ActionScript 3.0 :: Force Mouse Click In It?
Feb 1, 2010How to force / initiate a mouseclick in AS3? Thought og using a hittest() function but a bit too cumbersome.
View 3 RepliesHow to force / initiate a mouseclick in AS3? Thought og using a hittest() function but a bit too cumbersome.
View 3 Repliesare there any simple Sleep(1000) type of functions in the ActionScript 2.0..??
View 9 RepliesI have 8 movie clips. They are set up to disappear when clicked.on (release) {this._visible = false;}The problem I am facing is that I want the movie clips to be clicked in a certain order, so mc1 has to be clicked (and disappear) before mc2 can be active and click-able. That way the user has to click on them in order for them to disappear.
View 22 RepliesI have 8 movie clips. They are set up to disappear when clicked.
on (release) {
this._visible = false;
}
I want the movie clips to be clicked in a certain order, so mc1 has to be clicked (and disappear) before mc2 can be active and click-able. That way the user has to click on them in order for them to disappear.
How would one force/trigger a mouse up event (besides lifting finger) in as3?
View 4 RepliesI have an invisible movieclip over some buttons/images. I have it so that on mouse over that invisible button the images start panning from one to the next. The thing is that these images/buttons are supposed to be clickable, but with the invisible movieclip on top I just can't do that. Is there a way to force mouse activity on the buttons/images?
I've tried simply adding a movieclip to the back of the buttons/images and make the MOUSE_OVER listener on the whole movieclip that holds all the images but for some reason whenever the mouse goes from one image to the next it pauses the movement and then continues it, which looks like it identifies different movieclips (images/buttons AND the mc in the back) and re-does the MOUSE_OVER listener for each of them instead of the whole movieclip that holds all of them.
I have an invisible movieclip over some buttons/images. I have it so that on mouse over that invisible button the images start panning from one to the next. The thing is that these images/buttons are supposed to be clickable, but with the invisible movieclip on top I just can't do that. Is there a way to force mouse activity on the buttons/images?
I've tried simply adding a movieclip to the back of the buttons/images and make the MOUSE_OVER listener on the whole movieclip that holds all the images but for some reason whenever the mouse goes from one image to the next it pauses the movement and then continues it, which looks like it identifies different movieclips (images/buttons AND the mc in the back) and re-does the MOUSE_OVER listener for each of them instead of the whole movieclip that holds all of them..
I have an invisible movieclip over some buttons/images. I have it so that on mouse over that invisible button the images start panning from one to the next. The thing is that these images/buttons are supposed to be clickable, but with the invisible movieclip on top I just can't do that. Is there a way to force mouse activity on the buttons/images?I've tried simply adding a movieclip to the back of the buttons/images and make the MOUSE_OVER listener on the whole movieclip that holds all the images but for some reason whenever the mouse goes from one image to the next it pauses the movement and then continues it, which looks like it identifies different movieclips (images/buttons AND the mc in the back) and re-does the MOUSE_OVER listener for each of them instead of the whole movieclip that holds all of them.
View 1 RepliesHow would you force a mouse follow movieclip to snap to a x y position if it reaches x y boundaries or perhaps if a button is released the movie clip snaps to a x y position? Of course if the mouse returns to x y boundaries I'd like for the movie clip to follow again.
Right now this is the code I'm using to make the movieclip follow the mouse within x y boundaries:
Code:
onClipEvent (load) {
_x = 0;
_y = 0;
[code]....
I just started playing around with as3 and I have a function for mouse clicks that draws a shape on each click. However the mouse click event does not appear to work unless I click a movieClip object I placed in the middle of the screen. Is there a way to make the mouse click event recognize when I click anywhere on the screen?
[Code]...
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?
View 10 RepliesI am trying to have two guestures on a SpriteVisualElement which I thought should be pretty simple implemented: Mouse_Move for sweep Gestures and mouse click to enable.. So I have 2 Eventlisteners on my stage:
[Code]...
The main problem is that every type of sweeping on the screen also fires the taphandler().. how to identify the correct event? I tried to to my taphandler only if(!event.buttondown) but no success.
Frame 1
Code:
band_button.buttonMode = true;
band_button.useHandCursor = true;
[code].....
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button, the standard mouse cursor reapears...
How to prevent that?
I am looking for a way to simulate a mouse hover/mouse click. What's happening is a bar is autoscrolling and checking to see if there is an active button 'below' it. Sort of like a bar rolling along a music staff and checking for notes.
What can I use to accomplish this?
If I "Right Mouse Click" on a Flash SWF file embedded in a page and click "Print" it prints just the flash, in perfect colour etc etc..How can I achieve this exact operation, but as a button in Flash? So it prints just as if I did the above operation.
As an extra, if you know how - Is there any way I can default the page to print out "Landscape" too ?
how to use flash, which is a daunting task. To make matters worse, my mouse will not click whenever a new window opens. For example, the dropdown windows that pop up when you click the corner of some of the tools. (like the tool to draw a rectangle or oval, etc.) Icons will highlight when I move my mouse over them, but clicking does nothing at all. I have the Adobe Post Production Suite, and it does this for all of the programs I have tried so far. For example, when recording in Soundbooth I can't click the record button or the stop button. Thus far I have been using the enter button and shortcut keys to get by, but this doesn't work all the time because some features don't have shortcuts. My laptop is a Dell Studio XPS. It's a little over a month old, and I've never had this kind of problem before. I tried running the programs while using a Wacom tablet to see if my mouse had gone bad, but nothing changed. I've searched the forums and haven't found anyone with similar problems. This really has me stumped. Another problem that I think is related: I can't change the colors of objects in flash. Whenever I open the color palette and put my mouse over a color, it shows up as gray. (All the colors show as the same shade of gray.) I've used lots of programs since I've had this computer, and never had anything like this happen. The only thing I can think of that might cause a problem is that my computer is a widescreen. This sometimes causes a problem with certain applications because the windows are too tall.
View 4 RepliesI have a movie clip, and I would like it to stop blocking mouse clicks from getting to deeper items on the stage.I haven't added any eventlisteners to the offending clip, but when it is overlapping other clips that do have listeners, it intercepts clicks and prevents them from getting to the overlapped clips.
View 4 RepliesI'm using as3, i want to have the GunShot sound play every time the player clicks the mouse. not sure how to make it work. the code i am using is
Code:
mouse.addEventListener(MouseEvent.CLICK, playSound);
function playSound(event:Event){
[code]....
I'n new to AS3 and it's been a HASSLE to figure out some simples things i used to solve easily on AS1 and AS2...
I have a BUTTON called BOTAO82 which when having a MOUSE OVER event, should show a simple TEXT on a specific location of the screen (something explaining where that button will take you to).That button will have two events: MOUSE_OVER and MOUSE_CLICK.The CLICK i got it right...OK.The problem is the OVER. How can i SHOW the related TEXT when the mouse is over that button?
[Code]...
I have 16 MC on stage when they are clicked they can be draged but how do i make the one being clicked above all the others?
View 8 RepliesI am looking for real simple scripting - I have a 15-25 frame flash tweened animation and all I would like to do is run thru the animation once then on mouse click go to frame one and start again. And of course I am under a time crunch and completely fogged with actionscript 3.0. I did some basic projects back in the director days and thought I could just pick up where I left off. If I remember right it was simple scripting like
gotoFrame
and
pause
etc...
from various books, I know that to add eventlisenter for mouse click to a movieclip:
movieClipName.addEventListener (MouseEvent.CLICK, clickFunction);
then I define the function
function clickFunction(event:MouseEvent)
{ bla bla bla }
My questions are (as silly as they might sound!),
a) why do we need a parameter (i.e. event:MouseEvent) for clickFunction??
b) since we have a parameter for clickFunction, when we feed this function into addEventListener, why didn't we write movieClipName.addEventListener (MouseEvent.CLICK, clickFunction() );
I have a panel component on my flex application. This component has a click event which is fired when the used makes click on the panel. But I would like to know the zone of the panel where click was made. In fact what I want to know is if click was made on the title bar of the panel.
View 1 RepliesThe bug is:
If you press left click and dont release it, and then press right click (contextual menu appears) and then left click again, the first "drag" action is never released.
Its like, I need to make that my right click says: "hey left click, your job is done, you can go home now".
I am trying to remove a box that i have created on the screen.I have a box exported as Box and a ship exported as player, they are both movie clips. this is the code:[code]
View 2 RepliesI'm making the simplest swf for a friend who has real problems remembering the actions of a Left and Right click with the mouse. So I would like to show text when "Right" click is detected and the same for a Left click. This at first seemed an easy project but the right mouse detection has got me baffled.
View 4 RepliesI have a horizontal scrollbar but I can't make it easing on mouse click. But I am optimist you can solve this problem.
View 0 RepliesI've got the code
ActionScript Code:
var musicOn:soundOn = new soundOn();
var musicOff:soundOff = new soundOff();
[code]....
It uses an array of images imported into a library. The code to recognize mouse clicks is working, but I can't get it to load up specific frames of the Flash file. So, for example, when "image1" is clicked, it would load up frame 2 of the flash file. When "image2" is clicked, it would load up frame3...etcI am a bit of an AS3 beginner. Here is the code (The line that isnt working is the MClip.gotoAndPlay (2);
ActionScript Code:
package com.shinedraw.images
{
[code].....