ActionScript 3.0 :: Flash - Button Click Disables Keyboard?
Jan 18, 2012
I am rather new to AS3 and I have a few difficulties with the new buttons usage. I have a Document Class in which the Keyboard is used to navigate a Child. There is also another Child of a different class, which is kind of a popup box that you can open and close by separate buttons. The close button lies inside the popup box class. However, when I click this button to close the box, removing the Child, keyboard actions don't react until I click on the screen once more.The same happens when I click a button that goes to the next frame, in which the button isn't there anymore, but keyboard actions are requested. But they only work, once I click inside the swf screen again.
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Jun 28, 2009
So I'm trying my hand at writing my first tower defense game and I've discovered a snag. One part of the game involves keyboard input, but if I click on an object to create a tower, then the keyboard stops responding until I click on the background. My keyboard listeners are attached to the stage and the object being clicked is a button in a MovieClip added to the game's MovieClip.
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Jul 1, 2009
I've created a 3 state button, then imported it to a movie clip. I want to use a set of 6 of the identical buttons as navigation controls, so I've created 6 instances all named uniquely. My problem seems terribly simple, but I can't find an answer anywhere and I've spent hours going in circles.
No matter how I put a text label on the button (right now it is built into the button as dynamic text), when running the final file when the user's mouse is on the text the button cannot be clicked - it disables the button. So I have 6 buttons that cannot be clicked unless the user clicks right on the edge of the button (not on any part of the text). Is there not a simple way to overcome this? How do I make the text part of the button so it is clickable as well?
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Mar 29, 2011
I added a button symbol to a movie clip in a Flash 8 project, and the button works. OnPress it redirects to a web site.However, the animation in the movie clip becomes diabled. I get the same effect regardless of where the button is placed, e.g. scene1 timeline, movie clip, etc.
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Feb 14, 2007
I've created a calculator and it works fine. The only problem I have is that I want to make it easier to use. How can I for example how can I have the calculator respond to my keyboard instead of having to click the number. Instead of having to get the mouse and clcik the 5 I rather just press the 5 on the keyboard.
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Oct 19, 2010
If I plan to implement 100 objects on stage to be listen to mouse and keyboard input, is using "function" call responsive enough? How good does eventlistner work?
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May 12, 2010
Lets say i have a button on frame 1. And if you press it normal, you ll get to frame 2. But then if you click it on another way, you ll get to frame 3. How do i do that easy?! With another way i mean like shift click or ctrl click or is it an easier way?
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May 11, 2011
how do I check for no keyboard pressed for 10secs?
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Feb 22, 2011
I've been looking for this for years, and a good friend of mine that is a master at AS3 is not well versed in AS2, so I thought I'd ask the pros here.onClipEvent(mouseUp) on(release)I have code like these two examples on a mc (sometimes a button, I only use buttons in AS2) on the root timeline. Usually I use a mouse-click to activate them, but there's this one mc I'd like to have work via a keyboard keypress. What I can do is make the first frame of this mc blank, and the 2nd frame and beyond have elements to expose. So I was thinking I hit the key "v" to play this mc that resembles a volume overlay screen for this UI I'm working on
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Jun 2, 2011
i'm using actionscript 3 in FlashBuilder 4.5in my top-level class that is derived from the Sprite class, i added a keyboard listener:stage.addEventListener( KeyboardEvent.KEY_DOWN, HandleKeyboard );i don't get any keyboard events until i click the mouse button in the screen area - then the events work fine.i tried setting the stage.focus to stage and other various things,
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Aug 28, 2009
Everything was working great.We were instructed to build upon this simple design and add a welcome screen and a game over screen with a click to play button and a click to quit button. I was able to successfully create those screens in new frames on the timeline and have them gotoAndStop at the original game frame, but now instead of being able to move the avatar with the keyboard arrows, I have to click the stage first to use them.
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Apr 29, 2010
When using a notebook and I have remarked that I cannot enter numerical character with shift + a letter to enter number.Is this a bug in flash ? How to circumvent this ?
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Jul 16, 2009
I have a key.addlistener setup to listen to key events. What I want to be able to do is to dispatch key events by for example a mouse click or just on load. I've tried a lot of possible solutions such as dispatchEvent with type as "onKeyDown" and "keyDown" etc.... but key listener simply do not treat it as a keyboard event.
Code:
var eventObj = new Object();
eventObj.type = "keyDown";
eventObj.code = 13;
eventObj.ascii = 'e';
dispatchEvent(eventObj);
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Oct 14, 2010
I have a 4 frame game that moves from frame to frame depending on what the player does.On the first frame, I have an intro and a button to get to the main portion of the game, frame 2. The frame loads up and the game code runs, but until the player clicks again on the stage, the keyboard controls do not function.The code for the button is straight forward. I have a button object and the following code in the frame:
playGame.addEventListener(MouseEvent.MOUSE_UP, goodLuck); function goodLuck(evt:MouseEvent): void { gotoAndPlay(2); removeEventListener(MouseEvent.MOUSE_UP, goodLuck); }
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Jul 22, 2011
I am making the board game Shogi in actionscript 2 and I have a question on how to detect a particular imput.I have a movie clip on the stage, I want it so that if I hold down the keyboard button "p" and then click on the movie clip, it will go to the movie clip's frame 2 (not the entire flash project's frame 2, just the particular icon's frame 2. I need this because I am using movie clips as game pieces and in Shogi, certain game pieces can be promoted. I also was wondering how to detect what frame it is on.
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Jan 28, 2010
I have two scenes in flash - when you go to scene 2 there is a eventListener attached to the stage to move a movieclip. When I test the movie the only way the keyboard listener seems to work is if I click on the stage first, then the object will move. Is there a solution to this. The code I am using is:
[Code]...
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Dec 1, 2010
i click on the play button and go to my playscreen. Then I have to click on the playscreen for it to accept keyboard input!
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Nov 8, 2010
handling global keyboard events in Flex, is to attach a listener in the application complete event of a Flex application. However, no matter what I try, I have not been able to catch events without clicking on a point on the page, which is hosting my Flex application.
Moreoever, if I use a Flex component in a web application, where there is also html and Javascript, I'd still like to be able to grap global keyboard events, even if the embedded flex component (in flash player) does not have focus. So is there a reliable method for connecting flex applications and components (when they're embedded in a web page) to keyboard events?
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Jan 6, 2012
I'm building a swf wrapper which loads third-party swf games. The client would like a button in the wrapper which will dispatch a keyboard event in the loaded swf.
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Mar 2, 2011
I'm trying to prevent keyboard show when I click Textinput field on my device. I use Textinput only to show some text and for click event (to push a view).
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Jan 6, 2012
I'm building a swf wrapper which loads third-party swf games. The client would like a button in the wrapper which will dispatch a keyboard event in the loaded swf.
how to construct a dispatch event in the wrapper that reaches into the loaded swf?
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Dec 28, 2005
Is there any way to create a keyboard shortcut using a the control button plus a key button. For example, if I want to print the screen, I would press control + p.
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Jul 1, 2003
I've got a windows that I can move with the startDrag script. This works just perfectly fine. When I load some text into a textbox inside the mc (window mc) the drag-script isn't working, neither is the close window script. But the text loads just fine. Why is this happening? I haven't changed anything in any of the scripts. If I just delete the loadVariablesNum("info.txt",0); line I can move the windows again.
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Jan 14, 2009
i have a for loop to attach a movieclip X times, and an Array with several color codes to apply in the loop.everything works fine with the setRGB. the movies have an internal background movieclip that gets the color i want to apply.
the thing is the movieclip's loose the animation i created to that internal movie (the one who get's the color). they do not respond to gotoAndPlay, or gotoAndStop...i disabled the setRGB lines, and the movie's play fine now. does setRGB transform my movieclips to a bitmap or something? disabling every animation inside?
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Nov 26, 2010
My Flex application is heavily keyboard-oriented. It uses 100% of the browser window and I'd like the user to be able to start using it immediately - as soon as it loads. However, it seems that the application is only first "activated" (i.e. the activate event fires) when the mouse clicks somewhere inside it, which is very inconvenient for my keyboard-heavy app.
Can I force an activation of my app at some point during/after it loads? I hope I don't have to display some silly "click inside to activate" overlay every time the page loads..
In certain browsers ([cough] Chrome [/cough]) the focus is lost whenever the user switches away from the browser (or even touches the address bar) and is not regained when switching back. So the solution has to take in consideration not just the first focus when the page loads but also "re-focusing".
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Feb 20, 2005
I have buttons on my main timeline which calls a MC using attachmovie(). I have placed an EmptyMC on my main timleline for the MC to be inserted. Now, this particular MC has buttons on it which work fine. However, when I add a throw component onto the EmptyMC, which basicly lets me drag/throw my attached mc, the buttons are disabled.[code]...
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Feb 20, 2005
I have buttons on my main timeline which calls a MC using attachmovie(). I have placed an EmptyMC on my main timleline for the MC to be inserted. Now, this particular MC has buttons on it which work fine. However, when I add a throw component onto the EmptyMC, which basicly lets me drag/throw my attached mc, the buttons are disabled. How can I go about correcting this?
Here is the code for the button on the main timeline:
on (release) {
_root.EmptyMC.attachMovie("Content Def", "Clip2", 1);
}
Here is the code from the component I have attached to the EmptyMC:
#initclip 0
function ThrowBehaviorClass(){
// get the target
var target = this._parent[this._targetInstanceName];
// set up the various properties
[code]....
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Aug 13, 2009
When i put a dropshadowfilter on a dynamic textfield with html-content, the links (a href) stop working.The textfields rotate in flash 3D space so they have a transformmatrix applied to them. Could this be the reason? Anybody had problems with html-links and dropshadowfilter applied to the textfield? it makes no difference if you put the filter on the textfield itself or the movieclip container around it.
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Dec 14, 2011
I have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
[code]....
the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
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Sep 11, 2010
I created a movieclip animation that only activates when i rollover the movieclip button. I further extended the frames and created another frame animation that i active only when user clicks the button. So i have a roll over/out animation and click animation in the same movieclip in the same layer. Now the problem is that when i click on the button, its supposed to take me to another page, and it does, unfortunately without the click animation. That means after i click on the button its supposed to first finish the click animation and then go to another page. But when i click, it takes me to another page without showing the click animation
SO I tried the If function, but i seem to make a mistake somewhere and i dont know what to do. Now there is no error in script, but onw there is a problem in link, the button finishes the click animation but it does not go to the tarrgeted"about" frame. here's the code
[Code]...
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