ActionScript 3.0 :: Global Functions Without Using Unique File

Apr 21, 2010

I'm tinkering around with things in AS3, and now that programming the reaction of buttons involves a bit more code, I'm trying to figure out how to kill a few redundancies.With the file I'm working with, at different points, using different objects, the user will click some specific thing to advance the main timeline one frame.Now, the way I've been doing it is, for each object, I have an addEventListener, which calls a function that only contains: MovieClip(root).nextFrame();So I've got, on every frame, unique functions that each require three additional lines of code -- I realize it's not much, and it's not a lazy thing, just an organizational, minimization thing.Since it's just that one thing, I don't see the point in making an entire AS file, so I didn't know if there was a way to make a function that could be called from any frame, from any object, rather than just have them local.

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