ActionScript 3.0 :: Importing Symbols From Another .fla File?
Feb 17, 2010
Is there any way I can import symbols from another .fla file ? For my game I have a file named background.fla that has several backgrounds and I want to import from it and change it when needed. Is there any way I can do that ?
Also after what I read if i want to import a .swf file in my main .fla it will loose all it's code, but I want to import a character and use it with gotoAndPlay() and gotoAndStop().
And I have one last question if I may, I have the basic knowledge of OOP and from what I know it's imposible: I want to create a class, create an instance of it in my main .fla and somehow make that class control the code from my main file. I found a way with timers, but it's pretty expensive on memory...
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Nov 19, 2011
I've read tons of tutorials and spent nearly 10 hours on Google looking for a solution, but am stumped. Here's what I've got:Title.flaLibrary contains the following (Symbol name and Linkage are identical)-Background-FooterBar-HeaderBar
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Oct 29, 2008
I used this tut to create a menu. [URL] And my question is; Can I make the slider to move after a movie clip symbols instead of button symbols? That way my menu would be animated.
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Oct 26, 2010
I'm working through a book called Foundation Game Design with Flash, and I'm finding the Flash IDE confusing. I've been programming for several years, so working with AS3 directly is far easier than trying to understand symbols and nested symbols and the difference between graphics and movie clips and scoping issues and all that -- when tied into the IDE.
How many of you who are making games in AS3 also use the Flash IDE? Can anyone recommend a resource that is AS3 heavy and Flash IDE light? I don't care how much time I may or may not save by using things like the timeline, I just want to understand what I'm using.
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Feb 5, 2010
I'm attempting to use CS4 (PC/Vista, if that matters) to create a SWF file that will basically act as a "library" of commonly used symbols. This SWF would be loaded at runtime by other SWFs, which could then use the symbols within it, including all art and code assets.
[Code]...
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Nov 26, 2009
I am working on a learning project to create a web based sound player interface that is based on external class definitions and packages. I want reference buttons, movie clips and graphics in another FLA file. These items have been exported for ActionsScript but I am uncertain if that means that they are only available in the FLA file in which they are saved, or are they accessible to scripts connected to another FLA file?
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Feb 13, 2012
Is there any way to do that, well bone tool is for AS3 only.. so how would you connect symbols with other symbols?
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Aug 4, 2009
I am having an issue where if I import a graphic to the library or directly to the stage, it causes my movie to stop on frame #1, even though the graphic is on frame #40. I have tried a .png, .jpg, and .psd and they all cause this behavior. I have put other graphics in and never had this issue.
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Nov 16, 2009
basically i imported a SWF within my flash file from an external file and only the randomize button works on the file none of the rest from the imported flash can anyone let me know why, if you need me to let me know and i will upload files
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Jan 11, 2012
Is there a way to access all exported symbols in a *.swf file?
I mean all the symbols that are marked Export to Actionscript in the Library of Flash IDE. That way I could use getDefinition() class without having to know the name of the symbol beforehand.
This is for an internal tool made in AS3 that will work along a framework, which needs to perform some operations on every symbol of a *.swf file. So performance isn't required, and a hackish solution (accessing ByteArray of the swf or something like that) is valid.
I ended up using as3swf to parse the ByteCode of the *.swf file and read the class.
Here's a simple function I made that returns an array containing the symbol names, ready to be used with getDefinition(). You must pass in a ByeArray of the *.swf file.
private function getSymbolList(bytes:ByteArray):Array {
var swf:SWF = new SWF(bytes);
var ret:Array = [];
[Code].....
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Dec 15, 2009
I'm trying to reorganize my code. I have a Paradox.as file, which is linked to a Paradox.fla file. When I referenced symbols placed on the timeline in my Paradox.as file, my animation code works. Then I decided to move the code lower down into the hierarchy. In my Paradox.as file, I create new instances of the Character class. The following is the folder hierarchy for the related files. * denotes a folder, and tab denotes its contents:
[Code].....
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May 2, 2011
I have been busy building the UI for a class file I wrote a while ago.
The problem I have is in referencing the symbols on the TimeLine. All the symbols have an instance name, and only exist in the first frame (main timeline has only one frame anyway).
At the moment I am instantiating my AS3 class file from a timeline layer using[code]...
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Oct 25, 2011
The problem is that i need to count symbols in external .txt file djs/1/text.txt If this external text file contains more than 50 symbols then i need to echo some text in Dynamic flash text(Myflashtext.htmlText ="some text";) in my Flashmovie.
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Apr 8, 2009
Is it possible to import a swf file into a Flash file with a transparent background so you can still see the main movie underneath? Also, I would only want the swf file to play on a certian number of frames. By the way I have the original flash file of the swf I want to import.
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Oct 17, 2009
I have been searching on this and from what I have read in some posts I found through google it seems that it is possible to import an .mp4 file to flash.... I am unable to do this so far and wondering if it is in fact possible to do this.. if so, does anyone know of any decent .avi to .mp4 conversion software that will allow the mp4 to be imported to flash as the ones I have tried so far are not allowing the mp4 to be imported.
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Oct 22, 2009
I`ve created a website in AS2.0. Now i want to intregrate a AS3.0 .swf file in this site. It contains google maps.
I tried this using the Import to Stage/Library option. The problem is that it just doesn`t show up anywhere, i don`t get an error, nothing happens.
How can i best intregrate a swf as3.0 in my fla?
I`m using Flash cs4 prof v10.0.
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Jul 9, 2010
I do not see anything in my stage while I import my svg file.
var loader:Loader=new Loader();
loader.load(new URLRequest("one.svg"));
var a:Sprite=new Sprite();
[code].....
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Aug 6, 2010
Within Photoshop I added some 17 new image layers, then I copied (from an existing image layer) and pasted the layer style onto the newly added image layers. Everything went fine in Photoshop. All images show up correctly with the correct layer style in place, meaning the shadows showing up correctly.Anyhow, once I import the .PSD into Flash CS4 the new image layers show up with darker shadows (100% instead of 50/75% opacity)
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Nov 5, 2011
I have a list of 700 words that I would like to convert to symbols in Flash for a flash card game. I'm trying to make a game where a random symbol from a slice of the array of symbols will come into game play until the user performs an action.Basically, I'm wondering how I can create an arrayed/indexed library of symbols from a dictionary, for a downloadable Flash game. Does anyone know how I could start to script this? Also, if I want to pair a 'word symbol' with its translation, do I need to use a database? Obviously, because it's a flash-card type game I'm working on, the translated symbol is just as valuable as the original-language symbol.
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Oct 5, 2010
i'm using this code i got on-line, the text is being outputted through a dynamic text box, which is multi line enabled and html. Yet I just can't seem to get a single line break, i can get a double by doing a normal line break in notepad. But i need a single. And <br> doesn't seem to work.
Quote:
myLoadVars_lv = new LoadVars();
myLoadVars_lv.onLoad = function(success) {
if (success) {
[code]....
and my text file is
Quote:
variable1= 1) Blackpool 02 Academy, 14/4/10, 19:30, 4.50 <br> Liverpool 02 academy, 25/08/11, 13:00, 5.00
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Nov 3, 2010
im trying import multiple swf files(games) into one fla so i can have a little gallery for all my games. the games imported fine but im trying make a button in each game after it is over to gotoAndPlay(1) on my main timeline but it doesnt seem to be communicating, heres the method im trying to use
startGame("game_1");
function startGame(gameName:String)
{
trace("game_1")
[Code].....
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Aug 21, 2009
Why am I kept getting the Incompatibility report saying something about the Blend: Color Burn? It turns most my vector grahpics to bitmaps. How do I avoid this?
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Jun 27, 2010
When I tried to import an Illustrator CS5 file into Flash CS5, I got an error from Windows saying that the program "stopped working" and it was searching for solutions to the problem. When it found no solutions, it said that it had to close the program. I've tried three times now and the same thing keeps happening.
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Aug 10, 2007
I am importing an xml file into a TextArea, but I need the data to have 4 columns like an html table.
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Apr 26, 2011
ok i have used the code snippets in cs5 that grabs a .swf online and shows it in the flash file. However this is not exactly what i want.
Instead of the command triggering from a click i want the movie to load automatically. How?
Also is there any way of getting a .swf file and importing it into a new flash document? i have tried all the methods out but the .wf does not actually work properly. I cant just copy the timelines over as i dont have access to the one file all i have is tthe .swf -
So either i grab it from my server or if there is a way to import it into the flash that actually works.
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Jun 18, 2011
I have a PSD file with layers that I am trying to import into Flash. The problem that I am having is that the text effects that I have applied in Photoshop are not transferring into Flash. All I get is the Font, Font size, and color. But I used Drop Shadow on some of the and some other effects as well. None of these are transferring over to Flash. Do I have to save them in a certain way i n Photoshop in order to effect the transfer. I want to be clear. I am not trying to import text effects as separate layers or anything complicated. I just want the text to look like it does in photoshop.
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Feb 11, 2010
I am working in Flash CS4 (AS3).What I have created is basically a simple photo gallery. About 5 thumbs that when rolled over a larger version appears. Both the thumbnail images and larger images are loading dynamically.I've got that working.What it's missing is a headline and a sub headline for each pic that comes up. I need to do this from an external text file.
I was able to do this with AS2.AS3 not so much. How do I control the content of multiple dynamic text boxes on different places throughout the timeline with an external text file in AS3? I just want to name different text boxes different names and have the external text file pass the variables into my swf for each text box.
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Sep 17, 2009
I downloaded a sample flash that contains a class file.When try to run the file get the "1172: Definition be.nascom.flash.graphics:Rippler could not be found." error. Rippler is the name of the file and I think be.nascom.flash.graphics is the authors directory structure. I think the error is because the file is not in the right location that Flash is expecting it to be in to find it.
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Oct 26, 2006
I have a text file that the client updates and I load the var into a flash file
Code:
&coordinate_1=39 30 42.28 N 101 14 29.73 W
&coord_link_1=http://www.google.com/maphp?
[code].....
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Jan 25, 2010
I can't figure out why I am not able to make this work here is an example of what I am doing.I am importing an AS file that plays a spectrum and the song I have. Here is the code.
[code]
zoeyPic_mc.addEventListener(MouseEvent.CLICK, addMC);
function addMC(event:MouseEvent):void
[code]........
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