ActionScript 3.0 :: How To Remove Function In Another Class

Dec 29, 2011

I have a function in my Xml.as class and I wonder how I can remove that function in my MainPage.as class,without removing the hole Xml.as class?

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ActionScript 3.0 :: Object Removal - Remove VideoPlayer Class From My Main Class

Nov 8, 2009

I have question regarding removing instantiated objects. Let's say i have a main class in which i instantiate a custom video player (or whatever) class:

[Code]...

From my experience, if i don't destroy for example event listeners from my VideoPlayer class and just remove VideoPlayer class the way described they still get fired with null exception messages etc. This is something that's bugging me for a while so i would really like to know what's best thing to do here?

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ActionScript 3.0 :: Use A Function From A Doc Class To Call A Function To Work On In Another Class?

Dec 15, 2009

how do use a function from a doc class.... to call a function to work on in

[Code]...

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Flex :: Require A Function Parameter To Be A Static Constant Of The Function's Class?

May 22, 2009

Let's say I have a Custom Event Class, and it has several Event types stored in static Constant:

[Code]...

Is there an easy way to validate that the type passed to the Constructor is one of the Static Constants of the Class, without having to check it against each value?

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Flash :: Access Object Property Or Function On Extended Class That Isn't In The Super Class?

Jan 29, 2012

If I have three classes:

public class Example {
public function Example () {
}[code]............

You can see that the two last classes extend the first one, and both have the 'variable' property. In case that I have an instance of Example and I am sure it is also an ExtendedExample OR AnotherExtendedExample instance, is there some way to access the 'variable' property? Something like

function functionThatReceivesAnExtendedExample (ex:Example):void {
if(some condition that I may need) {
ex.func()

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ActionScript 3.0 :: Calling A Function From An Extended Class Inside A Top Level Class

Sep 23, 2009

package{
public class Character{
protected var _hp:uint = 50; //Character Health Points
protected var _power:uint = 5; //Damage dealt

[Code].....

I`m instancing a Character and a Player in the Main Timeline, all in frame 1.
When I use: ""player.attack(character)"" it works fine by itself.

So I added the if (defender._hp <= 0) this.win() which gives me the following error:

1061: Call to a possibly undefined method win through a reference with static type Character.

"defender" is a Character instance, "this" is a Player instance and "win()" is a Player method. I try to call the Player method inside a Character method using the Player instance adding the "." and his method name

Do I really need to define the win() function in the Character class? Is there a bypass to use a subclass method in a parent class method if it`s called from an instance of the subclass?

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ActionScript 2.0 :: SetInterval With A Class - Function Doesn't Work Inside Class ?

Oct 7, 2004

I was wondering why my current code for calling a setInterval on a function doesn't work inside my class.I have this code inside one function, calling a second function.

intID = setInterval(selfReferential, dupe, 30, 0x000000);

The selfReferential keyword refers to the current class,but was defined previously (selfReferential = this; ).I get no errors, but the dupe() function is never called.and I had the selfReferential variable replaced with the this keyword at one point as well.

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ActionScript 3.0 :: Remove A Class Within Itself?

Jun 6, 2009

is it possible to remove a class within itself?

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ActionScript 3.0 :: Calling A Function Located On The Main Class From A Sub Class?

Nov 21, 2009

I'm not sure that I'm on the right track here. I've got what is essentially a 'gateway' movieclip and depending on the CLICK a corresponding movieclip (form) is loaded -- these all being in their own AS file. There are multiple corresponding pages that will all load/close in their own fashion but the 'gateway' will reload in it's own function-- consequently, I have this function on the main_AS.  Can I trigger this function from the sub class or do I need to move the 'reload' function to a 'reload' class.

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Actionscript 3 :: Flash - Calling A Function From A Class Within A Separate Class?

Feb 4, 2012

I've been searching around trying to work this out for a while now. There's been various ideas popping up, like dispatchEvent etc but nothing that seems to be a clear, simple way of doing this.What I'm trying to do is call a function from a class seperate (but in the same folder as) my document class.Specifically, I want to 'spawn' an object and run a function within that object's class from my Main.as.The snippet I have at the moment is as follows;

In Main.as:
var object:class_Object = new class_Object();
object.spawn();

[code].....

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ActionScript 3.0 :: Call Function Of Document Class From MovieClip Class

Aug 8, 2008

How can I run function of the main document class from a class of a MovieClip? I usually just used MovieClip(parent).function(), but now my MovieClip has another parent. Or what do I have to pass to the MovieClip class when creating the MovieClip to acess the main document class?

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ActionScript 2.0 :: Include In A Class The Implementation Of The OnLoad Function Of The XML Class?

Dec 14, 2005

how to include in a class the implementation of the onLoad function of the XML class. I have something like:

[Code]...

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ActionScript 3.0 :: Calling Function In Custom Class From Document Class?

Feb 24, 2009

I keep getting an "undefined property" error when I try to call an external function from within the Doc class. I added the error message to the Doc Class below so you can see where it occurs.

If I take the code from the Tooltip.as below and place it on the FLA's main timeline I can get things working fine, but I would like to move all script to classes. The document class structure looks like this:

Drag_and_Drop.as

Code:
package {
import Tooltip;// Import custom class
public class Drag_and_Drop extends MovieClip {

[Code]....

I realize that I could just combine all the code in the Doc class to get it working, but it would be nice to separate out this particular code which has only one use.

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ActionScript 3.0 :: Call Parent Class Function From Child Class?

Nov 25, 2010

Lets say I have a Main Document Class called Main. I also have a child class called childClass that call a function from the Main class and is also imported in the Main class. How should I call the function? I tried this , but when calling the function, it's getting me error.

Main class :

Code:
package {
import flash.display.Sprite;
import com.childClass;

[Code].....

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ActionScript 3.0 :: Calling A Function In The Document Class Form Another Class

Mar 9, 2011

I'm trying to have a class reference a variable within the document class and have scoured the web but can't seem to find a solution. It seems relatively simple, but is a major stumbling block for me.

I want the variable in the doc class to increment each time a draggable object is within bounds and snapped to a box in the subclass. By tracking successful snaps, the objects will be placed one under the other each time.

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ActionScript 3.0 :: Flash Call A Function From The Document Class In Another Class?

Apr 20, 2011

I have a Document class that instantiates a class named Other. I need to call a function in the Other class from the Document class.I'm getting this error: Call to a possibly undefined method OtherFunction through a reference with static type Other.I have read online that you need to use make the functions static or use a getter function but I'm unclear how to do that. I haven't been able to make it work and I feel like i'm missing something fundemental with this problem.below are simplified versions of the classes.

Document class

Code:
package {[code]......

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Flash - Listener In Main Document Class For Custom Dispatch Event From Another Class Does Not Respond Or Call Function?

Apr 1, 2011

I have a document class called Main.as In the class constructor I have the following listener:

enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);

[code]....

In a third class I make a call to the despatcher in the previous class:

enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();

I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?

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ActionScript 3.0 :: Remove Containers Again Outside Function

May 17, 2009

[code]I add alot of containers to the stage, but I would like to be able to remove the containers again outside the function.I was thinking that I could maby write removeChild(snipper1), but I can't access them after they are created ?

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ActionScript 3.0 :: Remove The Child Function?

May 5, 2009

I have the following function to add movie clips to the stage...I assume it is the correct way to add movieclips to the stage becuase it works.
 
function attachMovieClips(){for (var i=0; i<list_array.length; i++){var mySelectFile:selectFile = new selectFile();mySelectFile.name = "mySelectFile"+i;mySelectFile.y = (mySelectFile.height + 10)*i;addChild(mySelectFile);}}
attachMovieClips();
 
i need a function to remove all the attached movie clips...I assume i need to use removeChild however everything i've tried hasn't worked...

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Flash :: Access Top Level Function When Class Has A Function Of The Same Name

Dec 16, 2011

I have a class Debug with a function called trace inside it which puts a TextField on the stage and outputs the text. Now I am trying to get the Debug.trace() function to do a "normal" debug trace as well from within side itself. of course this causes a recursive loop. I am trying to figure out how I can access the top level separately. I tried using namespaces such as AS3::trace but to no luck.

I know a solution is to rename my function to stop the conflict, but I would like that to be a last resort. It is being used in quite alot of places throughout my entire code so replacing it everywhere is going to be a ballache.

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ActionScript 2.0 :: OOP In Flash: Calling A Function W/in A Function Class?

May 12, 2004

Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:

[Code]...

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ActionScript 3.0 :: Remove A MC From The Stage From Within Its Own Class?

Aug 3, 2009

I am trying to remove a MC from the stage from within its own class and trying to keep it so no matter what that MCs object is called it will work. I am using this and it seems to work, but wondering if there is another/better way to do this?
 
parent.removeChild(this);

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ActionScript 3.0 :: Remove Movieclip By Class?

Mar 16, 2011

I am attempting to make a game, and i've got objects on the stage, which are from one particular class (Joint1), and i would like to remove those movieclips when you press the spacebar, how can i do that, without having to name and define all the movieclips in the script?

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ActionScript 3.0 :: Remove Class But Still Working?

Mar 29, 2011

I hv am using clock movieclip as class, it have sound tick tock on it's timeline and interval funtion, if I remove child of clockmc but setinterval and sound is still working..i use this code to remove child..removeChild(myclock)myclock= null

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ActionScript 3.0 :: Remove All The Extras From A Class

Jun 4, 2009

I am making a game and I want to remove all that I dont need from a class: I just need:

[Code]...

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ActionScript 3.0 :: Flash - How To Remove Class

Nov 3, 2010

Is it possible to remove Class ?

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Flash :: Call A Class Public Function From Another Class?

Jun 30, 2010

can i call a class public function from another class? what's the cleaniest solution to do that?

[Code].....

a button wich is istanced in Menu, run showTheThumbs method, in Thumbs.

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ActionScript 3.0 :: Access Function At Main Class From A Sub Class?

Mar 3, 2011

My first experience is build an aquarium with a lot of fish swimming, and they can be clicked. When one of them is clicked we should receive a trace message saying ("I�m a Fish!"). To do this, I thought that the best way will be:

1- create a document class, named Main.as

2- create a base class, named Clicked.as

2- create a movie clip with a fish.

3- export the movieclip to actionscript. In the mc properties set Class as "fish" and Base Class as "Clicked".

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Actionscript 3.0 :: Calling Document Class Function From Another Class?

Jun 12, 2009

I want to call a function that is inside in a document class from another class how can i do this ??

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ActionScript 3.0 :: Access A Function In The Main Class From Another Class?

Mar 1, 2010

i have a game that i want to put load screen on, which i created a separate class for. first the main class is initialized and in the constructor function, it does an addChild(loadScreen) which places an instance of the loadScreen MC on the stage. within the loadScreen is a "Play Button" that when a user presses this button i want it to continue startGame in the Main class. the way i tried it was Main.startGame from the loadScreen class, but that obviously does not work. is it possible to call a function from a different class.i have three files:

Main.fla
Main.as
loadScreen.as

the Main.as file:

Code:
package
{
import flash.text.*;
import flash.display.*;

[code]....

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