the "Scene 1", that check if the button btn1 was pressed in the new movieClip (MC1) How can i check if the button was pressed? This is my code in the first frame of the "Scene 1"

[Code]...

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AS3 :: Flash - Check Keyboard State Without Using KeyboardEvent?

Apr 10, 2010

Is it possible to check for pressed keys without using the KeyboardEvent?

I have an ENTER_FRAME event setup called enterFrameHandler and I want to check within the function enterFrameHandler if any keys are pressed.

normally when using a KeyboardEvent I could check for keys easily using a switch that checks the KeyCode of the event, but in an ENTER_FRAME event this isn't possible for me.

Is there any other way of checking the keyboard's state within the ENTER_FRAME event?

UPDATE:
I found this AS2 script:
onClipEvent (enterFrame) {
if (Key.isDown(Key.LEFT)) {
_x -= power;

[Code]....

This seems to be doing what I want, but it's in AS2, does anyone know how to 'translate' this into AS3?

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ActionScript 2.0 :: Make A Box That Fades In When Pressed On The Button And Fade Out When Pressed For The Second Time?

Nov 16, 2004

I have a function on root:

_root.fadeBox_mc.onEnterFrame = function (){
if (fade){
this.nextFrame();[code]....

This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say

on (press){
_root.fade = true;
}

the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?

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ActionScript 2.0 :: Disable Keyboard After Each Key Is Pressed

Aug 15, 2004

I am creating a dancing game:URL...I need to disable the keyboard after each key is pressed, so if the user presses the UP key untill the character has finihsed doing the move no other key can be pressed.

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Actionscript 3.0 :: When Keyboard Button "A" Is Pressed, Trace "ABC"

Aug 1, 2009

is it possible to do this in flash as3? when you press "A" on your keyboard , it will trace("ABC");

i am trying to make if u press "A" on keyboard , i will play a .wav sound.

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ActionScript 3.0 :: Keyboard Event To Detect When A Key Is Pressed

Jan 6, 2011

I'm using a keyboard event to detect when a key is pressed. This is what it looks like:

Code:
private function keyPressed(event:KeyboardEvent)
{
switch(event.keyCode)
{
case Keyboard.CONTROL:
ctrlHandle=true;

[Code]...

It's worked up until now. I know that all the keys except the last one work because they carry out their function and the trace on DOWN works. However, for the last one, I've tried W and ALTERNATE (and got errors) and ESCAPE and TAB (both not doing anything, not even returning the trace).

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ActionScript 2.0 :: Moving Map When Keyboard Keys Pressed

Jun 21, 2006

I want this code to move my map i.e map_mc when the keyboard keys are pressed. When I add it to the map_mc, I see no effect what do u think I am messing with.

Code:
on (keyPress "<Left>") {
currentX = this._x;
this._x = currentX - 2;
} on (keyPress "<Right>") {
currentX = this._x;
this._x = currentX + 2;
} on (keyPress "<Up>") {
currentY = this._y;
this._y = currentY - 2;
} on (keyPress "<Down>") {
currentY = this._y;
this._y = currentY + 2; }

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IDE :: Getting Responsive Keyboard Movement - Multiple Keys Pressed

Feb 16, 2010

Im having a problem getting responsive keyboard movement. I have a key_up listener which fails to trigger when 3 keys are down. E.g. Imagine up and right keys are being pressed to move up + right. The user wants to change to moving up + left. The user presses the left key before lifting thg right key. I have a key_up listener to detect when a key is no longer being pressed. However in this scenario it fails to trigger when 3 keys are pressed. Even in this online example, there is the same problem, look how unresponsive it is when chaging from up right to up left really quickly. [URL]

[Code]...

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ActionScript 3.0 :: Check Whether Two Key Is Pressed?

Aug 11, 2009

I have a problem in keyboard event as3 is detecting only one key event.How to check whether two key is pressed

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ActionScript 2.0 : Check If A Key Is NOT Pressed?

Mar 18, 2006

How do I make it check if a key is NOT pressed? Like after releasing a key.

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ActionScript 2.0 :: Check If Mousebutton Is Pressed?

Oct 12, 2004

I want to perform somthing but only if the mousebutton is down. How do I check this?

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ActionScript 2.0 :: FLASH 8 - Toggle Button/released State/pressed Button

May 18, 2007

I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?

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ActionScript 3.0 :: EventListener:Mouse_Down Malfunction - Add Event Listeners To Check Whether Tiles Are Being Pressed?

Feb 22, 2009

Trying to add event listeners to check whether my tiles are being pressed! This works excellent! They respond to the listeners BUT on the mose_down/mouse_up i can�t trace the tile variables The listener functions:

[Code]...

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ActionScript 2.0 :: Check When Stop Using Keyboard Or MouseWheel

Oct 21, 2008

I am using the mousewheel mouse event and keyboard keys to perform certain actions. But how can i check when the user has stopped using either the mouseWheel or keyboard?

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Actionscript 3 :: Flash Allow Button Cannot Be Pressed?

Jul 21, 2011

I noticed this before. Sometimes in some browsers with flash camera dialog you won't be able to press ALLOW button to access camera, microphone. The issue is already exposed over here Can't click allow button in flash on firefox and Adobe is tracking issue about this bug [URL]

The purposed solution sometimes works but also not always. The other workaround I wound on web is to set the margin-left and margin-right CSS in flash container like this:

margin-left: 0.5px;
margin-right: auto;

Well now the OS X Lion came out and the damn thing doesn't work in any browser! I even tried the Facebook profile photo taker which also uses flash for taking photos. Also there you cant press ALLOW button. Same with YouTube video recorder etc...

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Actionscript 3 :: Flash Cs4: Change The Look Of A Button After It's Been Pressed

Mar 22, 2010

I'm trying to create a top panel menu that contains 5 buttons.

I configured Up and Over state for each button.

how can I configure that one the button is clicked, the look of the button will change to the look i configured in Over state.

Each state contains a different image.

Is there a way to change the look of the button to the look it configured in it's different states using Action Script?

Using Flash CS4 Action Script 3.

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ActionScript 2.0 :: Create A Flash Based Popup Window When A Button Is Pressed Within The Flash Movie

Oct 28, 2009

I'm looking to create a flash based popup window when a button is pressed within the flash movie. Not a javascript based html window or html browser window, but a window that is in the flash movie that is entirely flash based. I looked all over the internet and can't seem to find anything on this, and can't find anything on this board either. I am new to flash and actionscripting in general. I would also like to use the Tweener external class, or the flash tween class would work too.

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ActionScript 3.0 :: Flash - Button Click Disables Keyboard?

Jan 18, 2012

I am rather new to AS3 and I have a few difficulties with the new buttons usage. I have a Document Class in which the Keyboard is used to navigate a Child. There is also another Child of a different class, which is kind of a popup box that you can open and close by separate buttons. The close button lies inside the popup box class. However, when I click this button to close the box, removing the Child, keyboard actions don't react until I click on the screen once more.The same happens when I click a button that goes to the next frame, in which the button isn't there anymore, but keyboard actions are requested. But they only work, once I click inside the swf screen again.

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ActionScript 2.0 :: Motion Tween The Button To Return Up To Its Original Spot When Another Button Is Then Pressed?

May 26, 2005

I'm trying to create a set of 4 vertically arranged buttons that 'split' apart when those buttons are pressed. For example, if you click the topmost (1st) button, the bottom three buttons will drop down so submenus (for the 1st button) can now be revealed beneath. Again, when you click the 2nd button from the top, the bottom two buttons drop down, revealing submenus, and so on.

Now, is there a way that I can use actionscripting to tween the buttons to not only motion tween a drop down when a button is first pressed, but also to motion tween the button to return up to its original spot when another button is then pressed? Right now, I have two keyframes, side-by-side which each containing a different y-scale value for an object. Can I do some actionscripting to get the object to motion tween upward to its original spot instead of "clicking," or snapping back to is original spot when another button is pressed?

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ActionScript 2.0 :: Snap - Press Button To Detect The Last Button Pressed And If The Shapes Match

Jan 12, 2009

I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?

[Code]...

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What Button Event Should Use To Make The Program Understands To DO SOMETHING Only When The Button Is Pressed / Dragged

Aug 4, 2009

What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working

[Code]....

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Button Not Functioning Properly \ On The Homepage Is A Enter Site Button, Which Once It Is Pressed Starts Thetimeline?

May 15, 2009

I'm creating my first website. I've managed to create a homepage. On the homepage is a enter site button, which once it is pressed starts thetimeline... I have an actions/labels layer which I am writing my code in. On frame number 'one' is my code below.

stop ();
enter_site_btn.addEventListener (MouseEvent.CLICK, buttonClicked)
function buttonClicked (event:MouseEvent): void

[code].....

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ActionScript 3.0 :: Make Button's Function Execute Once Without Button Being Pressed

Sep 26, 2009

I have a function that executes when a button is pressed:

btnRandomAll.addEventListener(MouseEvent.CLICK, clickHandlerBtnRandomAll);
function clickHandlerBtnRandomAll(e:Event)
{

...but, I need it to also execute once, upon the file loading.

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Flash :: Field Doesn't Accept Numerical Keyboard When One Use Upercase Keyboard?

Apr 29, 2010

When using a notebook and I have remarked that I cannot enter numerical character with shift + a letter to enter number.Is this a bug in flash ? How to circumvent this ?

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ActionScript 3.0 :: Double Check The "keyboard Movement" On This SWF?

Mar 12, 2010

I have already stumbled across two games (I mean... um... work related Flash stuff, yes boss, I'm working) which get "choppy" when you hold down the key to move (though it should apply to all keys)You know when you are typing in word, if you hold down one key, first you get one letter printed, and a second later it writes that letter really fast multiple times until you release? I believe that is what is happening that makes those games choppy. This is likely because the "KEY_DOWN" event gets dispatched very many times for the same reasons.

Now, either both those games were crappy enough so they forgot to test for this issue, or it's a Linux specific issue. I need you (yes you) to double check (stating your operating system and browser) if you get the same results.If you hold down the key to go left, (or right, doesn't matter) first you go left smoothly, and then after a second it starts "chopping" and resetting the movieclip's frame to the first walk frame.

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ActionScript 2.0 :: Create A Keyboard Shortcut Using A The Control Button Plus A Key Button?

Dec 28, 2005

Is there any way to create a keyboard shortcut using a the control button plus a key button. For example, if I want to print the screen, I would press control + p.

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ActionScript 3 :: Flash - Check Input Text With Movie Clip Button?

Jan 30, 2012

im just working on my new project. All what i need is, i want to check input text using button, if the value on the input text box is equals 1, trace("true"), else trace ("false").

here's the example link [URL]

the problem is, when im trying to input text to 1, it's always goes to else, which means false. also all number. sorry for my bad english. here's what i did

var check:Boolean = false;
var input1:String;
var answer:String = "1";

[Code]....

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