ActionScript 3.0 :: Load Fla Movie After One Had Finished?

May 5, 2010

Is there someone which knows how to load another movie when one has finished(automatically), without the use of buttons. [code]...

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[Code]...

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I'm sure this has been asked before, but I couldn't find the right answer.

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[code]....

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I have a loader using the following [code]...

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[Code]...

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Concept: I have a main movie (ad rotator system) that I then want to randomly load other swf's (individual ads) into this main swf after a set period of time. The random load I got set no problem. The problem I am having is to get it to move to the new Frame label of the main movie which then loads the smaller swfs. I am using the LoadMovie with nInterval time delay command in flash to load the movies.

[Code]....

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Code:
on (press) {
loadMovieNum("page flip4.swf", 1);
}

[Code].....

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I have a movie. In it are some buttons and a dynamic text field. When I press the buttons is should load text from a database into the dynamic text field. If I run the movie by itself (ie. not by LoadMovie()-ing it into a different movie) the dynamic text field gets filled with text and all is well and good. However, when I use LoadMovie() to load this very same movie into my main movie, the buttons no longer work; the text field stays empty.

[Code]...

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