ActionScript 3.0 :: How To Create A 360 Degree View
Sep 1, 2009
creating 360 degree views? know nothing but Flash and Flex. Is there any tutorial available for beginners? to create thease kind of view using Flash and AS3
I want to create log file for my flex application. That is the file should contain all the trace prints in it when I run my flex application. How can I configure flex to do this?
I'm using some Lynda.com tutorial files for Flash CS5. When I open a file that contains a box with TLF text, I don't see any text; what I see is an empty blue box at the upper left corner of the stage. Same thing if I try to draw a TLF text box.I am new to Flash, so please be kind. Is there maybe a component I should have installed with the CS5 suite that I didn't install? I didn't install everything since I didn't need it all and don't have the disk space.
I am a beginner developer in Flex, and I have been using viewstates lately. I had a couple of custom popup titlewindow components that are initialized using[code]...
They both contain view states already, and are very similar so I wanted to combione them into one popup titlewindow and change view state on initialisation of the popup to either the Create version of the popup or the Update.
I thought I was being smart haha, but I realized soon after refactoring my code that, I as far as I know I can't pass parameters to the popup to indicate which state I want, if it is created using the PopUpManager.
Does anyone know how to pass parameters to the PopupManager, or create the ContentCreate component(TitleWindow) in mxml or code so I can specify the view state?
I have a very big map (pixeldata, not vector) and i want to create a viewer in flash that allows to view the map. The map is stored (in some way, to be decided) on a server. Probably the map will be stored in different resolutions on the server. The viewer should download the currently needed parts in the proper resolution at the current zoomlevel from the server to display it - similarily to google maps for example. Now - i already have some ideas on how to do this - but maybe there is already a framework available for exactly this or some good article describing it (client as well as server-vise).
I'm trying to make a sniper game, but I'm having trouble creating the scope view (you can only see a part of the screen i.e. the scope, the rest is black). Now, I'm pretty sure bitmapdata is somehow involved, but I've never really worked with the class and therefore am not sure how to do it.
Basically at my school we are doing a project that allows you to walk around the school like you can on "Google Street View". Me being a geek, the teacher asked me to make a prototype using my house to see if this idea would work. So today I went on Flash and made two working Flash/SWF files, one being a "Google Street View"type of thing of my upstairs and one of my downstairs of my house. I made two SWFs because at school there are many different people working on the project so there will be many different SWFs to combine.
So after making the two SWFs (the upstairs one called Untitled-2 and the downstairs called downstairs) I tried to merge them together. Each one of the SWFs have action script on these" Arrows" that allows you to guide around my house. The action script on all the arrows is:
on (Release) { gotoAndStop(Frame Number); }
I made a new Flash Document and one the first scene I had a Button That Said "Begin". Once Pressed, it takes you to scene 2. On scene two I went to File > Import > Import to Library and Selected Untitled-2.swf. Untitled-2.swf was then in my library. I clicked and dragged it into the stage of Scene 2 and in the timeline only 1 keyframe pooped up. I thought it would work so I previewed the Flash Movie. The Begin Button show up, and when I clicked it preview file Flashed each Keyframe in Untitled-2.swf even though the first frame in Untitled-2.swf has the action script: stop(); The whole thing is uncontrollable and I dont know what to do. I hope you understood what I wrote (Im not the best with spelling and grammar). So in a nut shell, how can I combine 2 SWF files In Flash, whilst maintaining all the action script in each file.
Hi,I'm trying to use NetStreamPlayTransitions.SWITCH to create a multi angle view that switches between video streams. The issue I'm having is that NetStream.Play.TransitionComplete is called only after the buffer for the video before it is used up(this makes sense when using SWITCH to go between bandwidths but that's not what i'm using it for). Is there a way to force this switch before the buffer of the previous video is used up?
I've looked into SWAP but I can't really find any documentation on it. What I ideally would have happen is the next video in the array is triggered, that video is buffered and when there is enough to play it the stream switches to that one. SWITCH works really nice because there is no jump in switching when it's played but I just don't want the buffer to play out before the switch.Is there a way of maybe clearing the buffer of the playing video before i call SWITCH so it transitions quickly?
I'm about to have to write a web page/app that will serve the agenda for circa 100 people on a page. One line per person, one column per day with 3 clickable zones in each cell. In HTML, the page is way complex for the browser to load quick and there is no possibility to click on a border between 2 cells to for example split an event that spreads among several cells. So I search an not too overkilling technology to render this kind of view. I begun with a PHP generated HTML page but the number of elements in the page make the mouse move jerky.
Moving to JAVA would give me better performances regarding the reuse of the generator of the view but it will still be an HTML page. So, here is my question: do you think that going forward with JAVA and its graphical capability is the simple solution or is Flash a better option for this part of a Web App? I'm afraid of the code I'll have to write in JAVA to handle the GUI presentation as well as the events generated by the 1000's cells plus borders of the page. In Flash, the graphical part seems simpler even if the actions handling is still huge.
I'm currently using RobotLegs with the Presentation Model pattern to develop a Flex 4 project. I understand that all business logic related to a View resides in the Presentation Model associated with that view, however, I am confused when it comes to View specific logic.For example, I have an indicator that needs to be positioned relatively to list items depending on which list item is selected. Is it acceptable in the Presentation pattern to put the logic that will position the indicator in the View and simply have that logic run in reaction to a selectedIndex property changing in the presentation model?The reason I am considering this is that since the Presentation Model does not have a reference to the view it is difficult to come up with an ideal solution for manipulating view components.
I am wondering how to make a 360º view bubble, like they use for Google Street View, but have no idea how to go at accomplishing this task... i have the string of photos that i attached in photoshop(so that if you connected the left to the right it would be a full 360º view).
I am using Flash CS4 AS3.. When I open my browser "Internet Explorer 7" it opens normal. But When I open a link using the following Flash code it opens half in length and half in width. I need to click on "Maximise" button to view in full. How to solve the problem? It is our Intranet link.
I have one .mxml file (the Application) with a ViewStack (with 4 views) and a ControlBard, obviously I can change the views with it, but what I want to do is: in view #1 I have an image which I want to convert to a "hyperlink", so when I click it I go to View #2, is this doable? Also I would like to pass somehow some data (like a String) to that View #2 (lets say the it's a user avatar I click so I want to go to the second view which will show me his profile, that's why I need his name/id).
My problem is that when I try to pass an object from the navigator.pushView(view, dataobject), I can't figure out how to access the dataobject from actionscript. I can access {dataobject.property} from MXML easily, but I want to set a variable in the new view to the passed dataobjects property.
in flash, I encounted a source file that is cropped and I cannot move it, is there some sort of cropped view in flash I dont know about? I cannot find anyinformation about it, it has rulers displayed as far as I remember.
Basically you cannot move in the file to edit anything viewpoint wise, everything outside of the movie area is invisible and not there? As if cropped.
This works fine but now I would like to have another pointer but with an starting angle of 60degrees. Is there an easy way to ad a starting degree or angle value on this code?
I have a client that wants a product to rotate around its axis for a full 360 degree view of the product. The final view needs to be draggable - so a user can use their mouse to turn it left or right. I took photos of the product in 10 degree increments and created a movie clip - but I can't figure out how to get it so a user can control the view: turning the product left or right.
i want to rotate one line 0-180 how to set that target.i used this code movieclipname._rotation +=2;It is rotated 360 degree and looping.I just want to rotate 0-180 degree only once.
creating a 360 degree rotation like the one seen here: [URL] I need to be able to load about 24-36 images and have a slider to allow the user to rotate the images.
I'm trying to get the distance between two objects. Problem is that both objects are -45º rotated but one of them moves up and down with stage resize. So the distance gets a random degree. I've attached an image so that it could be simpler to understand my problem.
I've got a 3D model at hand, which I have imported as a movie and an image sequence of each frame depending on which is necessary. I basically would want to rotate it by 360 degree both on the x and y axis on a canvas as well as having that done manually, such as having to drag my mouse to control which direction the model rotates in. Can I do this in Flash?
I have written degree symbol (example: 15°C) in flash but when I export the move the symbol is absconding.Is there any way to retain the symbol when the movie is rendered?
i seen this over at 24 -7 and would like to use this effect on a site of mine, [URL].. does anyone know how to do the rotation spin that this site does i have looked around but think i am looking for the wrong thing lol.
Ok, my head isn't working so it would be faster if someone justs helps me/double checks my trig.I have a point at 300,300 or whatever, and I'm trying to find the points 100px away at any given angle... Say at angle 0 X is source, x is target 100 px away
This is my first week of learning Flash and ActionScript, and because I don't have a good ActionScript book yet, I've been reading several basic Flash game programming tutorials online and doing my best to understand and learn the syntax and methods. After successfully creating "my" first Flash game (a space-shooter from the great tutorial on this website), I decided to set a high bar for myself and try to make a top-down shooter which I can expand on as I learn more.
My problem is that I simply cannot get Flash to recognize my "bullet" movie clip symbol in the library, place it by my character's gun with correct rotation, and finally shoot it off into the distance. The gun is part of the same .png as the character is in, so it is part of the same symbol ("player").
Below is the code I am working on for the shooting code:
Shooting Code: (Applied to my "Player" movie clip symbol's "Actions") onClipEvent(load) {
[code]....
In my Flash scene, I have a "Crosshairs" movie clip symbol which I have successfully gotten to replace the hidden standard mouse cursor, a "player" movie clip who can move around the scene while always facing the crosshair, and a "bullet2" movie clip in my library. Both the player and bullet MC's have identifiers of the same name applied to them.
My problem is my client wants to be able to change image.jpg occasionally, to ones of different size ratios. If the "pic" movieclip has a box of the right size ratio inside it I have no problem unless I change the image, which I need to be able to do. If there is nothing inside the movieclip when I load it, the image always appears on its side, and I can't seem to get it rotate to the correct position!