ActionScript 3.0 :: Is It Necessary To Import The Classes That An Ancestor Has Already Imported

Oct 17, 2010

Is it necessary to import the classes that an ancestor has already imported?Is there a keyword I could use so that the imports are implicit when I create an inherited class?

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Actionscript 3 :: Get List Of Ancestor Classes For The Object?

Jul 3, 2011

I would like to check if object has a DisplayObject as one of it's ancestors and perform some operations on it if it has. Any quick and easy way to do this?

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Auto-import As3 Classes (internal/intrinsic Flash Player Classes At Least) Using Emacs?

Aug 23, 2011

Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?

Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)

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Flvplayback Imported With Video Import Wizard?

Dec 16, 2009

I imported multiple flvplayback videos on my file via the Video Wizard Import. After that I removed all videos except one. But it's still trying to load those old video and the skin of their player when I preload the file. I am sure there's no player on the stage except the one I need. And when I need to play the file, it's working well, the only problem is the extra loading for 6 skins that I don't use anymore and the time to look for 6 videos that are not there. So here're my questions;
 
1-When you import a video via Wizard, it there a script hidden somewhere that can be found? 2-When you import a flv to the stage, there's a loading bar saying getting metadata. Is there a place to edit or erase this metadata ?
 
3-Any other ideas of where I could look to find this hidden data or trace or ghost that needs to be remove from the file ?

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AS3 :: Import - Flex Override Function In Imported Swf?

Jun 9, 2010

I'm using a flex component that use a to load a .swf file.

The loaded .swf

- is passed to me as is and I can't edit

- it has some as3 functions in it

Is it possible in the "parent" application (the one with ) to override functions included in the "child" swf (the imported one)?

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Modify An Imported Illustrator File After Import Into Flash?

Jan 28, 2011

I'm trying to come up with a convenient workflow for importing .ai Files into Flash. While the import works fine, there is one major drawback: If an artist decides to update something within the .ai file, then it is frustratingly hard to make that change in Flash as well, since it is not possible to just "update" any of the imported assets from Illustrator.

There is an "update" function available in flash for imported graphics which are linked to bitmap files (.png, .jpg, etc.), but so far it does not seem possible to kind of link imported assets to an external file and maintain that link.

Or does anyone know of a way to use Illustrator files as a basis, import into Flash, and make it possible to re-import the .ai file and actually overwrite all library items that already exist? Usually Flash creates copies of the imported ai file.

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ActionScript 3.0 :: Using Packages With Imported Classes?

Nov 30, 2009

I'm working on a project that imports custom classes (from external as files).

Each class is in it's own file (correctly named, located), and they import and compile fine.

I am building the text version using the Flash IDE (?), and am only using actionscript. The final version will be build using Flashdevelop.

Why does the compiler choke and give an error ("1037: Packages cannot be nested") when a package is coded in the main movie?

Isn't all as code in AS3 supposed to be contained in a package?

Here is the code that works - is this OK (in regards to package code)?

ActionScript Code:
import flash.display.*;
import flash.utils.*;
import com.company.affiliateWidget.DateExample;

[Code]....

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ActionScript 3.0 :: Conflict With Imported Classes?

Sep 21, 2010

An unashamedly naive question, I'm afraid, from someone trying to get to grips with as3 classes... I have a movie clip (a car) on the stage that's linked, through the 'Class' field in the symbol properties dialogue box, to a class which allows it to move. This works fine, until I attempt to set up collision detection for a movieclip representing the track, by importing a CollisionDetection class; then, the car movement class does not appear to be imported at all. Neither does it appear to work when I include any import statement on the main movie's timeline.

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Flash - Imported Classes Not Loaded Properly

May 31, 2011

I am trying to create a new flash movie. I am using CS4, for publishing movie -> flash 8 - AS-> 3.0. My issue is if I publish the movie I receive the following complier errors - > ActionScript 2.0 class scripts may only define class or interface constructs.
Attribute used outside class.
The class or interface 'flash.net.URLVariables' could not be loaded.
The class or interface 'flash.net.URLRequest' could not be loaded.
The class or interface 'flash.net.URLLoader' could not be loaded.
The class or interface 'flash.events.Event' could not be loaded.
The class or interface 'flash.net.URLVariables' could not be loaded.
ActionScript 2.0 class scripts may only define class or interface constructs.
The class or interface 'URLVariables' could not be loaded.
[Code] .....

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ActionScript 3.0 :: Flash Ide Ignores Changes In Imported Classes

Jul 20, 2009

a few days ago i have started running across various errors and glitches in the app i am developing, and after a lot of time found out the following fact:

just as the title reads, flash started ignoring changes i make to classes i use, as if it has an internal cache of imported classes and refuses to check for changes. it notices when i remove class from directory, it notices when i comment out a whole function, BUT if i comment out the contents of all of the functions, leaving just their declarations, flash executes them "perfectly" well. where does it takes their contents from? how to delete the cache?

while trying to save a class at a certain point when i was dealing with this, i got a "sharing violation" error, that told me i cant save it.

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Import - Flash Export Won't Include Images Imported Into Stage Or Library

Oct 11, 2010

I have a flash file (banner ad) that uses some jpgs that I imported onto the stage. When I publish the file... It won't include the images. If the images are in the same folder as the swf.. it will work. However, just the SWF on its own will not display the images. Any ideas?

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Flex :: Flash Builder Keeps Losing Imported Classes?

Mar 30, 2010

I've been having this really annoying thing happen the past few days, that has happened before but not as frequently. I create a project in Flash Builder, import some classes, and then on occasion it keeps erasing those classes. So then I get errors in a lot of my datatypes, have to go back through my document and retype the datatype so that it reimports the class.

I know flash builder can be a bit buggy at times

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ActionScript 2.0 :: Custom Made Classes Imported To Flash Movie

Jul 14, 2007

I am having an issue getting my custom made classes imported to the flash movie. It seems to ave a problem importing (or using) the class. Here is the as code I am attempting to use to import and call to a function inside of a class:[code]

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ActionScript 3.0 :: Best Practice - Recommended Order In Which To Arrange The Imported Classes?

Apr 10, 2011

There are a few things regarding best practices in ActionScript that I would like to know about:1. When a class uses other classes located in the same package, I know that it is not necessary to import them.But what is the best practice ? Should they be imported, just for the sake of clarity and order or is it recommended not to import them ?2. Is there a recommended order in which to arrange the imported classes ? I am just interested if there is a general idea regarding the order.Maybe display object classes before event classes, maybe event classes before component classes, and so on.3. Is there a recommended order in which to arrange the class properties and methods Regarding the properties, private, public, protected, constants. Regarding the methods, private, public, protected, getters, setters.Again, I am simply looking for best practices and recommended practices regarding these issues, I am aware that they are not essential to the code and that each person can choose to do different things.

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Any Way To Import Classes In AS File?

Jul 7, 2009

I tried to import a class in a .as file and I had strange behaviors that I cannot explain. First of, I tried to get work a senocular class by importing it locally his script in the same directory of my main .as class.

package{
import flash.display.*;
import flash.net.*;
import flash.events.*;
import duplicateDisplayObject;

There was no error returned from the compiler saying not found but there was one telling my class is still undefined as when I try to make the class work. (possibly undefined method). So I did it with the old fashion I found in some demos, placing the .as file in a com/senocular/display/ folder:

package {
import flash.display.*;
import flash.net.*;
import flash.events.*;
import com.senocular.display.duplicateDisplayObject;

And then no errors. The compiler recognize the class and execute it.

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Actionscript 3.0 :: Import My Own Classes?

Dec 28, 2010

I'm starting to experiment with writing / importing my own classes to better modularize the code.

After trial and error it seems to me that I always have to define classes in a self-defined package as static, otherwise they cannot be accessed.

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ActionScript 2.0 :: How To Import Some Classes

Dec 15, 2004

I suppose I need to import an special class to use data types as integer, long or double from my own class. But i don't know what is the correct class I have to import?

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ActionScript 3.0 :: Import Same Libraries In Classes?

Dec 21, 2010

Is it wrong to have to keep importing the same libraries in classes.

In almost every class I make I'm having to import these[code]...

Is it not importing the same things over and over again into the same flash file? Making the swf bigger and slower?

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Actionscript 3 :: Import Classes From External SWF?

Jun 23, 2010

I have a bunch of classes in an SWF file. I'd like to use them in my Flash project.[code]...

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ActionScript 3.0 :: Cannot Import Fl. Classes In FlashDevelop

Dec 25, 2009

i am tryin to impor the following classes in my FlashDevelop project, import fl.transitions.Tween; and fl.transitions.easing.*; however, in my flashdevelop project i can't seem to find this, i can only seem to find the flash.XXX classes. What do i need to do to gain access to the fl.XXX classes? do i need to download a new sdk or change my ide to something else?

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Actionscript 3.0 :: Classes Won't Import Amoeba

Dec 17, 2010

look I've got a rather annoying problem that I can't for some reason solve. my class amoeba are not importing...

[Code]....

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ActionScript 3.0 :: Import My External Classes?

Jul 14, 2009

When I point my code to import an external classes such as:

import flash.display.*;

my understanding is that its referencing something within the flash directory to load up the display classes.

In other instances I create a "com.whatever" directory to store other classes that my code can point to.

Well I was running through the Kirupa tutorial (displaying google maps in flash) and I noticed in the code it says "import [url]..." the swf works just fine but where is it grabbing the google classes from if I didnt create the directory?

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Professional :: What Classes To Import For This External As Code

Mar 21, 2010

Just wondering what classes I need to import into my external as fiule to make the following code work:
 
public static var loader:Loader = newLoader();        loader.contentLoaderInfo.addEventListener(Event.INIT, fontLoaded);        loader.load(new URLRequest("font.swf"));

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ActionScript 3.0 :: Import Out Side Folder Classes

Apr 13, 2011

Is it possible call out side folder classes like "../../com". previously iam using include. this way iam using "../../com/app.as". now iam import com folder classes how can i import?

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ActionScript 3.0 :: Import GreenSock External Classes?

Mar 30, 2012

importing GreenSock external classes into my flash project.

Line 27: import gs.*;
DesktopmyFlashAPPS wittersrczainu witterMainClass.as, Line 271172: Definition gs could not be found. 

[Code].....

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Flex :: Import All Files And Classes Into AIR Bundle?

Jun 9, 2010

How can I import all files and classes into my AIR bundle... it must take a note that I created first a flex project, and set it's main class as Actionscript (.as) . When I build a release all my imports (org) etc.. are not included in the .AIR installer... i have checked this by installing the app and then after show package contents, notice that the diretory structure exists but it doesn't include any of other .as used as imports...

[Code]...

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ActionScript 3.0 :: Import Custom Classes Dynamically?

May 5, 2011

I'm more of a C# developer, I knew AS2 and quite enjoyed it, AS3 makes me rage.

I'm trying to load a custom class into my flash project in cs5.

error: 1172: Definition daycare.Forms could not be found.[code]...

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ActionScript 3.0 :: Import And Use The Classes FLYPlayback And VideoEvent

Mar 18, 2009

I'm trying to import and use the classes, FLYPlayback and VideoEvent, I use the following code to import them,

[Code]...

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Actionscript 3 :: Flash Builder 4.5 - Can't Import External Classes?

Aug 31, 2011

I just installed the trial version of 4.5 of flash builder, migrating from 4.0 and I am encountering quite a frustrating problem. For some reason in which I can not peg, FB refuses to compile anything with an import from an external class, like greensock, bulk loader etc. I keep getting a 1172: Definition could not be found for any import from my external class AS3 folder on my harddrive.

Now I did edit my build path in the project and include the AS3 folder there as I usually do in past FB projects. Even code hinting works when typing in the import lines and even making new objects from those imports. But every time I save or try to compile, such errors appear on each one consistently. This is coming from a fresh install of 4.5 btw on any Flash Professional project and I would like to use it but I can't seem to get around such a fundamental problem.

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ActionScript 3.0 :: Import Classes Without Declaring A Document Class?

Sep 25, 2009

The header says it all. I am trying to import a couple of classes without attaching a document class to the fla file. Is this possible? I have the class path set as appropriate (I think) in the publish settings since my fla is located inside a swf folder and my classes folder is located outside the swf folder. Its how my project is organized.

Class path set: "..classes"

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