Actionscript 3 :: Removing The Box On Mouse Click
Jan 5, 2012I am trying to remove a box that i have created on the screen.I have a box exported as Box and a ship exported as player, they are both movie clips. this is the code:[code]
View 2 RepliesI am trying to remove a box that i have created on the screen.I have a box exported as Box and a ship exported as player, they are both movie clips. this is the code:[code]
View 2 RepliesI just started playing around with as3 and I have a function for mouse clicks that draws a shape on each click. However the mouse click event does not appear to work unless I click a movieClip object I placed in the middle of the screen. Is there a way to make the mouse click event recognize when I click anywhere on the screen?
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I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?
View 10 RepliesI am trying to have two guestures on a SpriteVisualElement which I thought should be pretty simple implemented: Mouse_Move for sweep Gestures and mouse click to enable.. So I have 2 Eventlisteners on my stage:
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The main problem is that every type of sweeping on the screen also fires the taphandler().. how to identify the correct event? I tried to to my taphandler only if(!event.buttondown) but no success.
Frame 1
Code:
band_button.buttonMode = true;
band_button.useHandCursor = true;
[code].....
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button, the standard mouse cursor reapears...
How to prevent that?
is there a way to remove those buttons that are found when we right-click while the SWF file is running? those buttons such as 'play','loop',etc thx
View 2 RepliesI have this code: btn_nav.addEventListener (MouseEvent.CLICK, navPop);function navPop (e:MouseEvent):void{themIn = new Tween (btn_them,"alpha" ,None.easeOut,0,1,10,false);}I need to set up a conditional adding / removing this btn alternately on click - just not really sure how to approach that.
View 3 RepliesI am looking for a way to simulate a mouse hover/mouse click. What's happening is a bar is autoscrolling and checking to see if there is an active button 'below' it. Sort of like a bar rolling along a music staff and checking for notes.
What can I use to accomplish this?
I have a site which is basically made up of two swfs. TopNav.swf, which is a dropdown menu, and container.swf. TopNav.swf is loaded into the container.swf. Right underneath TopNav is a movieClip that serves as a link. But for some reason once the dropdown menu rolls over the movieClip, the link disappears and is no longer clickable.
View 1 Replieslook at my attachment and you will see that it creates 10 little pieces of ammo. When u click on the background it should delete one of those movie clips. But it deletes 2 of them. the code for creating is on the first layer and the deleting is on the background button symbol(click on the background to find it if you don't know what im talking about). create code
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Someone has created a map where there are little colored buttons over building locationsThe buttons were made so that when you hover your cursor over them, they will bring up a little chat bubble (like the ones you see in comics) with the appropriate street address text. What I cannot figure out is how to, after removing the cursor from over a button, make the text bubble stay put so that those who see the map can highlight then copy and paste the street address from it.
View 4 RepliesI have a list of 10+ items. when i click back up the list 1 step i call the code below to remove a thumbnail image associated with that list item.
if(indice < count-i){mx.core.Application.application.removethumb.dispat chEvent(new MouseEvent(MouseEvent.CLICK));
}
HOWEVER: I would like that if - for example i am on item 10 and click to item 4 - all the thumbnails between 4-10 are removed. it it possible to dispatch this click event X number of times dependant on the - count value?? FOR REFERENCE: THIS IS THE CODE THAT REMOVES ALL ITEMS BEYOND THE ONE I HAVE SELECTED:
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I am using buttonMode=true on a next movieclip.
When I click the next movieclip I remove the listeners and set the buttonMode to false while there is a transition of content.
After the transition is complete I add my listeners back to the movieclip and set the buttonMode to true.
If all this is done without moving the mouse the hand does not show until you move the mouse 1 pixel.
I tried dispatching a MOUSE_OVER and ROLL_OVER event the mc after setting the button to true but that did change this behavior.
I'm having an issue with MOUSE_OUT triggering before MOUSE_OVER has a chance. I have a global mouse listener class that listens to every mouse event and sends the object involved a message telling it when a mouse event has happened. When a Menu object is opened it adds a bunch of children and when it's closed it removes them all. The problem comes when moving the mouse from the Menu to the Children, Menu receives a MOUSE_OUT event and closes before the Child receives a MOUSE_OVER.
View 2 RepliesIf I "Right Mouse Click" on a Flash SWF file embedded in a page and click "Print" it prints just the flash, in perfect colour etc etc..How can I achieve this exact operation, but as a button in Flash? So it prints just as if I did the above operation.
As an extra, if you know how - Is there any way I can default the page to print out "Landscape" too ?
how to use flash, which is a daunting task. To make matters worse, my mouse will not click whenever a new window opens. For example, the dropdown windows that pop up when you click the corner of some of the tools. (like the tool to draw a rectangle or oval, etc.) Icons will highlight when I move my mouse over them, but clicking does nothing at all. I have the Adobe Post Production Suite, and it does this for all of the programs I have tried so far. For example, when recording in Soundbooth I can't click the record button or the stop button. Thus far I have been using the enter button and shortcut keys to get by, but this doesn't work all the time because some features don't have shortcuts. My laptop is a Dell Studio XPS. It's a little over a month old, and I've never had this kind of problem before. I tried running the programs while using a Wacom tablet to see if my mouse had gone bad, but nothing changed. I've searched the forums and haven't found anyone with similar problems. This really has me stumped. Another problem that I think is related: I can't change the colors of objects in flash. Whenever I open the color palette and put my mouse over a color, it shows up as gray. (All the colors show as the same shade of gray.) I've used lots of programs since I've had this computer, and never had anything like this happen. The only thing I can think of that might cause a problem is that my computer is a widescreen. This sometimes causes a problem with certain applications because the windows are too tall.
View 4 RepliesI have a movie clip, and I would like it to stop blocking mouse clicks from getting to deeper items on the stage.I haven't added any eventlisteners to the offending clip, but when it is overlapping other clips that do have listeners, it intercepts clicks and prevents them from getting to the overlapped clips.
View 4 RepliesI'm using as3, i want to have the GunShot sound play every time the player clicks the mouse. not sure how to make it work. the code i am using is
Code:
mouse.addEventListener(MouseEvent.CLICK, playSound);
function playSound(event:Event){
[code]....
I'n new to AS3 and it's been a HASSLE to figure out some simples things i used to solve easily on AS1 and AS2...
I have a BUTTON called BOTAO82 which when having a MOUSE OVER event, should show a simple TEXT on a specific location of the screen (something explaining where that button will take you to).That button will have two events: MOUSE_OVER and MOUSE_CLICK.The CLICK i got it right...OK.The problem is the OVER. How can i SHOW the related TEXT when the mouse is over that button?
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I have 16 MC on stage when they are clicked they can be draged but how do i make the one being clicked above all the others?
View 8 RepliesI am looking for real simple scripting - I have a 15-25 frame flash tweened animation and all I would like to do is run thru the animation once then on mouse click go to frame one and start again. And of course I am under a time crunch and completely fogged with actionscript 3.0. I did some basic projects back in the director days and thought I could just pick up where I left off. If I remember right it was simple scripting like
gotoFrame
and
pause
etc...
from various books, I know that to add eventlisenter for mouse click to a movieclip:
movieClipName.addEventListener (MouseEvent.CLICK, clickFunction);
then I define the function
function clickFunction(event:MouseEvent)
{ bla bla bla }
My questions are (as silly as they might sound!),
a) why do we need a parameter (i.e. event:MouseEvent) for clickFunction??
b) since we have a parameter for clickFunction, when we feed this function into addEventListener, why didn't we write movieClipName.addEventListener (MouseEvent.CLICK, clickFunction() );
I have a panel component on my flex application. This component has a click event which is fired when the used makes click on the panel. But I would like to know the zone of the panel where click was made. In fact what I want to know is if click was made on the title bar of the panel.
View 1 RepliesThe bug is:
If you press left click and dont release it, and then press right click (contextual menu appears) and then left click again, the first "drag" action is never released.
Its like, I need to make that my right click says: "hey left click, your job is done, you can go home now".
I'm making the simplest swf for a friend who has real problems remembering the actions of a Left and Right click with the mouse. So I would like to show text when "Right" click is detected and the same for a Left click. This at first seemed an easy project but the right mouse detection has got me baffled.
View 4 RepliesI have a horizontal scrollbar but I can't make it easing on mouse click. But I am optimist you can solve this problem.
View 0 RepliesI've got the code
ActionScript Code:
var musicOn:soundOn = new soundOn();
var musicOff:soundOff = new soundOff();
[code]....
It uses an array of images imported into a library. The code to recognize mouse clicks is working, but I can't get it to load up specific frames of the Flash file. So, for example, when "image1" is clicked, it would load up frame 2 of the flash file. When "image2" is clicked, it would load up frame3...etcI am a bit of an AS3 beginner. Here is the code (The line that isnt working is the MClip.gotoAndPlay (2);
ActionScript Code:
package com.shinedraw.images
{
[code].....
simple trace out whatever the mouse clicks on the stage?
This would be used for getting what layers certain objects are on. I know i cant simple do
trace(myMovieclip);
But i would like to be able to click on any object on the stage and get the same trace statement?