ActionScript 3.0 :: Flash Not Compiling Code?
Apr 3, 2011
I am a as3 programmer trying to make a iphone aplication with Adobe cs5. for some reason flash doesnt want to recognise any of my code..
if i put a trace like.. "trace("wtf");" on the first frame it doesnt work.
Anyone knows why flash doesnt compile my code? gr, Apollo
"Edit": Adobe Air 2.0 doesnt work either, iphone is Air aswell but diffrent publishing ofc.
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Apr 24, 2012
I have an weird issue with a fla file. I've worked on a big project for a long time ago. I use cs4 to compile the fla and Flash Develop for the classes. Yesterday I compiled many times and suddenly CS3 stopped executing actionscript. There is no compile errors, nothing. Just doesn't execute the code. I typed a simple trace in the first frame and deleted the symbols on the stage - it didn't trace nothing.When trying to compile this file I noticed that the size of the compiled swf cut down in the end of compiling - in decreases from 700KB to 300KB. I made a size report - it is strange that action script bytes is only 6, but I have many (about 100) classes:
ActionScript Bytes: 6
Location: ActionScript 3.0 Classes
It doesn't run any action script no matter whether it is in classes or directly in timeline frames.
The problem is not with CS3 because it compiles perfect other flash files. Do you have ideas why it happens? I've never seen such problem before?
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Jul 27, 2009
I have Flash CS3 Professional, 9.0.Iopy-pasted the below code in and I got this compilation error:Quote:1037: Packages cannot be nested.
Code:
package{
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[code].....
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Jul 21, 2010
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Feb 7, 2011
Having done some programming in Groovy, I know you can write test code in the Groovy console. I classify this as true a scripting language as it doesn't force you to have a class definition. So I'd assume with a name like ActionScript with 'script' in it's name that, you can write a series of statements that act linearly, such as a sequence of variables assignments, their manipulation and dumping out a value.
My question is if this is possible, how do you go about doing it, in order to test some code with ActionScript3? Does the code have to exist in a package?Can the code exist on it's own? (If so, what would the name be you'd give to the source file in order to compile it from the command line?
Would you use mxmlc?
Would you use compc?
I've heard about fsch too. How about that?I also read about a command called 'asc' in R.Braunstein's AS3 Bible 2nd ed (P8), but don't even see this in the SDK bin folders.... So what's that all about? Assuming I've managed to compile this name.as file, how do I execute it and see results? Do I have to run it through a browser and the HTML template, or can I execute from a command line?
Do you have to have a class in the source to bypass this? Can the code block be placed outside a dummy class? If so, does it have to exist in a function? Or can it exist on it's own?Does it have to exist in a code blocks, by wrapping them in curly braces?
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Sep 5, 2011
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Sep 1, 2010
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Aug 18, 2011
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Mar 2, 2010
I've been using Flash for 10 years and I've never seen this problem with images after publishing. I've also worked with graphics for many years, but I can't seem to figure out what could be causing this problem with Flash compling this image.
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Feb 4, 2009
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[Code]...
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