Actionscript 3.0 :: Process Of Making Code For A Whole Scene Without Compiling Periodically?
Jul 21, 2010
I run through the process of making code for a whole scene without compiling periodically I overlook where a child is added to and try to remove it from somewhere else. However, I dont believe this to be the case on this occasion. I have only two funcytion that deal with the addition and removeal of the children of the mc that is throwing me errors. If I add the simple:Code: Select allif (holder.contains(thisChild)) {It stops the error but doesn't fix my actual problem...
Code: Select alloverride public function unLoad():void {
for (var i:int = 0; i < currentDeck.length; i++) {
currentDeck[i].removeEventListener(MouseEvent.CLICK, clicked);
[code].....
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Oct 14, 2011
I have an Actionscript coded flash file which run perfectly without any error. I am not getting why it shows an error after i do insert a scene before or a frame before the current frames;
[Code]...
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Oct 5, 2011
I am in the process of making a map editor in AS3 that loads maps in through XML, and I need it to save files. It will only be running offline ina standalone player.I have discovered how to create the XML data, but how do I write that into a file and save it?
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Jul 27, 2009
I have Flash CS3 Professional, 9.0.Iopy-pasted the below code in and I got this compilation error:Quote:1037: Packages cannot be nested.
Code:
package{
import fl.controls.Button;
[code].....
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Apr 3, 2011
I am a as3 programmer trying to make a iphone aplication with Adobe cs5. for some reason flash doesnt want to recognise any of my code..
if i put a trace like.. "trace("wtf");" on the first frame it doesnt work.
Anyone knows why flash doesnt compile my code? gr, Apollo
"Edit": Adobe Air 2.0 doesnt work either, iphone is Air aswell but diffrent publishing ofc.
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Feb 7, 2011
Having done some programming in Groovy, I know you can write test code in the Groovy console. I classify this as true a scripting language as it doesn't force you to have a class definition. So I'd assume with a name like ActionScript with 'script' in it's name that, you can write a series of statements that act linearly, such as a sequence of variables assignments, their manipulation and dumping out a value.
My question is if this is possible, how do you go about doing it, in order to test some code with ActionScript3? Does the code have to exist in a package?Can the code exist on it's own? (If so, what would the name be you'd give to the source file in order to compile it from the command line?
Would you use mxmlc?
Would you use compc?
I've heard about fsch too. How about that?I also read about a command called 'asc' in R.Braunstein's AS3 Bible 2nd ed (P8), but don't even see this in the SDK bin folders.... So what's that all about? Assuming I've managed to compile this name.as file, how do I execute it and see results? Do I have to run it through a browser and the HTML template, or can I execute from a command line?
Do you have to have a class in the source to bypass this? Can the code block be placed outside a dummy class? If so, does it have to exist in a function? Or can it exist on it's own?Does it have to exist in a code blocks, by wrapping them in curly braces?
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Apr 1, 2009
how to put the code into the HTML file to complete the clickTAG process for a banner ad.
I have put the following code onto the button (covers whole ad):
on (release) {
clickTAG = "http://" + clickTAG.slice(7);
if(clickTAG.substr(0,4)=="http") getURL(clickTAG,"_blank");
}
but I need to know what to do with the HTML doc....Is this how the ad goes to the intended location like a regular URL link would?
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Oct 14, 2011
I have an Actionscript coded flash file which run perfectly without any error. I am not getting why it shows an error after i do insert a scene before or a frame before the current frames;
[Code]...
View 5 Replies
Apr 24, 2012
I have an weird issue with a fla file. I've worked on a big project for a long time ago. I use cs4 to compile the fla and Flash Develop for the classes. Yesterday I compiled many times and suddenly CS3 stopped executing actionscript. There is no compile errors, nothing. Just doesn't execute the code. I typed a simple trace in the first frame and deleted the symbols on the stage - it didn't trace nothing.When trying to compile this file I noticed that the size of the compiled swf cut down in the end of compiling - in decreases from 700KB to 300KB. I made a size report - it is strange that action script bytes is only 6, but I have many (about 100) classes:
ActionScript Bytes: 6
Location: ActionScript 3.0 Classes
It doesn't run any action script no matter whether it is in classes or directly in timeline frames.
The problem is not with CS3 because it compiles perfect other flash files. Do you have ideas why it happens? I've never seen such problem before?
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May 11, 2011
I need to know these answers about actionscript 3.
1. What does _root do?
2. Can I make a play button go to a different scene?
3. Is there a function where I can detect if a player is on a certain scene? Like in an IF statement?
4. The best way to use keyboard keys for a player
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Jul 24, 2011
I'm trying to fetch some data from php to flash and print it in a dynamic text field. I know this might be a silly question but i cant seem to work out how to get flash to process the code text_field.text = data.return_msg; without it needing an event listener.So i want the code to be processed as soon as flash discovers it basically.this is what i have at the moment:
var variables:URLVariables = new URLVariables("get_blog_info.php");
// Build the varLoader variable
var varLoader:URLLoader = new URLLoader;[code]....
a
nd i get this error:
"1120: Access of undefined property event."
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Mar 21, 2011
I'm in a bit of a situation here, and was wondering if someone could offer me some assistance.
I have a symbol with another symbol embedded inside it (there's nothing I can do about it, I know). For the symbol inside the symbol (lets call it symbol 2), I have a few buttons that return a value when pressed. I have an if statement that triggers if the values are equal to a certain amount. The if statement is supposed to goto the next scene.
The if statement and all the values work correctly, but for some reason, it will not move to the next scene. I've tried both nextScene(); and gotoAndPlay("scene",1); to no luck. I have even tried putting _root. to the front of the code, and it doesn't work.
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Nov 23, 2010
I tried to search the forum for this problem but my browser every time got too busy to load the search results, so i thought I'll ask it in a new thread.I've made a Chat in Flash CS4 with AS3 - PHP - MySQL.I set a timer to check if there are new entries in the database once in every second. This way the chat window is refreshed every second. Works fine.But I think, if (let's say) 100 people are chatting, the server is bombed by 200 queries (1 for the message and 1 to find who sent it by userid) a second.Is there a way to periodically check the database if there are new entries without making queries? So Flash will ask for new data only if there IS new data available.
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Feb 2, 2010
I want to make a small application that reads an RSS feed.However, this will be part of an installation, thus this is supposed to run "forever". Do you think there is another way than using the Timer class, that would check for new posts on the feed every 15 minutes for example? Do you think this will be a reliable and safe approach?[and an extra questionFor that purpose, is it worth to make an AIR app, or just an executable from the flash player? Do I have some pros/cons regarding memory, resources, etc when using AIR?
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Feb 26, 2007
I am using the following code to Pause, Fade-in & Play a streaming Mp3 from an external site:[code]The problem is that this file is never-ending and ultimately slows the computer WAY down. I'm assuming this has to do with the cache filling up with the never-ending Mp3 file.Does anyone know a way to periodically dump the Cache or... limit the amount of the file loaded into the Cache? Say 3-5 SecondsI am assuming a "DO NOT CACHE" code won't work as the Mp3 is streaming and requires a certain amount for uninterrupted play.
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Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
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Apr 5, 2011
I'm new to AS3 coming over for AS2 and trying to figure out how to code a simple load sequence. I've got two scenes, "Scene 1" and "Scene 2". I've got a MC that is a simple shape tween that loops in the "Scene 1". I'm trying to assign code to this MC that will check to see if frame 40 of Scene 2 is loaded. If it is, gotoAndplay Scene 2 frame 1. If frame 40 of Scene 2 is not loaded, continure to loop the MC unitil it is. Here is the code I've got for the MC in the "Scene 1"
onClipEvent(enterFrame) {
if (i > 40) {
gotoAndPlay("firstframe", "Scene 2");
}
}
"firstframe" is the frame label for the Frame 1 in Scene 1. This seems more difficult in AS3 than AS2.
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Aug 24, 2009
I'm using Flash CS4 and Actionscript 2 and would like to know if it's possible to call an external script (php script) or take some kind of action (like update a database, write to a file etc) at regular intervals while a video is playing?
1. Is video playing?
2. If yes and time is more than 5 mins (or some inteval) then call a script
3. Sleep and repeat from step 1
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May 31, 2010
I have a swf that connects to Flash Media Server. What I am looking to do, is display the connection status via a green (connected) or red (not connected) icon. I need it to check frequently and update the icon according to the connection status.
I have the following code but it does not work. I have a connect/disconnect button which starts/stops my connection to FMS. That works, but when I unplug my internet connection (thereby making it impossible to be connected to FMS), it still says it is.
Code:
function checkConn()
{
if (nc.connected)
[Code]....
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Apr 20, 2010
I'm using a flash rotating banner in my website which takes images and descriptions from an XML file.
I do changes to my XML very often... but in my local machine, the banner takes a day or two to get updated.
Although I can clear my local machine's cache, the problem still remains for other users who visit my web page..
is there a programmatic way in flash or in html to overcome this problem ? Maybe a server configuration?
PS: below code works fine, but it clears out the cache completely... i need to clear XMl cache after a specific time period..
var timestamp:Date = new Date();
xmlData.load("/flash/images.xml?cachebuster=" + timestamp.getTime());
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Aug 3, 2005
I will be trying to obtain data from a periodically updated xml file. As far as I know, this file will simply continue to have data added to it indefinatly. Is there a way to load only the newly added data to the xml object? As opposed to loading the entire xml file each time I want to update my flash movie with new data added to the xml file?
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Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
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Feb 16, 2011
It's working and all..however... It's not very dynamic.. It's hardcoded every tween / fade function , one for each of the images, and pause functions...when basically it does the same thing for each image...So thought I'd have a go here with you guys which are much more experienced than myself on this field.This is the code I currently use: (displays first image..then fades it out...fade in the next image...pauses...fades out..fades in next..pauses..etc etc.. )
Code:
package{
import com.greensock.TweenLite;
[code]......
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Aug 5, 2011
I have an activity with 6 buttons. Each button loads a movieclip from the library. Users can click the buttons in any order. The code below shows my long process of checking to see if other movieclips are present and removing them before I add the new movieclip.I'm wondering if there's is an easier way to do this. So far I've only written the code for the first 3 buttons. It is long and creates plenty of opportunities for syntax errors
var answer01:MovieClip = new swap01target();
var answer02:MovieClip = new swap02target();
var answer0
[code].....
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Apr 20, 2004
I am making a game . all the code is working , but , i can't make when the bullet hit the enemy , the enemy will disappear and start from top again.
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May 6, 2010
How can i do a function that checks periodically if an array is null or not?
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Jun 11, 2009
So I made a slideshow swf in AS3 only to later find out it needs to be compatible with Flash 8...and in my estimation AS3 cannot publish back to a Flash 8 swf without it being AS2...is there anyway I can do this without rewriting the code? I'm fairly new to AS, starting with 3 - so I really don't have any AS2 knowledge.
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Apr 25, 2010
I want to make a contact form on my website so that when the user types info into the input textboxes I have and presses the SEND button, the message will automatically send, instead of opening up their mail service and having them manually send it.[url]...
And it worked, but when I tested it, it just when to my Outlook and had already entered everything in the subject and message, but I had to manually send it.[code]...
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Mar 7, 2011
was wondering if anyone could assist me with some actionscript. I am working on a project similar to this (thehideout.org.uk/refuge/) and making the background image move around as if it the scene is a POV.
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Nov 2, 2010
how do you link(code) your swf pages to each other (through buttons) when making a flash site or portfolio?
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