I've made a flash-uploader in action script 3 which have worked on a couple of sites. I recently implemented it in a new site and made some few changes. It started working but suddenly it stopped working... If i make a .html site on my local machine and test it (or run it in flash) the uploader works perfectly. But as soon i run it from my server, it wont upload?? How the hell can this happend? Sorry for my language but for me it seems very not-logical.. And let me again say, it worked for a start, and without any further changes it stopped worked on my new server.
I am making flash page and i have put it on my test server:[URL]It works in ie and firefox but not safari. But when i try it in safari locally on my computer it works.
For some reason when my swf is published online the elements show up pixelated but when its local it looks fine. the object is set to high quality in the html.[url]...
for some reason when my swf is published online the elements show up pixelated but when its local it looks fine. the object is set to high quality in the html. kinda stuck on this one...
I used a fantastic XML video tutorial from this site -http:[url]...in a school project here - http:[url].....When I test the site on my local machine everything works fine,but, when I upload it to a web server , clicking on the thumbnails to change the video does not work - except for the first page of videos.
I'm using loadSound to load in external MP3 files and they load and sound great on the local machine but don't work when I upload the files to the web. I'm pretty stumped. The MP3 files are only like 10k and 60k so it can't be a size issue (I'm on a T1 line here at work too). Here is the site: [URL] Basically when you walk close to the fire you should hear the fire crackling and it will get louder as you get even closer. Everything works on my PC, just not online. Here's the AS code for the fire:
Is there an open source Flash uploader that can handle files larger than 2 GB? ASP.net implementations like SlickUpload are not an option, and SWFUpload (and others that I've seen) do not handle files larger than 2 GB. Nor is requiring the user to have Java installed to run applets. This would be for both IE and Firefox.
I've seen a couple "large file transfer" sites that have a Flash uploader and claim to go past the 2GB limit (which is the limit for http uploads for most browsers) so I know it is technically possible.
I have been using a jquery plugin called uploadify for handling file uploads as it comes with interactive flash upload. but everyone on my website is complaining its not working.
I need a flash uploader, to use it in my CMS project. I need something like this, but with greater max upload size (it doesn't allow to upload files larger ini_get('upload_max_filesize')).
My server doesn't allow me to overwrite ini settings, so I'm looking for an uploader which can upload large files independently from the ini settings.
i am working on a web application based on media gallery.In this application i am uploading media using SWFUpload either images and videos.When i try to open my application on IOS then uploader not visible there.Where it is working fine on safari installed on windows. one site who is using SWFUpload is [URL] Here SwfUploader working nice on windows but not on IOS machines.
I have flash CS3 and CS4. basically I have made a class file in AS3, which can upload file from user machine with PHP. Now, as of my project requirement, I need to check the PHP return statement while uploading is in process or after uploading complete. So is it possible to check PHP return values, while uploading from Flash CS3 or CS4????
I'm trying to make a flash uploader. The issue however that has me stumped the uploader doesn't seem to be calling the php file. I'm watching in httpfox and its dosen't seem to be calling any file. Yet it appears to be uploading. It never actually uploads anything but it acts normally I don't get any errors I check the logs I don't see any issues in the logs. I have an html uploader that works fine. What else is there to check?! BTW this is on a server with self assigned cert I know there are issues with that but wouldn't it complain instead of not doing anything?
I'm using YUI file uploader based on flash, and the flash requests host/crossdomain.xml file. I'm requesting localhost and it requires this file. I was using this before and I have never had this problem and I've never had this file on my server.I've never used any adobe technologies, could please anybody tell me if it is possible to turn it off somehow ?The problem is that I can't have the file on my server, at least at root location...
I'm looking for a flash uploader that doesn't need javascript/jquery. I'm not familiar at all with javascript so my attempts at flash/js hybrid uploaders have all failed to integrate with my script.
I want to develop a backend admin solution to save images for a post using some multiupload flash uploader. I mean that kind o f uploader, where when you click on browse and than in the open dialogue box you can choodse mulitple files using CTRL plus LEFT MOUSE CLICK).I would like to save every new image to the database. With saving I mean, creating a new row for every item(image) in my table called images:1.id (automaticallyncreasing)2.file_name3.user_who_uploaded_that_bookI would like also to limit the number of files that can a user uplaod (e.g. max 20 files) somewhere in the config file.
When I upload file using a simple uploader the file does not appear on the servers directory..Everything is working, the preloader the status text etc, as if it is uploading the file but nothing appears on the server I am not very sound in php The code goes like this:-
Code: Select allSystem.security.allowDomain("http://localhost/"); //import the FileReference Object import flash.net.FileReference; //initial settings - since no upload file type selet yet user cannot upload a file uploadButn.enabled = false; //create a new FileReference object var fileRef:FileReference = new FileReference(); [Code] .....
I have given a folder called uploads on the server and that is where files are supposed to come. Also I have given the correct name of php file which is upload.php in the fileRef.upload But its not working.
I'm developing a game add-on/plugin which replaces a built in feature of an online game. The game loads an .swf therefore, my solution also has to be an swf for it to work 'in-game'.
I would like to be able to have the user press a button in the custom .swf I am making - and this would open an external application (amongst other things). I.e. if there was a button that said Notepad, it would open Notepad.exe on the machine.
My initial thinking was that i could have a XML Socket server 'daemon' runnning (c#) , which i could connect to with flash - however, as both the swf and the daemon are local, flash complained and gave this error: "Error #2010: Local-with-filesystem SWF files are not permitted to use sockets."
The only way i know to fix this - is to change the security settings of flash - not very user friendly!
So! Any thoughts on how I could otherwise go about this? I was thinking a custom http server could do the trick (connected with URLRequest) although i'm not too sure.
There is a number of Flash and AJAX based uploaders around. I need a file upload component for an existing form in an existinc application, so I have very specific requirements for it. Maybe somebody knows one off the top of their head and saves me a lot of research.
I need a file upload component that has a progress bar and "upload" button next to it (= standalone functionality, no connection to the submit event of a surrounding form).
It should be either Flash or Prototype based. No JQuery or Moo, as the app runs with prototype.
If server-side scripting is needed, it must be PHP. No Perl, no ASP.
On successful upload, I need a custom Javascript function triggered. (I need to update a file list that is displayed on the same page.)
The possibility of filtering file names before upload (no Umlauts, spaces..) would be a plus.
I will try to give this question a bounty in a minute if I'm allowed to.
Edit: I can't seem to open a bounty. Do I have to wait first?
I have a SWF file located at the local network in the public shared folder that I do not control over trying to read the external file on the local network.
I am currently hitting instead an security violation
Error #2148: SWF file file://....mySWF.swf cannot access local resource file://...config.xml"
I've added the network path where SWF an XML file resides to "trusted locations" via Flash Player Global Settings.
The added network path is successfully displayed at the list of "trusted locations" within Global Settings Manager, but it does not look like Flash Player is able to really parse the local network path as a "trusted location"
Are there any examples of Flash + Javascript libraries which allow you to display a variable-sized Flash movie in your page that captures Webcam snapshots (still frames), and submits them to your server in a JPEG format?
I'm attempting to create a multiple image uploader (think Coppermine) where the user clicks a button in an SWF, selects a file or multiple files, and then these files are uploaded to a directory. I have a PHP script that handles the uploading a file, and my Flash file iterates over the files in the FileReferenceList and sends the file to this PHP script to upload. The directory path in the PHP script is correct, and permissions set to 777.
The contents of my ActionScript 3.0 class look like this: package com.yourfightsite.imageupload { import flash.display.MovieClip; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MouseEvent; [Code] .....
The three methods at the bottom of the class fire JavaScript functions in my HTML page that add the file names to a file queue widget, and update the percent value next to them, and finally mark them as complete. However, when I select files, they are added to the file queue widget as expected and then nothing. The files aren't uploaded, the files in the file queue widget aren't updated, and no errors are thrown, either in the console (I'm using Chrome) or Flash when publishing my movie.
What would be the best method to pass the name of a file that will be uploaded as the same page as the flash file I know I could have them upload it then manually type the name in a text input to load the image on button press but I need it to show up inside the flash without user typing. I attempted URLRequest/URLLoader to load the php and now im trying ExternalInterface.
I am making a file uploader but it is giving me this error: "Error #2044: Unhandled IOErrorEvent:. text=Error #2039: Invalid remote URL protocol. The remote URL protocol must be HTTP or HTTPS."
but on a server it seems to work (the progress listener shows the files are being loaded [use the scrollbuttons or scroll over the text area]), until all is done and the files dont appear on the server.
Below is all my code. I hope someone can help me through this, it is really important atm. I've tried some tutorials and sources but can't find the error.
This is the situation: I am trying to build an uploader that will take data collected earlier in the form before the upload occurs and then rename the uploaded file with it. I've gotten the upload itself to work, but thus far I have no luck getting any sort of renaming to work, not even by PHP. I tried Loadvars to transfer the variables over and rename it during upload, yet it says "NO" and rejects the post variables when the upload occurs. I even tried loading the variables into an external file and transfering them back to the uploader via cookie, all at the same time. Again it says "NO!", and the file is uploaded as __"filename".jpg. This is my code thus far:
I'm trying to find something that will let users upload multiple files to a website. The requirements are that it let them easily select multiple files (preferably with something like check boxes) and that it displays a preview of the images they select.
I'd prefer to only use Javascript or Flash if possible, but Java is also an option (this needs to work on platforms where Silverlight isn't available). So far all I've been able to find are things that use the native file selector (which doesn't show previews on Windows, and makes it unclear that you can select multiple by holding ctrl). I'm not sure if the preview requirement is even possible, but it's the most important.