ActionScript 2.0 :: Obtain Data From A Periodically Updated Xml File?

Aug 3, 2005

I will be trying to obtain data from a periodically updated xml file. As far as I know, this file will simply continue to have data added to it indefinatly. Is there a way to load only the newly added data to the xml object? As opposed to loading the entire xml file each time I want to update my flash movie with new data added to the xml file?

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Code:

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ActionScript 3.0 :: Reload An Updated, Remote Xml File?

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This seem like a silly question but as far as I've found: It's impossible to reload an xml file from a remote location while the SWF is running.

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[Code].....

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I have a swf that connects to Flash Media Server. What I am looking to do, is display the connection status via a green (connected) or red (not connected) icon. I need it to check frequently and update the icon according to the connection status.

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Code:
function checkConn()
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[Code]....

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I'm using a flash rotating banner in my website which takes images and descriptions from an XML file.

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How can I save data to a text file and also append a record to data in an existing text file? I've used Authowrware previously and it was quite easy to create a large string of data (a comma separated list) and export that to a text file (and create the text file if it didn't already exist). I could then easily append additional rows of data (records) to the text file. We want to build a questionnaire that will store the data locally on the computer in a text file. Each record may have a few hundred data points in a comma separated list.

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ActionScript 3.0 :: Finding A Function That Checks Periodically If An Array Is Null Or Not?

May 6, 2010

How can i do a function that checks periodically if an array is null or not?

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for (var i:int = 0; i < currentDeck.length; i++) {
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ActionScript 2.0 :: How To Obtain Variables From PHP

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I have problem with obtaining variables from php script.
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<?php
echo "&Files=1,2,3";
php>

And now in the actionscript 2.0
var GVars:LoadVars = new LoadVars();
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GVars.load("[URL]");
function lVars(){
trace("Files: " + this.Files);
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Here is the output in the trace window
Array: 0
Files: 1,2,3,

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("Array: " + Pictures.length);
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