ActionScript 3.0 :: Have Two Objects Of Same Class Detect Each Other

Sep 21, 2010

I have a map and I have some objects that I place on the map symbol. I am NOT dynamically creating them.

Lets say there is 3 objects all linked to the CollisionDetect class. The player can move these objects around fine, no problem but I want to make it so the player cannot push the objects on top of each other.

how I can detect that Ob1 of the class is hitting Ob2?

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