ActionScript 3.0 :: How To Make Cursor Visible In TextField
Sep 20, 2007
How to make the cursor visible in a TextField (either flashing or still). I have created an on screen keyboard to use with a TextField so that the TextField doesn't receive direct keyboard/mouse input, but there is no cursor to see where you currently are. I have tried the setSelection() stuff with no luck..
function inicialGames():void { cursor = new Cursor; addChild(cursor); Mouse.hide();
[code]....
But when add other object whit addchild(); mouse cursor stay under the other object and is not visible,but when I click is work;How i make a mouse cursor visible over the other object;
My scene has a TextField object. I set up my TextField as DynamicText because I need to change it programmatically.
How do I prevent mouse cursor change to I-Beam form when it's above TextField? Also, user of my flash application is able to select text of this TextField using mouse cursor. I would like to disable this behavoiur too.
I want to make two custom cursors. One to be visible on rollover and second visible only on mouse down. Is this possible. I want to make game where cursor changes into mc1 and moves around with mouse but when you click mc1 is changing to mc2. Till now i managed to hide cursor, make mc1 to move with cursor but dont have any idea how to change mc1 with mc2 on mouse down and then mc1 to come back on release. Is there any other way to make this, my idea was to make 2 clips to follow cursors and use as to determine when each clip is visible, but it doesn't work.
Is it possible to make a custom cursor with restraints (meaning you only see the cursor when you put your mouse in a certain spot, by defining both the max and min of the x & y), that is placed inside a movie clip; then make the movie clip move on the stage when you click certain buttons.
does anyone know how to make the initial text in an input text box disappear once your cursor changes from the arrow to the type cursor? For example, I have an input text box which has the text visible saying "enter your email address here" I want this text to disappear automatically when the user goes to type something there...
I have a movieclip, an image at the same size as the movieclip (it's like the backgroundImage of the mc) and a textfield. I have first created a movieclip object 'my_mc' then I loaded an external image 'ld_image' I created also a TextField object 'txtField' with backgroundColor red then I did:
Code: my_mc.addChild(ld_image); //my_mc size = ld_image size After that I did: Code: my_mc.addChild(txtField); addChild(my_mc); but now the txtField isn't visible but my cursor changes if I go over it with my mouse. [Code].....
I am currently creating an online portfolio using Slideshowpro [URL]. For some of my pictures I am using (external) captions from a XML file, inserted into a dynamic textfield. As some of the captions contain a lot of text I decided to add a UIScrollBar. However, when there is no text (no caption) available, I want the scrollbar to be hidden. Also if there is not enough text to warrant a scrollbar it would be great if it could be hidden!
Code below, note that "t_txt" is the instance name of my dynamic textfield: import flash.text.TextField; import net.slideshowpro.slideshowpro.*; import fl.controls.UIScrollBar; XML.ignoreWhitespace = true; //remove scrollbar from stage, scrollbar component must be in library var sbContent:UIScrollBar = new UIScrollBar(); [Code] .....
I am a newbie to actionscript 3.0 and need a litlle help that I have not been able to find searching (for two weeks). I would like the cursor to appear and blink in the first text field in a movie clip that gathers information to be sent to a php. The following does not work. stage.focus = textField; textField.setSelection textField.text.length,textF ield.text.length);
And the only other things I find are for custom cursors. I just want the visitor to see the blinking cursor in the firstName_txt input box when the page appearss. Also, if the visitor tabs from one input text field to the other, the blinking cursor appears in the first three input text fields but not in the fourth. Yet, the visitor can enter text in the fourth input text field.
I have a fill-in-the-gaps exercise and I have added a hint button which checks to see which part of the word a student has entered is correct and then adds the next (correct) letter to the end of the string. My problem is that the cursor stays just in front of the added letter instead of going to the end of the string. I've tried selecting the letter that has just been added and for a second the last letter is highlighted but then the cursor goes back to its original place. Here's the code I'm using:
function showLetter() { hints++; //get the text the student has entered currentWord = eval("gap"+currentGap).gap_txt.text;
I have a fill-in-the-gaps exercise and I have added a hint button which checks to see which part of the word a student has entered is correct and then adds the next (correct) letter to the end of the string. My problem is that the cursor stays just in front of the added letter instead of going to the end of the string. I've tried selecting the letter that has just been added and for a second the last letter is highlighted but then the cursor goes back to its original place. Here's the code I'm using:
Does anyone know of a way to return the position of the cursor in a input textfield? Can it be done at all? More specifically I need to know the y-value of the cursor somehow.
Have looked through the AS3 documentation, but can't seem to find what I am looking for.
i've searched for it but couldnt find what i need.i have a inputfield (instance:enterSbMessage_txt) so, when i type a few characters in it and user presses a button i want to know the exact position of the blinking cursor.
I have a text field that can be clicked by user. The problem is when I roll over the text field hand cursor does not appear I have used txtField.mouseEnabled = true as well but no luck.
i have a inputfield (instance: enterSbMessage_txt) so, when i type a few characters in it and user presses a button i want to know the exact position of the blinking cursor. i cannot find the as code to get these values.
I'm building part of an UI that suggests certain words based on to the user's input. (Quit like Google's suggestions) It works quite well but one detail bothers me: When I have a list of suggestions I highlight the list-items by listening to the arrow up and down keys. When the fist element is highlighted, and the user presses the up arrow, I want the cursor to be in the Text(Input)Field again, but at the last position.
(I removed the focus from the InputField not to move the cursor in my singel line field to the first position when the up-arrow is pressed)
I set the cursor to the last Position using setSelection() but as it is the field receives the key-press after my event callback is executed and the pressing of the up-arrow in a single line field does what it always does, it places the cursor at the first position.
I considered using the CHANGE event, but as the arrow key does not actually change the content of the TextField, that is not working. Still I think that the solution might be along that way, as the CHANGE event is/would be at the end of the event-chain, where I need to do the repositioning of the cursor.
I have a movie that has four different input text fields, all in separate movieClips. Inside each movie clip I have code that listens for the 'Enter' key to be pressed, and if it is, it stores the value and turns the focus off of that textField...which works great.