ActionScript 3.0 :: Listing Objects And Their Instance Names (of Closed Source SWF)?

Mar 13, 2011

I have an API for a flash player that I want to use, but it is closed source. I know I could try a decompiler but I need to see what it loads and what it's doing at runtime.I'd like to see the objects (and all their info) that it loads and has on stage along with thier instance names. I'd like to see what this SWF has/does so I can write my AS3 code accordingly... maybe add some additional event listeners.Is there any was to go about doing this? I know there's some AS3 commands to get this information but I dont know what they are.

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ActionScript 3.0 :: Tween And Getting Instance Names?

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iv got these buttons animated using the inbuilt tween function and am coding them like this:

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I am trying to get the instance name that i gave to a dynamically created movieclip the movieclip was created using var zebra_mc:Zebra = new Zebra(); //creating a new instance of the zebra class The movieclip was then added to the stage using a for loop, as it was contained in an array. Each time a movieclip is added to the stage it is then added to another array (existingObjects) I then need to iterate through this array and pull out each objects names. I have tried using existingObjects[i].name, which returns "instance140" and existingObjects[i].toString, which returns functionFunction(){}, very useful. and existingObjects[i] which just returns the object.

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ActionScript 3.0 :: Hit Testing Without Instance Names?

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I know its possible to hit test From something without an instance name if you have it in a seperate .as file. All you have to do is type in this.hitTest(InstanceName);

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im trying to use a function in a timeline to identify a symbol and do some stuff with it.

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[Code]....

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I am working with a number of movieclips and I was wondering if there was an easy method using actionscript to assign them instance names instead of doing it manually for each movieclip.

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There's a way to get the instance name of objects/symbols for variables and use this in actions and/or functions?

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