ActionScript 3.0 :: How To Access Child Timeline Labels
Dec 26, 2009
I am loading one swf file in my application and after loading the child swf ,just i want to play one particular key frame in the child swf and the label names is called "start".
[Code]...
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Oct 14, 2010
On the main timeline I've got a movieclip, inside this movieclip I have some elements. Can I manipulate those elements from the main timeline through AS3? How?
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Mar 9, 2012
I have a cloud named cloud2_mc and in its timeline i have a cloud layer, and an actions layer. I took the cloud and made it into a a Movie clip clip with an instance name of embeddedcloud_mc in this Movie clips timeline i have a 50 frame animation of the cloud breaking appart and disapating with a tween and i have a stop(); function on frame 1 of this layer.
What I want to happen is, when the cloud2_mc movie clip is clicked to play the animation of the cloud breaking appart. the cloud2_mc has a trajectory moving slowly accross the sceen continuously when the cloud2_mc reaches the side of the sceen it loops again. When the animation is clicked i would like it to continue across its path but, when the cloud2_mc reaches to left hand side of the screen i want the embeddedcloud_mc to reset its timeline and go back to its original state where the cloud has not broken appart.
My question is, how do I access an embedded movie clips timeline to tell it to play an animation on its timeline as well as, how do i make the same object restet its timeline to frame 1?
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Sep 14, 2009
I can't access the variables that I declare in the main timeline from a child.
I attach the child to the stage during runtime.
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Oct 26, 2009
So I am switching everything over to AS3 from AS2 (finally) and I am stuck with the selected state (when using ROLL_OVER and ROLL_OUT).I did a search and have found a ton of examples for using the timeline and labels to tween the menu states... however I haven't been able to find anything in regards to using a tween engine. I can currently tween the selected state by just doing:
ActionScript Code:
addEventListener(MouseEvent.MOUSE_DOWN, onClick);
//with the function:
[code].....
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Jul 9, 2010
I am working on a game and would like to put code for different levels on the same timeline layer, mark the frames with labels (level1, level2...) and add different action script to it. Can this be done, and are there some limits. It is a small tetris like game, and each code would be mainly adding children to a stage, from an array and checking for a collision with objects added on a different layer on the same frame as the label. Also it would change score and so on.
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Jun 27, 2009
I was wondering if it was possible to access nested labels or labels in nested movieclips?
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Jun 19, 2009
I'm working in Flash with a XML menu.
The idea is: when you click on a button from the XML menu it should take me to a Label in Flash.
I'm using the following CS3 code to call on the XML;
//The path for the XML file
var xmlPath:String = "menu.xml";
//We will store the loaded XML to this variable
[Code].....
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Aug 23, 2010
i have problem with swfLoader in flex, when i close following code in click method i can easly add many swf to main application
<mx:VBox id="content" width="100%" height="100%" ></mx:VBox>
public function doIT():void
{[code]....
when i close adding those swfs in loop i have the same error, it looks like child apps couldn't access certain objects that were instantiated by another child app, so what can i do?
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Mar 11, 2010
I've seen some discussion on how to load a child swf using swfLoader and accessing it's variables but I am wondering if it is possible to do this without adding any code to the child swf.Either accessing public vars or listening for funciton calls would work fine
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Apr 30, 2009
I am just trying to use actionscript 3.0 (Flash CS4) to change the 'Parent' timeline from a button in the 'Child' timeline
[Code]...
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Jul 17, 2009
I have been tasked with creating a "PowerPoint-style" presentation using Flash CS4 and I am just learning AS3. I would just use a PPT to Flash conversion utility but they want more elaborate text and image effects and better embedded video handling. Also, it seems like using the Flash Slide presentation option in Flash CS4 limits the kind of effects I can do. How to navigate the presentation sequentially (back and forth) using the arrow keys to jump to the next or previous frame label.
Here's the code I have in the first frame of timeline:
ActionScript Code:
// Key Listener
stage.addEventListener(KeyboardEvent.KEY_DOWN, changeSection);
function changeSection(event:KeyboardEvent):void {
switch (event.keyCode) {
[Code] .....
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Jul 21, 2011
Fail to control my timeline with the gesture swipe; I have tried but without any success. ive created frame labels at every 20 frame as a navigation points and some motion tween between each 20 frames.
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Mar 14, 2011
getting 3 errors on this code. They all are 1119:Access of possibly undefined proper *whatever* through a reference with static type myBtn.The button is the library is called myBtn and it is linked to the myBtn class. I think the problem lies in the textbox label on the button. I am not sure how to access that label with actionscript 3.0 or how to get the label to display a unique label for each of the children.
HTML Code:
package
{
[code]......
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May 21, 2009
Why does a child movieclip only show the first frame within the IDE, regardless of where you are in the parent timeline?If you throw a movieclip with 25 frames onto the main timeline, which also has 25 frame, you don't see the nested movieclip's frame-progress while you scroll through the main timeline.Is there a setting somewhere in preferences or somewhere that will enable you to see a nested movieclip's frame position from the main timeline? Like you do with After Effects composites?
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Jul 6, 2009
I created a menu of invisible movieclips (from a library item with the class name Invis) with buttonmode set to true so that I can have them send the playhead to different labels on the main timeline. I could use some help with determining which button is clicked and then placing code that executes depending on which button is clicked.
Here is what I have so far on frame 1 of my timeline:
This works - I get [object Invis]0,or [object Invis]1...etc in my output //window depending on which one I clicked. Just not sure what to do next
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Aug 4, 2011
I'm trying to build a menu system which populates itself by parsing labels from the Flash timeline. As well I have a requirement to keep this all within one FLA file... so no classes or XML files. After 2 days I'm pretty close here, but have a problem with mouse_out's. I'd like to be able to move my cursor up and down the popped-up sub menu, but as soon as my cursor leaves the first sub button it triggers the mouse_out function.
I want the mouse_out to trigger only when the cursor leaves the entire sub-menu, not it's children. I believe this is a traditional problem and there's solutions but after 1.5 days of tuts and threads I haven't been able to manage it. I think I may just have to tweak how I deal with the submenu array.
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Mar 14, 2009
I have built a couple of sites in Flash, however, I have a problem with a current site I'm working on. My client wants various photos to fade out in a "checkerboard" fashion, which I am doing via its own movie clip and adding in the appropriate area on the main timeline. However, when I add a blank keyframe on the following page to add a new movie clip (with the next set of pictures, the timeline starts playing through the entire website, not recognizing stop actions or frame labels.
[Code]...
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Jun 10, 2010
I have a mainSwf in which I load an external swf, which loads an external swf.( a child of a child). I am trying to set the framerate via AS3 for the childs child by using stage.frameRate= 15;
It doesnt work when the children are loaded into the mainSwf. how to access the stage of a child's child? I have tried root, Movieclip, this but can not get it to work
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Sep 8, 2010
im trying to navigate through a movie clip and stop at frame labels using individual buttons to call to individual labels while being able to see the on the way to the frame(for a blurred effect).my goal is to jump from point A to point F to point Z and see all the frames in between and visa versa.
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Jan 27, 2011
I'm trying to do is use the "page up" button to navigate to different labels on the timeline. The problem is that the labels are in different scenes (for example label_5 is in Scene 3). So each time I go to a label outside the scene, I get an error message.
var myLabels:Array = [ "label_1", "label_2", "label_3", "label_4", "label_5"];
var nextLabel:String;
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);
[Code].....
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Jun 8, 2009
I made a MovieClip called Stone and I made a StoneBackground child in it. What I want to do is make a grid of the Stone image but everytime with another background I tried this:
stone:Stone = new Stone();
for(var i:int=0; i<2; i++) {
stone.child.gotoAndStop(i);
addChild(stone);
}
But this doesn't work. How can I stop the timeline of the background at different frames for each "stone" ?
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Jul 14, 2010
How do I remove child from a different Timeline. One of my movieclip contains three children.I want to remove all the three children.How could I do that. I tried setting instance name and removing the instances using getChildByName. But it doesn't seem to work.
Code:
var mainMc:MovieClip = new MovieClip();
addChild(mainMc);
var box:box_mc;
[code]....
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Sep 16, 2010
remove child from the timeline. I have attached this sample file. I get "1120: Access of undefined property board." error when I publish it.Here is what I'm doing:
Open button: This will create a child with movieclip
show_btn.addEventListener(MouseEvent.CLICK, showBoard);
function showBoard(event:MouseEvent):void{
var board:Board = new Board();[code]..........
Here is the Error I get when I publish it: 1120: Access of undefined property board.
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Feb 25, 2010
I'm an animator trying to use actionscript along with timeline animation.The setup is flock>fly>wings flock movieclip 30f long, the script looping, starting multiple fly movieclips at different points.
fly movieclip 30f long, controls wings0 movieclip timeline (3 frames, each with a movieclip). Frame1: wings0.gotoAndStop(2) Frame24: wings0.gotoAndStop(1) Frame48: wings0.gotoAndStop(3)
From flock timeline I'm trying to override actions in fly3. to call a different wings0 animation.
flock Frame1: var loop:Number = 0; fly1.gotoAndPlay(15); fly2.gotoAndPlay(8); fly3.gotoAndPlay(20); if(fly3.currentFrame==24){ fly3.wings0.gotoAndStop(3); }
flock Frame 30:
loop = loop + 1;if (loop > 0) {this.gotoAndPlay(2);} else {this.stop();}
But the animation of fly3 doesn't change.
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Jan 26, 2012
I have a main .swf from which I am loading a child .swf into using this code.[code] Once the .swf is loaded in though, I want to be able to use basic timeline control functions like stop(); and gotoAndPlay(); on the child .swf from the parent.
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May 29, 2009
Is it possible to write a script, on the stage, that initiates a function, on the stage,when this movie clip reaches frame 8? Or do I need to write the code within the movieclip?
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Jul 14, 2010
How do I remove child from a different Timeline. One of my movieclip contains three children. I want to remove all the three children. How could I do that. I tried setting instance name and removing the instances using getChildByName. But it doesn't seem to work.
Code:
var mainMc:MovieClip = new MovieClip();
addChild(mainMc);
var box:box_mc;
[Code].....
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Jun 29, 2009
i've made a simple example here to show you my problem. I have basically created a stage object ("box"), with the nested children, box->b->c. I have exported box for as, with class "box" and base class movieclip. Now i create 4 instances of my box class and add an eventlistener to the nested child c. When i later on try to remove the eventlisterner for myinstance.b.c i get: TypeError: Error #1010: term is undefined and has no properties.at DocumentClass/removeSomething(). Here is my code:
package
{
import ....
[code]....
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Jul 23, 2009
The error is as follows:1119: Access of possibly undefined property shiftX through a reference with static type flash.displayisplayObject.shiftX is declared in the first line of the movie clipFirst i check to see if the child doesnt exist and if it does I access it like so:getChildByName("ball"+ccc2).shiftX)
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