But it doesn't work. I can't seem to change the value of "poop" with code. It only accepts a value that I place, ex. var poop = 2, but that doesn't let me change it.
I'm a complete novice to ActionScript, OOP and Flash. I have no idea when you are supposed to use the keyword "this". I have searched the forums but obviously searching for the word "this" is not very successful! I've read quite a few tutorials now and it seems that different people have different opinions on when and where it should be used. For example what should I be doing in the following class? Both seem to work but is one the "correct" way? Are there situations where things will not work if you omit the "this"?
ActionScript Code: public class Sector { private var _radius:Number; public function Sector(radius:Number){ [B]this.[/B]_radius = radius; } public function get radius():Number{ return this._radius; } public function set radius(value:Number):void{ this._radius = value; }}
I have another possibly related question with regards to naming conventions. I like the use of underscores for properties with getters and setters but what about the names of the constructor parameters that are used to initialise these properties? In the above example I have used "radius" for the constructor parameter although it is also used for the getter and setter functions. It seems a bit of a palaver to come up with different names for the same quantity but is what I have done really bad coding practice?
I have Flash CS4 and whenever I right-click on an image to select "Edit with..." I get that annoying Micro$oft photo editor. Where do I change this so it will open images in Photoshop for editing?
I need to make an edit to a flash projector that was built some time ago that changes what is playing based on the time of day. It is used to advertise breakfast or lunch/dinner for a restaurant. Previously we had set it up so that the time change happened at 5 in the morning and 10 in the morning. The code is below. The restaurant wants to change the time switch to be on the half hour now.[code]
I am sending a request to a server. If i didn't get a response i need to send a request once again after 3sec. Like this i have to check for 3 times. If 3 rd time also it fails i need to terminate the request by prompting a msg to customer.
How to create some action script that will display either an image or a SWF based on the time of day ie. Day and Night and the seasons ie. Winter, Summer, Spring, Fall.
I know it has something to do with creating a file that is .as and making sure you have the correct class Id. Looked at a few tutorials on creating calenders and image galleries but can not figure out how to combine the two to just show the image or SWF.
Is there a way to load a MC based on an internal clock (or if that's too complicated, a digital clock based on the Digital Clock tutorial)? I also read up on the Loading Random MC tutorial, which is helpful but rather than it being random is there a way to set it so that the MC loads, for instance, everyday at noon? And it would keep this MC generated for 24 hrs until the next one that loads 24 hrs later.
I am playing around with the timedate.getHours(); function and I was wondering how I might go about setting up a condition whereby between 3am and 3pm, movieclip1 loads and between 3pm and 3am, movieclip2 loads?
I'm sure it's not that difficult but I'm not sure how to structure the if/else statement or read the hour from the timedate function.
I have a movie clip and i would like to display its duration in minutes and seconds.urrently I am displaying the frames so it shows "frame 320 of 500" etc.I would like to figure out how many frames in the movie clip and convert it to time so in the end it will display: 1:23 / 3:00
I have a flash file of a snowman doing various activities. He's doing 7 different things (all individual movie clips) and I place each of the movie clips on the first 7 frames, I placed a stop action on each one.Here is the code I used
var myDate = new Date(); var localHours = this.myDate.getHours(); if (this.localHours>=6 || this.localHours<=18)
I know I can take out that first array, and I do believe I can take out the minutes and seconds, but I left the code as is, in case I screwed it all up. Oh and the pictures have no paths because I imported them into the actual .fla.
I've been looking into trying to develop a flash application that has images that will change based off of the time on the clock. For example, if I had an image of a landscape with the sun in the sky, at 11:59am the image of the sun at the highest point in the sky would display. If it was 9pm, an image would display showing a night time setting of that landscape. I've seen plenty of PHP scripts for this idea but nothing in regards to flash (AS2 or 3 )
Is there an actionscript for a point system? I want my points to be time based from this script stop(); count = 60; countdown = function(){count--; if (count ==0){clearInterval(doCountdown); gotoAndStop(11); clearInterval(doCountdown); }}doCountdown = setInterval(countdown, 1000);
I'd like to create a banner for my website using a slidshow but I'd like for the photo's that are displayed to be daylight images during the daytime and nightime images during the evening hours from the viewers perspective. These images will, of course, be outdoor pictures, but I cannot seem to figure out how to select the picture elements to display based on the users time shown on their computer.
Basically what I'm trying to do is make a sundial-style clock animation. I'm using AS2 in Flash CS4. I'm still quite new to Flash so my AS know-how is slightly limited...
I want to get the time from the user's computer (I'm using getHours) and make a line (movie clip) rotate to a certain angle based on the hour. Eg. 1pm = 13 degrees, 2pm = 26 degrees and so on. This is the script I have so far and all it seems to do is rotate the movie clip to 90 degrees.
I'm creating a large project with many different FLAs using symbols pulled from a shared library FLA at author time. It works great, however, the workflow could be simplified (possibly) if the shared library were saved in XFL format.I saved a copy of the shared library FLA as XFL. Then, I tried to import a symbol to another FLA from the XFL as author-time symbol references. Flash recognized the XFL document as an accepted source, but did not offer a menu giving a selection of symbols.
I've noticed that some programmers animate objects based on the difference in time. I am not sure why or even if this is logical. Does anyone know the significance? Below is a snippet of code that explains what I mean:
I'm trying to get the time from the server (php) and then display a different flash movie (via either a different swf or frame on timeline) accordingly.
Unfortunately I haven't found anything that relates to this using as3.
I recently got back into animating and I need some help with my latest project. I have a number of different animations that I would like to be played on the inside of a tv, however I would like for these animations to play at certain times. For example, at 9:00 pm (real time) the tv displays the animation of the character sleeping. I'm not sure how to do this, and I'm not sure if I need an internal clock.
We want to build the web-based softphone using SIP technology And we want to use the Asterisk as the Communication server and Java as primary technology in building the system so we have got following flash based softphone using Adobe Flash,FMG,FMS flex based softphone using Flex , Red5 Server we are also reseraching into MjSIP and PjSIP
sample codes. In those codes they are using a verticalChange variable for the time-based character movement.But I can't figure out how this code works and why we needthose calculations - char.dy*timeDiff + timeDiff*gravity?So here is the code:
Code: // assume character pulled down by gravity var verticalChange:Number = char.dy*timeDiff + timeDiff*gravity;
how one might change a site element based on the users computer time? What we are trying to do is change the color of the sky and shade of the buildings in a cityscape scene on a cartoonish style site. If it is 9:00 PM on the site visitor's end, they will see a nighttime colored scene. If it's 7:00 AM, it would be sunrise-ish.