ActionScript 3.0 :: Load Buttons From XML For Carousel?
Jul 9, 2011I want to load buttons to a flash project Carousel!With these buttons I want to navigate inside the frames of my flash file. [code]...
View 1 RepliesI want to load buttons to a flash project Carousel!With these buttons I want to navigate inside the frames of my flash file. [code]...
View 1 Repliesthe part i am trying to create is the non-moving buttons. when u click on it, it brings the content up and when u click on the icon it goes back to the carosel (rotating menu) how do i create that?bascially it should do the same action as the carousel buttons do.i have already created the carousel and the text buttons but i just th linking the text buttons to the content, the content is inside a movieclip.
View 9 RepliesI have this code for a carousel but I want to and still buttons on the top and when I click on then I want it to do the same thing as the carousel button is doing. Is there away where I could add code in to link to make this work?
ActionScript Code:
import mx.utils.Delegate;
import mx.transitions.Tween;
import mx.transitions.easing.*;
var scope = this;
var numOfItems:Number;
[Code] .....
Im making my own carousel that moves by click a next/prev button
Code: Select allimport com.mosesSupposes.fuse.*;
ZigoEngine.register(Fuse, PennerEasing, FuseFMP);
var numOfItems:Number = 4;
[code].....
, i want to make a carousel -type gallery like the one from the tutorial but with a slight variation: i want it to move only when i press a button.(move left when i press the left arrow and to the right when i press the right).And i want it to move by one image at a time and i want to know which image is to the front(i've created a dynamic text field called imgName).I hope i'm explaining this correctly and i'm attaching an example with two arrows with no actions on them.
View 11 RepliesI want a prev / next buttons that brings the one of the carousel images to the center of the stage. Then when clicked again, it moves to the next one. I know that I have to have a code in my button release that checks the focus of the icon and brings it to the center if clicked. I have my buttons in place and everything is working great except calling the next icon over.
[Code]...
Im trying to load up images as well as text when an item is clicked on the 3D carousel. How do i go about doing this?
View 1 RepliesI am using the carousel as a navigation bar for a website, but instead of opening a window inside of the carousel, I want it to just load a new page for each individual image. I know that this requires putting the links into the XML file which I have done, but I'm struggling with the actionscript
View 5 Repliesscott_euser helps me to modify my carousel, i wanted when all icons will be loaded then to show them and it works fine but it has one bug some icons doesnot show correctly here is as
[Code]...
I followed the 3D Carousel tutorial from gotoandLearn http:[url].... I was able to put in my images and change the features to how I want, but for the life of me can't figure out how to make the thing auto rotate.
var tw:GTween = new GTween(container, 0.8, {rotationY:targetRotation}, ease:Exponential.easeOut});
tw.autoRotation = true;
But when I added it it just gave me errors and the carousel would not load.
I'm trying to load a swf file within another swf file and then load different swf files from buttons.This is the code I'm using, but I can't get any of the swf files to load.
var Xpos:Number = 0;
var Ypos:Number = 0;
var swf:MovieClip;[code]...........
What I am trying to do is load 2 different swf's using 2 different buttons.
What I want to happen is when you click on button 1 it loads the first swf and button 2 loads the second swf removing any other swf from the stage first.
The problem I seem to be running into is with the loader. I cannot seem to load the images into the loader without putting them on the stage. And when I try to load the images dynamically it keeps on recreating the swf's by placing another one in the loader even though I am using :
stage.removeChild(loader);
loader = new Loader();.
I have photo gallery loads from xml file - i need to add to each picture one button loading dynamically
View 0 RepliesI've been trying to build an application in flash whereby everything is held on a single frame (the different 'screens' held on seperate layers). My problem is that I want to hide some buttons and other things when the application loads but I can't find anything on it. I have tried an onEnterFrame (AS3 addEventListener(Event.ENTER_FRAME) ) but that didn't hide anything. I tried just having the button.visible = false but that didn't seem to work either. It's probably a stupid question, it's very likely I've missed something in the properties window or something basic, I'm rather new to AS3 and have been working on this for a couple of days now without any success.
View 1 RepliesI am not a strong AS3 programmer but I have managed to get 90% of what I need done for a current project:
[URL]
I am having one problem that I am not having much luck with though, I would like to have the two buttons visible set to false when the movie loads, which I hope would stop the initial flash that happens when the movie loads.
I have my main SWF into which I want to load an external swf...When I've tried using the following code...
var light:Loader = new Loader();
light.load(new URLRequest("light.swf"));
addChildAt(light, 1);
The SWF loads but the buttons inside it do not show. How do I load the swf and have the buttons inside it work? Anything inside of the external swf that is a movie clip works, but I'd like to be able to keep the up/down/over and hit features of the button.
I would like to load one or more buttons at runtime into my main fla. But how? I've figured out how to load an external swf (I suppose that is the way to go for this problem?). But then how do I reference the buttons in the swf?
View 4 RepliesLoad an external SWF into a container on a different timeline than the buttons?
View 2 RepliesI have an external SWF with several frames and with buttons to go through it.And I have a main timeline with a script to load the external SWF:
ActionScript Code:
btn1.addEventListener(MouseEvent.MOUSE_DOWN, loade);
function loade(event:MouseEvent):void{
[code]........
I have four button on my main movie, which basically will load an external swf when pressed. (I have four swf in total) Right now, i'm able to load the first movie directly using this [code]...
View 2 RepliesI want to load a sound to one of my buttons. I think I've got the scripting, but how do you put them "together" snav2.start("snav2"); - (I think)...is my scripting for my sound (where snav2 is my symbol linkage propery name)
and then
on (release) {
getURL("about_us_1.htm", _self);
}
So, where do you put the sound scripting in?
I'd like to learn the correct way to design flash sites in the direction of the Kirupa tutorial found here:Although that's a hellava lot more complicated than what I'm doing now, I see the point of minimizing the layers in my movies as much as possible.So, I've begun using attachMovie to load my movies to the stage at runtime. This has dramatically reduced the layers I had in my main movie. Now, the site has just two layers: one for actions and the other for invisible buttons. The invisible buttons sit exactly where the movie clip buttons will appear at runtime.I'd like to know how I can load the buttons at runtime, basically reducing my main movie down to an actions layer. Is this possible or even recommended as good practice?
View 2 RepliesTrying to make a multi-lingual flash application.First Frame has Different language btns and I'd like to load the XML file desired by hitting the buttons.After hours of searching online I managed to find this code in a thread but I'm getting undefined file name.[code]
View 9 RepliesI need to add a link when the flash and buttons load. Under symbol definitions i have button defined, and i have this in each button item:
onClipEvent (load) {
num=3;
}
How can i add a link to another page on my site? I tried doing this, but it did not help:
onClipEvent (load) {
num=3;
link = "aboutus.html";
}
How I can load arrays into a textbox using two buttons. I use append text but the text appear next the other.
View 5 RepliesI have 12 pictures I need to load and then make accessible as buttons or - when the user presses on the picture it initializes a function. What is the best way to do this?
I went the loading a picture through URLRequest and URLLoader route but I need to load 12, place them on the stage, make them move upon NextBnt press and and then when the user selects the picture., the view goes to another screen.
I've used the following frame action with 2.0. for loading external swf to blank mc on stage, scale it and then removing it by buttons. load_btn. onRelease = function() {movie_mc.loadMovie("webdesign.swf");movie_mc._xscale = 70;movie_mc._yscale = 70;}remove_btn.onRelease = function() {movie_mc.unloadMovie();}I found that it is not working anymore with 3.0.
View 2 RepliesA while ago I had a problem. But the solution was beyond my understanding, so that's why I ask it again ...
I have a button named
"Eric_btn",
but in this button I have 3 movieclips due to the shade I had to put in.
The name the hit button =
"Erichit_mc"
Once you have pressed the button I want to load a movie which fades out the 3 buttons. Once the fading out had finished I want it to load a website.
[Code]...
How can i have 15 buttons load different images into one border.When the swf loads picture 1 is loaded. When you click some of the other buttons picture 1 stays into the border. A preloader bar and percent shown up under picture 1. After the preloader and percent bar reaches 100% picture 1 "alpha-fades" out and the picutre correspnding the button you clicked "alpha-fades" in ?
This transissions will happen beetween all the pictures you load.The pictures must be loaded dynamic .
I am working with Flash MX. I am creating a site with a Main.fla which contains buttons to load other SubPage.swf files. For example, I have a Page1 button with the following actionscript code.
on (release) {
_root.contents.loadMovie("page1.swf");
}
It works fine. Now when I work on the Page1.fla, I am trying to load other Movies in the same fashion. It works when I CMD+RETURN to generate the .swf file. However when I CMD+RETURN the Main.fla file and load the Page1 file, the buttons won't load the movies. Is this a Target Path issue? How would I remedy this?