ActionScript 1/2 :: How To Make 360 Degree Movement
May 28, 2011OK I have worked out the code and it is good:
var xDist:Number;
var yDist:Number;
var xRatio:Number;
[code]....
OK I have worked out the code and it is good:
var xDist:Number;
var yDist:Number;
var xRatio:Number;
[code]....
I've been searching it everywhere, but couldn't find anything in the net. I want to make smooth line movement. I've tried to create motion, but line just moves, and I want it to move smoothly according to the path. What I want to achieve can be seen [URL].. that's what I did so far - made movement out of several broken lines
View 3 RepliesI have an object on the field, 'ball', and three buttons: 'left', 'right', 'stop'. What I want is that when Left is pressed, ball starts travelling to the left at a speed of 7. Same with RIGHT, and STOP stops the movement. What I don't want is that the ball moves only when you hold down the LEFT or RIGHT buttons, which is all that I can achieve so far.
View 5 RepliesAll I want is my circle to go across the page and to keep looping. My circle is moving great with this code:
onClipEvent(enterFrame) {
speed = 9;
this._x += speed;
}
What do I add to make it loop?
I've been searching it everywhere, but couldn't find anything in the net. I want to make smooth line movement. I've tried to create motion, but line just moves, and I want it to move smoothly according to the path. What I want to achieve can be seen here:
[URL]
But that's what I did so far - made movement out of several broken lines - how can I make more smooth movement?
I have made xml gallery with thumbnails, following kirupa's tutorial [URL]. Everything works perfect, but I need to add some more interesting movement on horizontal scroller of thumbnails. For example, thumbnail starts to move quicklier, then they slow down..etc. How can I make it? With some ease, tween class...?
[Code]...
I got my movements down..Just trying to figure outif i press Up and Left... (combo). to play an animation.heres the code.
Code:
var Speed:Number = 5;
//set Booleans
[code]....
I am doing a really simple flash piece and was wondering if someone could help me real quick...all I want is my circle to go across the page and to keep looping. My circle is moving great with this code:
onClipEvent(enterFrame) {
speed = 9;
this._x += speed;
}
what do I add to make it loop?
how to make a real movement animation.I saw some game makeing movement program i saw its not that hard .They register movement from on other movement or video some litlie spots are placed in some colors and registring the movement and applyed in the new animation.
View 1 RepliesI attach a picture below.I want my mc_box to just move only on the mc_ground / the black area only.It cannot go out of the mc_ground.
View 4 RepliesI got the following Action Script for my image-movement. How can i make the movement to slow down at the end? Thx for your help!
drag = "/dragControl";
/:w = getProperty("/nav", _width);
/:xPos = getProperty(drag, _x);
[Code]....
make snap object on the mouse movement. As, I have made the code but getting issue on removing from snapping. I have attached the file. you can look in the [URL]
View 1 RepliesI have a block that i'm trying to make move from right to left, and if the block gets to a certain point, it will move back to it's original position. So, i have this on my block (movieclip) rightnow
[Code]....
so, im a uni student and i got a little too ambitious creating an interactive media project for children. long story short im completely lost when it comes to actionscript 3.0.
i am attempting to use webcam movement to make butterflies fly around the screen. i have created all the graphics and I have created the video object and the video input from the webcam, and i know how to make the butterflies move, but i dont know how to import the butterflies in the first place. I created the animation in after effects and have exported it as an FLV. how do i get the FLV to the stage etc.
i want to make a group of buttons, this buttons have to be in constant movement, random movement, so i download an example from this site, So now i have all the buttons moving, and the quesition is this... how can i make the random movement stop, on the rollover, and make it start again in the rollout.... thats the whole stuff..
View 6 RepliesI want to make a smooth movement when i click on anywhere in my seek bar. So i come up with an tween which is below. I have a mask called tbMask which is stays beside timeBar.
ActionScript Code:
Code:
new mx.transitions.Tween(timeBar, "_xscale", mx.transitions.easing.None.easeOut, 0 , tbMask._xmouse, 2, true);
So basically this would make timebar stretch to tBmask's _xmouse which has same x (170). But it dont! It exceeds about 50% where i clicked and go back to _xmouse.
Far from this problem, the anothers are; I call this swf from my main swf. Tween function works when i try to view my main.swf but it dont work when i call player.swf from browser.
How can I make a circular movement of an object around a point ?
View 2 RepliesI've been looking for a tutorial and answer to this for a while but can't find what I'm looking for. I am loading html text into a dynamic textfield, and I have a scrollbar controlling the scroll using the code below. What I want to do is also add scroll up/down buttons and have the scroll bar move in relation to the text scroll. I was just going to use "tracklistingtext.scrollV -- " for the scroll buttons, but right now the scroll bar doesn't recognize the text movement. What do I need to do to get the scroll bar to listen to the text scroll position?
var listTextreq:URLRequest=new URLRequest("tracklist.txt");
var listTextLoader:URLLoader = new URLLoader();
var bounds:Rectangle=new Rectangle(scrollMC.x,scrollMC.y,0,300);
[Code].....
How can i load an external swf if user don't make any mouse movement or click in 1 minute and when user click it shows the previous swf
View 2 RepliesI have a round arrow on stage (like half of a circle) and I want to make it turn left when mouse moves right and vice versa. How to accumulate this turning thing ?
View 2 RepliesI'm not sure what to call this particular way of making the movieclip follow the mouse.When the mouse moves up, the movieclip plays through the frame. If the mouse moves down, the movieclip plays in reverse? I think that's how it works.
View 2 RepliesI have a round arrow on stage (like half of a circle) and I want to make it turn left when mouse moves right and vice versa. How to accumulate this turning thing
View 2 RepliesI'm trying to make a MC rotate on it's axis (registration point)...I want it to rotate both clockwise and counter-clockwise at random speeds and random degrees of rotation. For example...CW fast 90 degrees...then CCW slower for 150 degrees...then CW really fast for 270 degrees...etc..etc..
View 9 RepliesI guys i am trying to make Movie clip movement to infinite loop to x axis.It should move like left to right on loop, without any jurk.i used this code. this is working fine to move left, but i am not getting how should i make it move on looop.
Code:
this.onEnterFrame = function() {
if (this.masked._x>-100) {
this.masked._x += -10;[code].............
this is the error Iam getting and my code below, I keep getting an error and can't understand why could someone with a bit more experience 'm at my wits end-TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@2edef11 to flash.events.KeyboardEvent.
var upArrow:Boolean = false;
var downArrow:Boolean = false;
var rightArrow:Boolean = false;
[code].....
I have a pointer that rotates with this code (on the MC):
Code:
onClipEvent (enterFrame) {
_rotation += 0.2;
}
This works fine but now I would like to have another pointer but with an starting angle of 60degrees. Is there an easy way to ad a starting degree or angle value on this code?
I've been playing with carousel code, and was wondering how to change it from circular animation (carousel) to left/right linear (conveyer belt) style animation, how to change the mover code and 't.angle = i * ((Math.PI*2)/numOfItems);'
[Code]....
I have a client that wants a product to rotate around its axis for a full 360 degree view of the product. The final view needs to be draggable - so a user can use their mouse to turn it left or right. I took photos of the product in 10 degree increments and created a movie clip - but I can't figure out how to get it so a user can control the view: turning the product left or right.
View 3 Repliesi want to rotate one line 0-180 how to set that target.i used this code movieclipname._rotation +=2;It is rotated 360 degree and looping.I just want to rotate 0-180 degree only once.
View 1 Repliescreating a 360 degree rotation like the one seen here: [URL] I need to be able to load about 24-36 images and have a slider to allow the user to rotate the images.
View 3 Replies